 |
|  |
 |
|
Dictatress
|
 |
Washington, D.C., USA
Aug 2001 time: 00:15
|
|
I have both Civ II and CTP. I think that how good each game looks to you depends on your taste. CTP has a much better interface and better graphics and sound. Although I like CTP better, I don't think Activision put as much effort into it as it should have. And, of course, there are technical differences as in every game. The combat system, city management, wonders, movement, diplomacy (it's better in Civ II), etc.
CTP and Civ II have completely different atmospheres. At first, I thought Civ II was wonderfully detailed and interactive, so your people seemed to come alive. CTP is more like a rigid computer simulation, and you feel alone. However, only now do I begin to appreciate CTP's depth.
In conclusion, Civ II seems nothing more than a game to me. There's a lack of seriousness in it. Just think of all the underlying humor in your advisors, and of those cartoon-like icons, and photographs from real history. CTP seems like a statistical simulation of something that really happened. It's a powerful game if you give it your attention.
|
|
|  |
 |
|
SoulFisher
|
|
One main difference between Ctp and Civ II is in how you develope the land around your cities (I here this has aroused much comment as to which is better, in these forums). Civ II requires you to build Settlers, which you order to make Irrigation, Mines, Roads, or Forts. This costs you nothing except the time (and support) of your Settlers.
In Ctp, Farms, Mines, Roads, and Forts are built using Public Works (PW). These are a percentage of your national production, so every city shares an equal percentage of its production on it. The PW is then spent on land/sea/space developement projects, without any involvement by your units. It makes for a lot less Settlers running around.
|
|
|  |
 |
|  |
 |
|
jlc9539
|
 |
Houston, TX
Nov 2001 time: 23:15
|
|
quote: Originally posted by jdd2007
i usually, well always, stay in the civ3 forum. anyway, i have civ2 but not ctp. everyone keeps talking about this game, but i never understand. could someone explain this game and its differences from civ2? |
Another big difference, at least the most significant difference for me, is the use of un-conventional units in CTP. Units like the cleric, slaver, corporate branch, lawyer, infector, etc., give the game a new dimension. Not only do you need to worry about your armies, you also need to worry about these "stealth" units that can ruin your economy. It presents another challenge.
The aesthetics are just that, aesthetics.
|
|
|  |
 |
|
SoulFisher
|
|
There are also several levels of stealth. Diplomats can see Slavers and Abolitionists, but are not, themselves, stealthy. Spys can see all three of these, but, is invisible to them.
Submarines are invisible to all units except Destroyers (and Plasma Destroyers); Undersea Crawlers can not be seen by Destroyers (but that can still be seen by P. Destroyers).
Then there's the Phantom . . . . which simply, can not be seen!
|
|
|  |
All times are GMT. The time now is 05:15. Apolyton Time is 00:15. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|