 |
|
omnibus
|
|
Is there a chance to destroy my own city immediately (for example a conquered one), if I don't need it for some reason?
So far I always had to wait until the city eats all the store (I allocated all labor to non-food professions) and starts to die off. Then I disbanded the city when it went down to size of 3. I the meantime I sold all improvements.
|
|
|  |
 |
|
SoulFisher
|
|
Since the city suffers from Conquest Distress, and if it's large enough, you could sell off all Happiness improvements and remove all Entertainers and try to start a Revolt that way. If your keeper cities are prepared, you could even move your national sliders to make them all more angry. If the city revolts, you can attack it again for free (no defences in the city). Since (I think), the city loses one population when it is conquered, you could knock off one pop per turn this way.
Even if the city only riots, they still will not collect any food. Much more quickly depleting their stores.
|
|
|  |
 |
|
Gregurabi
|
|
Lorain, OH, USA
Jun 1999 time: 05:15
|
|
There are at least two reasons why you'd want to disband a captured city:
- The lesser reason: it might be tactically disadvantageous for you to leave a worthless base in enemy territory. The enemy could Spy it for science advances, or recapture it and stock it with defenders to halt your conquest and/or reinforcements.
- The real reason: the max-cities threshold! If you're capturing enemy cities by the dozen, you don't want them causing unhappiness when you exceed the 120 cities you can support under VDem (or 110, or 100, or less...).
|
|
|  |
 |
|
Gregurabi
|
|
Lorain, OH, USA
Jun 1999 time: 05:15
|
|
If the city's in the middle of a swamp, chances are it's not very large in the first place.
If you need to kill a large enemy city, just bombard it down to size 4 or less before you capture it. When you capture it, it'll be knocked down to 3 or less, and you can disband it.
|
|
|  |
 |
|
Dictatress
|
 |
Washington, D.C., USA
Aug 2001 time: 00:15
|
|
I disband all cities that I can (3 and below) and play with 16 civs on a huge map. The reason for this is that my government can accomodate 75 cities, and each city above that is -1 point. I never switch out of my government for several reasons. First, have you ever heard of, say, a king becoming a president? Second, my government is very efficient in production and happiness from martial law.
The maximum I can accomodate is 100 cities, which is -25 points. Larger cities are easier to influence, since you can throw all the population into entertainers. In small cities, you can't do that, and their production is too low to build happiness improvements in time. Besides, they're usually in rough terrain like swamps or, even worse, mountains. When they revolt, it will take turns and turns to reach them.
After I implemented the policy of disbanding all small cities, the number of revolts in my empire decreased drastically.
(Oh, you have no idea what sort of revolts I have to handle! Almost half my empire revolts several times. Minor revolts are frequent.)
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:15. Apolyton Time is 00:15. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|