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Jason Beaudoin
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Canada
Jan 1970 time: 00:15
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I always hated how military strength was calculated in CIV I and II, because those versions would only calculate the amount of units a civilization had, regardless of the quality or firepower. I never used the military advisor because he would always say that I had a week military, but in reality, I had better technology and better firepower.
Anyone else notice this? Was this true in SMAC?
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Jason Beaudoin
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Canada
Jan 1970 time: 00:15
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Excellent! Thanks for the information.
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Jason Beaudoin
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Canada
Jan 1970 time: 00:15
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I usually do what you do Bkeela. I usually only go to war with another civilization if they are on my continent or if they are winning the game and I have to take a chunk out of them to slow them down. If I'm weaker, I use a lot of hit and run tactics, destroying improvements, roads, etc.
So, in that regard, military assessment is really important to me because I have to know what I'm up against, and it is certain good to know that there is more accurate calculations.
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Dknight
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Canada
Sep 2001 time: 05:15
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I'm a pretty peaceful guy myself, but if they ever try to attack one of my cities, I'll start sending my howitzars until they're gone ^^
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D4everman
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Fort Dix, New Jersey
Jun 2000 time: 05:15
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well, its been awhile since I played civ2 but in SMAC I always tried to have an overwhelming military presence. Not the most units but the best if possible. I would always try to make suer that if anyone attacked me I could respond with lethal force and I would never stop an attack until the enemy was destroyed or they surrendered. I hope civ 3 adds something to that. In SMAC i knew that Yang would almost never surrender. I want civs in Civ3 to be flexible to a point.
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squid
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quote: Originally posted by Bkeela
I never pay much heed to the military strength of my opposition. I always have the minimum protection, plus a few scouts, until I am ready the spew forth my technologically superior war machine.
I am utterly uninterested in war mongering, but it is an unfortunate must if survival is desired [not because I fear invasion, but because of the pollution factor of rivals]. I have to cull the world to protect my neat and tidy little kingdom. Such a tedious ordeal, but anyway.
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This sounds exactly like me. When I get into a war, I think "Oh great! Now I have to churn out units instead of building more city improvements!"
In SMAC, of course, I tried to stay peaceful until I got the Quantum Singularity Blink Clean Gravship! Can you say OUCH? I think you can.
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manofthehour
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ya they do need to have a better scroing system. Also it would be nice if your military adviser gave you some of there weak points. I was always surprised when I went to war and counsuted the military chart and saw that my oppent was twice as strong as me. Than after 3 turns of war my tanks had thrashed there warriors and I was now ahead. Be nice to know I held that kinda of advantage before hand.
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