Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Scenario League / Civ2-Creation -Archive > Scenarios, Good and Bad Things
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Seeker is offline Seeker
Emperor
London Ontario
Jan 1970
time: 00:12
Post  Old Post 25-12-1999 00:19 Visit Seeker's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Scenarios, Good and Bad Things Put an end to popups!

I have finally played enough scenarios to know what I like. This is just a few warnings/suggestions from one of your consumers:

1. units can be copied of course, but should be same style. nothing is worse than seeing Verne units next to units copies from Imperialism or Warlords or Panzer General.

2. Always keep in mind that the AI gets numerous hidden advantages, so that for instance the walls improvement, if available, will quickly be built everywhere.

3. Try to reduce the amount of unnecessary "trimming" that has to be done, ie selling of improvements that won't be useful like sewer systems, disbanding of hordes of crap units.

4. Allow more than one good offensive unit.

5. Remember that Civ 2 is weighted heavily to the defence. It's no fun trying to get dozens of units together to capture 1 city. Try to keep D ratings low and ATT high.

6. Remember that certain slots have intrinsic characteristics even if everything in them has been changed, ie cruise missile slot units if ground will not get vet bonus, horseman slot is ALWAYS a "horse type".

7. Resist the temptation for sprawl, especially hordes of units. This is especially true in the countless ww2 scens, i mean it's very nice to see u put in so much effort, but if I can't sit through the first turn...

8. Remember when trying to build a formidable AI opponent: giving the AI lots of units just doesn't work, especially of certain kinds. How many ww2 scens have I played where u have to sit through 10 minutes of destroyers...

Djugashvili is offline Djugashvili
Emperor
by day, Cher impersonator by night
Dec 1999
time: 05:12
Post  Old Post 26-12-1999 01:52
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton

Seeker, I agree w/ most of your points, but sometimes the greatest scenarios require long turns. Take Red Front by Komrade Nemo. The first turn is probably ten minutes long! If you can sit through that (its pretty boring, though), you just sat through the worst part. What I'm saying is usually the first computer turn is the longest, and subsequent turns are not really half what the first one was. Take it from ol' Djugashvili: Sometimes, its worth the wait.

------------------
"When You Kill One, It Is A Tragedy. When You Kill 10 Million, It Is A Statistic"
-Comrade Stalin

Fast_Eddie
Guest

Not Yet
time:
Question  Old Post 26-12-1999 11:55
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

#6, is that true????

If it is than I have to go and redo my ENITIRE master units list for the cold war scenario that I'm about to restart work on.....

argh, just when I though I had some free time to work on the actual scenario....

Michael Daumen is offline Michael Daumen
Prince
Research Triangle
Jan 1970
time: 00:12
Post  Old Post 29-12-1999 07:44 Visit Michael Daumen's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Inflate your Upload Space

Screw that Eddie, just load it up and let it fly. We haven't corresponded for a while so I assumed things were in limbo.

Seeker is offline Seeker
Emperor
London Ontario
Jan 1970
time: 00:12
Post  Old Post 29-12-1999 17:07 Visit Seeker's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Interesting scenario a friend made, don't know if he posted it anywhere. It was 1948 scenario, soviets invade western europe. It was an experiment to create a really tough AI. Basically, the AI is a fundy (of course) and can build only engineers, barracks, and city walls. They have 1 military unit they can build, a cost 1 tank with the same statistics as the default tank. They're were garrison infantry and a lot of NON unbuildable units. Fighters and bombers showed up randomly. The human player was intended to be NATO. The idea was to keep the AI constantly in it's aggressive-attack routine, and eliminate the things the AI builds to much of or doesn't know how to use like riflemen and destroyers.

Tony Braim is offline Tony Braim
Settler

May 1999
time: 05:12
Post  Old Post 02-01-2000 07:23
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Lose 30 kilos (of popups)

That's a good list, but there's one thing I *hate* that you kind of skirted around.

I can't stand opening the "Tax Rate" menu on the first turn and seeing "Income: 100 Expense: 700"

Then, inevitably, I find that every city with a size of 2 has a cathederal, coluseum, sewer system, airport...

Maybe I'm not supposed to understand it...

Fast_Eddie
Guest

Not Yet
time:
Lightbulb  Old Post 03-01-2000 05:08
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Mike

My computer in Omaha was completely and royally ****ed up. So I just moved out to San Francisco and I brought all the files I made with me. I have about a month of freetime coming up, so I'll probably be working on that a lot! Perhaps I should move up the old thread in the Scenario League?

Sten Sture is offline Sten Sture
Emperor
SF, CA don't call it frisco... Striker!!
Mar 1999
time: 21:12
Thumbs up  Old Post 04-01-2000 01:46 Visit Sten Sture's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Inflate your Upload Space

F_E - welcome to SF, hope you were out and about on New Year's eve. One of these days it will cloud up and rain for a month, so enjoy the great weather while we have it.

Fast_Eddie
Guest

Not Yet
time:
Post  Old Post 04-01-2000 04:45
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Get a bigger avatar today!

Well, I went and hung out with a couple of people I knew up at Belvedere (sp?) Island. So I kinda drank champagne and watched the crappy fireworks from one of the porches.

So I'd better watch out for that, eh? Got the warning...

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:12.
Apolyton Time is 00:12.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0302 seconds (85.45% PHP - 14.55% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net