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Yoleus
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AFAIK, you keep the same resource you had before - yes, I know, can be whales on plains if you terraform sea - but this is just a conjecture discussed in another thread
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Gramphos
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ACS Civ III Files Manager, Prince of Development
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Chalmers, Sweden
Apr 2001 time: 06:15
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Theoretically the game should be able to keep them, but nothing is confirmed. The only thing that has been said is that you can set any resource to be able to appear on any terrain. Therefor it isn't as in Civ2 where there only were 3 options (resource1, resource2 or no resource), but an option to tell what resource that exists. Exactly how the game handles transformations is unknown. What if you transform a tile to a terrain that can't handle that resource? Will the game check that and destroy/change resource, or will the game just check such things when the resources are placed for the first time?
The most logical would be to allow the resources to stay, unless another flag (not known if exist), can't be on, is set for the new terrain type. In that case the resource should be destroyed.
This is just speculations, take nothing for granted
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Yoleus
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The underlying hypotesis is that we will have a terrain map separate from a resource map: you can modify the first without damaging the second.
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