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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Scenario League / Civ2-Creation -Archive > About coastal fortresses and City Walls...
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Hendrik the Great is offline Hendrik the Great
Prince
Good old Germany!
Oct 1999
time: 06:12
Question  Old Post 22-12-1999 23:50 Visit Hendrik the Great's homepage!
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#1 Report this post to a moderator
About coastal fortresses and City Walls... Support Apolyton buy from Amazon

I was wondering...
If a unit is amphibious, thus can attack from the sea, and attacks a city, what counts: City Walls or the Coastal Fortress ?
Or both or none at all?
If I give that unit then "Ignore City Wall" does that work for an amphibious unit? Does that unit then ignore the city wall or the coastal fortress?

Any help welcome...and merry Christmas

Hendrik

Bill3000 is offline Bill3000
King
of Soloralism
Jul 1999
time: 00:12
Thumbs up  Old Post 23-12-1999 02:41 Visit Bill3000's homepage!
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#2 Report this post to a moderator
Support Apolyton

Coastal Fortress only works with sea units. Land Units go by City Walls.

Cam is offline Cam
King
Australia
Jan 1970
time: 14:42
Arrow  Old Post 23-12-1999 02:54 Visit Cam's homepage!
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#3 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Hendrik,

You can join the happy throng over at; apolyton.net/forums/Forum3/HTML/000762.html

Hendrik the Great is offline Hendrik the Great
Prince
Good old Germany!
Oct 1999
time: 06:12
Talking  Old Post 23-12-1999 04:19 Visit Hendrik the Great's homepage!
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#4 Report this post to a moderator
Support Apolyton or Terrorists Win

Thanks to both of you!
I read throu it and it clearefied the entire thing.

I was just wondering because I'm working on a scenario in which there will be units that are both amphibious and will ignore City Walls.
Now I know; If I attack with amphibious units the City Wall will be effective no matter what.

Michael Daumen is offline Michael Daumen
Prince
Research Triangle
Jan 1970
time: 00:12
Exclamation  Old Post 24-12-1999 02:10 Visit Michael Daumen's homepage!
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#5 Report this post to a moderator
Lose 30 kilos (of popups)

Of course, the computer won't use them at all - an important consideration if you plan for the AI to act aggresively.

Hendrik the Great is offline Hendrik the Great
Prince
Good old Germany!
Oct 1999
time: 06:12
Post  Old Post 24-12-1999 15:40 Visit Hendrik the Great's homepage!
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#6 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

You mean the AI wont use any unit that is amphinious to attack from the sea?
That might be a problem... Are you sure???

BTW, Merry Christmas!

My Wife Hates CIV is offline My Wife Hates CIV
Emperor
Michigan
Jan 1970
time: 05:12
Post  Old Post 24-12-1999 15:52 Visit My Wife Hates CIV's homepage!
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#7 Report this post to a moderator
Put an end to popups!

I've had the AI attack with marines from transports many times on all different levels of play.

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