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Chuckles
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of WOOT I'm a King now!
Jan 1970 time: 21:15
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I work in hardware, not software, but project work is the same, and I know a few software guys in game companies.
The most important thing is the vision, and the project management. If no one thinks things through properly, stupid stuff gets implemented. If the project managment isn't good, the vision doesn't get implemented properly, or parts of it are left out. You may have the best programmers and artists in the world but the winning products have top notch marketing, specs, and project managers.
There are far to many examples of poor marketing. Either by failing to define a good product, setting expectations too high, or both. These issues are common to the development of any kind of product or service. The unfortunate thing is the inexperienced tech company spends no calories on the marketing, and all the calories on the tech. Ends up being really good but useless.
So I do expect a lot. Why should I accept lower quality out of their company then I expect out of mine?
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Sean
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Auckland, New Zealand.
Jan 2001 time: 05:15
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Some people here do expect too much. But to be far, most of it is not unreasonable...though including all whims in it would be impossible. All I ask is a game that is efficiently put together...so it doesn't require a super-computer to run at higher levels; not because of the complexity of the game, but because of lazy programming.
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