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DeviantBoi is offline DeviantBoi
Settler
San Pedro Sula, Honduras
Sep 2001
time: 22:15
Lightbulb  Old Post 13-10-2001 06:40 Visit DeviantBoi's homepage!
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Custom Civs - Civ-Specific Abilities Support Apolyton, buy Civilization III: Complete

Since we're going to be able to include custom civs using the editor, I assume we'll be able to set the civ-specific abilities for each one (militaristic, commercial, expansionist, scientific, religious, and industrious).

How about we start discussing the abilities of the civilizations that have been suggested? It took the Firaxis team a while to get the abilities right for the civilizations included in the game, so we might as well start now.

Here are the civs, with some of my suggestions:

1. Spanish (Expansionist)
2. Mongols (Militaristic)
3. Arab
4. Inca (Religious, Industrious)
5. Vikings (Militarisitic)
6. Turks/Ottomans
7. Phoenicians/Carthagians (Commercial)
8. Maya (Religious, Scientific)
9. Celts
10. Hebrew/Israeli
11. Dutch
12. Ethiopians/Aksumites
13. Portuguese
14. Poles
15. Koreans
16. Byzantines

Feel free to agree/disagree with my suggestions ... hopefully we'll be able to agree on the abilities by the time the game is released.

Jesse.

Executor is offline Executor
Warlord
of Terra Prime, homeworld of the Terran Star Empire
Jul 2001
time: 00:15
  Old Post 13-10-2001 07:08
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#2 Report this post to a moderator
Support Apolyton, buy Civilization 2

1. Spanish (Expansionist)
2. Mongols (Militaristic, Expansionist)
3. Arab (Scientific)
4. Inca (Religious, Industrious)
5. Vikings (Militarisitic)
6. Turks/Ottomans
7. Phoenicians/Carthagians (Commercial)
8. Maya (Religious, Scientific)
9. Celts
10. Hebrew/Israeli (Religious, Militaristic)
11. Dutch (Commercial)
12. Ethiopians/Aksumites
13. Portuguese (Expansionist)
14. Poles
15. Koreans
16. Byzantines (Religious)

connorkimbro is offline connorkimbro
Emperor
Seoul Korea
Jan 1970
time: 23:15
Arrow  Old Post 13-10-2001 07:26
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#3 Report this post to a moderator
Enter the AD-FREE zone

koreans: religious, commercial

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