Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > CivIII in 32 bit color?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:15
  Old Post 08-10-2001 13:15
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
CivIII in 32 bit color? Support Apolyton buy from Amazon

Keeping the pace going with yet another question about CivIII, I put forth this:

32bit color? Is this the color depth the game will run in?

Last edited by Anun Ik Oba on 08-10-2001 at 15:01

Lemmy is offline Lemmy
King
Bubblewrap
Dec 2000
time: 06:15
  Old Post 08-10-2001 19:57 Visit Lemmy's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Enter the AD-FREE zone

i think it will run in 16bit, i don't think everyone at home can support 32bit

/edit
16bit it is
quote:

from civ3.com :

Video: DirectX® 8.0a-compatible video card* (must be able to display
1024x768x16 bit)

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:15
  Old Post 08-10-2001 22:56 Visit Inverse Icarus's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Enter the AD-FREE zone

says at least. "be able to"

bigfree1
Guest

Not Yet
time:
Post  Old Post 08-10-2001 23:04
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Full PM-box? Change here!

Running at 32 bit compared to 16 bit is very unnoticible in games(generated graphics), as far as "looks" you will however get slower performance running at 32 bit.

If you have 'photo's' whether they are digital to begin with or scanned in later, 32 bit does make a small difference in quality. At least that is my experience in this matter.

August Borms is offline August Borms
Prince
Antwerpen
Nov 2000
time: 06:15
  Old Post 08-10-2001 23:15
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Avatar Enlargement: We've got the solution

Yeah, imo 32bit doesn't look better either, just a little different and it's only noticeable in screenshots (maybe I'm blind) however in alot of recent games there's no performance decrease, and some games even recommend to use 32bit for better performance...

bigfree1
Guest

Not Yet
time:
  Old Post 08-10-2001 23:30
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Browse Apolyton AD-FREE

How can 32 bit provide increased "performance"? It can only increase picture quality, if it is even posible for certain images, which it isn't for all. Most images are still 16 bit or less, running at 32 bit only puts an unneeded strain on your video card and/or cpu.

GodSpawn is offline GodSpawn
Prince
Scotland
Oct 2001
time: 05:15
  Old Post 09-10-2001 04:32
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton or Terrorists Win

quote:
Originally posted by bigfree1
How can 32 bit provide increased "performance"? It can only increase picture quality, if it is even posible for certain images, which it isn't for all. Most images are still 16 bit or less, running at 32 bit only puts an unneeded strain on your video card and/or cpu.


It's because of the memory architecture that many graphics cards use. In order to keep memory prices down, they tend to go for industry-standard memory chips. These are usually designed for 32-bit access (although some also do 64 or 128 bit access).

Anyhow, the end result is that the memory can actually be accessed more quickly when accessing it in 32-bit blocks.

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:15
  Old Post 09-10-2001 07:05
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Well to be honest- I think soon the '16 bit' age is going to be over. All of the new cards support 32 bit color, and these newer cards don't take much performance hit from running it.

But for CIV, 16 bit is satisfactory.

Master Marcus is offline Master Marcus
Prince
Quebec, Canada
Jan 2000
time: 00:15
Arrow  Old Post 09-10-2001 07:41
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Put an end to popups!

bigfree 1 is right. Even when comparing the 16/32 bit color with memory devourers like Sacrifice, Startopia, Black&White, UT , I found almost no difference - and that's 3D realm. So 16 bit will do just fine for CivIII.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:15.
Apolyton Time is 00:15.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0324 seconds (88.28% PHP - 11.72% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net