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Flubber
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With a view of the Rockies
Aug 2000 time: 22:15
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I know this will depend on faction, map size and momentum/builder preferences to some degree but I am just curious as to whether people prefer to be at the edge of the map or more toward the center. . . I am torn
AT A POLE
Defense is easier from the simple fact that there is a "safe area" at your back. It can be great for energy parks. Home defense is simplified since there are fewer directions from which attacks can come and you can often build longer since it seems that you may be left alone for longer. BUT you could be far far away from the factions that are growing and tech trading . . .
IN THE MIDDLE OF IT ALL
Obviously defense is tougher but trade and diplomacy is quicker and probing is easier just because you are closer to everyone. Also you can be more influential if you are not a far-away power. You can be a diplomatic power broker since your forces are at hand.
There are times I abhor my pole start since it takes forever to meet anyone and the darn AI I want to probe is oh so far away. Other times I curse my central continent when I am being sniped at from three directions.
How about you folks? Do you like to find yourself dead centre ot are you happier when you see that map edge?? Does it make a difference to you whether it is MP or SP ??
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T-hawk
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Hoboken NJ
Oct 2001 time: 00:15
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I HATE HATE HATE HATE the Monsoon Jungle.
It is RIDICULOUSLY unbalancing. Not only does it give +1 nutrient per square, all Jungle squares are automatically Rainy. That's more like +2 nutrients per square, which is a HORRIFIC bonus. The moment the food restrictions come off, it's just about game over.
And why does Yang ALWAYS land there?! In every one of my last five games (except when I played Yang), he landed in the Jungle. And when I played Yang, Lal landed there, on the continent right next door to mine.
I'm playing a game on Transcend right now as Morgan, and thanks to starting in the jungle, Yang's got triple my height on the power bar despite me throwing everything I can at him. I'm holding onto a slim tech edge with Doctrine Air, and desperately trying to reach Fusion and Orbital before he does. At least Yang didn't get Hunter-Seeker, but neither did I. Lal has it, and fortunately for me is treatied with Yang and sunspot activity just began (meaning Yang won't conquer Lal.)
Can the Jungle be removed from the game by removing the appropriate line from the Landmarks section of alpha.txt? I haven't tried, but now think I need to...
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Tizzy
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The Unity Wreckage is a pretty good place to start.
I like the Ruins, MJ and Uranium Fields too.
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bobyk464
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I recently started a game where I used a "Map of Planet" for the first time. "Huge Map of Planet," specifically. I've always used random maps up until this point. I'm Zak, and found myself on the rim of the Freshwater Sea. I've built a ring of bases around it, and got a foil energy park going. Looks like a decent situation to be in. I'm also in the process of raising land bridges along the extreme SE & SW portions of the continent, connecting it to the south pole at those points and isolating that huge ocean, making it all mine; nobody's built bases in there yet.
Now, the power charts tell me that Yang is top dog, and the pop-up notices tell me that he's mopping the floor with Deidre. Let me guess - he's in the Monsoon Jungle? Do the factions start in roughly the same places every time you start a game using a "Map of Planet?"
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T-hawk
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Hoboken NJ
Oct 2001 time: 00:15
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quote: Now, the power charts tell me that Yang is top dog, and the pop-up notices tell me that he's mopping the floor with Deidre. Let me guess - he's in the Monsoon Jungle? Do the factions start in roughly the same places every time you start a game using a "Map of Planet?" |
Nah, Yang in the Monsoon Jungle is just a general rule of the game hardcoded into the executable somewhere. At least I could swear it is. (At least he packs the bases nicely together to hit with Fusion Planet Busters....)
I think removing the line for the jungle from alpha.txt does in fact prevent the random map generator from generating a jungle. I'll try it tonight. I don't want to just edit away the jungle after generating a random map, since I love exploring the unknown maps.
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Tizzy
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I played my first game the other day as the Pirates.
Having played Civ for so long before getting SMAX, I've never quite got to grips with sea bases, and decided it was high time I did.
It was an interesting game. I had never considered building foil probes or foil crawlers before, and it was unusual to be voting AGAINST launcing the solar shade and trying to melt the ice caps instead.
Unfortunately the PC crashed before I finished the game (one of these times I'll remember to save it regularly!), but I'll certianly be trying it again.
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Earwicker
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Washington, DC, USA
Mar 1999 time: 00:15
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Hmmm, I've not noticed the tendency for Yang to start with MJ. Somebody must've hardcoded my game so he always starts with Garland Crater.
In my experience, MJ is most often in the hands of Aki or adjacent to the Pirates (SMAX) or the PK (SMAC). Lal with the MJ becomes very difficult to deal with since his talents let him benefit most from the +1 nutrients. He still has no idea how to terraform it well: current game it is 2225 and I am removing bases from his control and there are no forests anywhere, and still loaods of fungus on nice juicy rolling, rainy river squares. But that growth and its boost gave him the ME, CN, VW, and CDF all within a brief span while I build HGP/ WP/ PTS/ MCC, chased down the tech and tried to locate him. Luckily I stole PSA just as he finished researching it and beat him to the Hunter-Seeker. Turned the tide . . .
Most of the landmarks make great starts. I've never started right at the Wreckage but have seen AI's who have. How weird is that when you find a chopper in a base around 2120?! The Crater and Borehole Cluster are both very good ones to have nearby. Geothmal Shallows is among my faves, as is having the Ruins nearby.
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yavoon
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Yang or Miriam get the jungle when I play. Or atleast most of the time, I think its because Yang and especially Miriam are willing to travel very far to get to the jungle, and if anyone else is there when they arrive, they can almost always kick them out.
I've seen The Hive like 15 spaces away from Yang's second base(which was on the edge of the jungle). so he can really beeline for it sometimes.
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