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Jason Beaudoin
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Canada
Jan 1970 time: 00:15
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In a way, it would be nice if the AI would be programmed in a way that if it gets really desperate, it could become a rogue civilization, meaning that they would use drastic messures (even atrocities) to get what it wants.
Either that, or it would be nice if each civilization could have either a good leader or an evil leader, just so that you never know what to expect from them in each game.
What do you think?
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Dknight
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Canada
Sep 2001 time: 05:15
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well I like your idea about Rogue states because that do happen, civilizations getting desperate and all, but usually the civilization would just submit rather than get destroy. As for the good and evil, well I don't think you can really place a good or evil on any political leader, everyone is gray because of circumstances at the time. Looking back one could argue that Stalin was Evil because of the thousands if not millions of people who died under his rule. But one could also argue that he was good because of his Plans to modernize Soviet Union so they could defeat the Germans in WW II. I mean it was the Soviets who won WWII. And even Hitler himself have his good points. Yes he done a lot of atrocities toward the Jews and other people, and he can be consider as Evil. However, if you look at the Germans of the time and their living condition, it raised so much from the devestation of the inter-war period. It's all a matter of perspective.
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