Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Scenario League / Civ2-Creation -Archive > Building Formats
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Jim W is offline Jim W
Warlord
Saskatoon, Saskatchewan, Canada
Sep 1999
time: 05:12
Question  Old Post 13-01-2000 06:12
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Building Formats Enter the AD-FREE zone


How possible/feasible is it to have different types of city building than the four set out in the game, Neolithic monument, Roman Forum, Far East Pavilion, and Medieval castle?

Has some one of our more skilled members done something on that yet, and if so, where could I find it?

Jim W

Michael Daumen is offline Michael Daumen
Prince
Research Triangle
Jan 1970
time: 00:12
Question  Old Post 13-01-2000 18:04 Visit Michael Daumen's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Lose 30 kilos (of popups)

Do you mean something other than looking in Allcities? DO you have specific styles in mind?

------------------
Michael Daumen

"the future is not yet"

Paul Hanson is offline Paul Hanson
King
Dilbert
Aug 1999
time: 05:12
Post  Old Post 13-01-2000 18:42
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Full PM-box? Change here!

I think what Jim means is "Is is possible to have extra city styles other than those already included in the game", ie. the four he already mentioned plus ones like, say a Plains Indians city style, or an Inca style city. Basically, to have more than 6 different city styles in one scenario (including Industrial and Modern).

I don`t think so, but ask around, because I don`t know everything.
[This message has been edited by Paul Hanson (edited January 13, 2000).]

Jim W is offline Jim W
Warlord
Saskatoon, Saskatchewan, Canada
Sep 1999
time: 05:12
Post  Old Post 14-01-2000 07:05
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Inflate your Upload Space


Actually, I was thinking either way, of adding extras or of making substitutions. Just for the sake of variety.

Jim W

Mark von Wagner is offline Mark von Wagner
Prince
Albert in a Can
May 1999
time: 00:12
Post  Old Post 14-01-2000 12:40 Visit Mark von Wagner's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

To change the existing city types, you simply edit the appropriate part of the CITIES.GIF file. To add more city types, you will need to convince MicroProse to give you the source code for Civ 2, figure out what parts you need to modify, and compile your own version of Civ 2

Mark

Jim W is offline Jim W
Warlord
Saskatoon, Saskatchewan, Canada
Sep 1999
time: 05:12
Post  Old Post 15-01-2000 09:18
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Call to Power 2


Interestingly enough, Mark, the "W" in my name stands for "Wagner."

But to the topic; I am a nearly computer-literate writer-type person. I am very unskilled with graphics, and was sort of hoping someone out there had other city formats available. I know of one person who has a whole list of unit-icons, but I don't know whether or not he also does the cities.

Jim W

mindseye is offline mindseye
King
A Yankee living in Shanghai
Apr 1999
time: 13:12
Post  Old Post 15-01-2000 16:18
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Browse Apolyton AD-FREE

There are MANY alternate city graphics available, some of them are excellent! They range from improved versions of the originals to completely different cities of all styles. I suggest "All Cities" compiled by Harlan Thompson as a starting point, you can get it here:

http://civ2.jatek.net/unit_graphics.html

"Captin Nemo" has created many excellent graphics, including cities, you can find them here at Alex Mor's site:

http://www.aha.ru/~mor/Gold.htm

Some mod packs feature customized cities as well.

Soon there will be yet another set - I am working on version 2.0 of my HiRes graphics patch, which will feature all new terrain and city graphics.

Regards,
Tim Smith
[This message has been edited by mindseye (edited January 15, 2000).]
[This message has been edited by mindseye (edited January 15, 2000).]

Eyn is offline Eyn
Warlord
Lyon, FRANCE
Jan 2000
time: 05:12
Lightbulb  Old Post 16-01-2000 02:26 Visit Eyn's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

58 cities graphiks http://www.multimania.com/eyn/

and more than 2500 units and 1200 icons...

lmstoudt is offline lmstoudt
Chieftain
columbus oh
Aug 1999
time: 05:12
Exclamation  Old Post 16-01-2000 11:28
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Get a bigger avatar today!

If you are doing a scenario & industrialization isn't required, give it as a special technology to the civs that you want to give the new city graphic w/pre-reqs of no & no, so it can't get traded & hit the no on the acquire techs from conquest option. Put your city graphic you desire in the industrialized city graphic slot & there you have it. It works.

JamesJKirk is offline JamesJKirk
King
Dixon, CA USA
Jan 1970
time: 21:12
Post  Old Post 19-01-2000 13:24
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton or Terrorists Win

Je suis curieux si Eyn peut parler anglais, ou s'il peut seulement comprendre et reponder en francais, c'est bizzare, mais "oh well"

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:12.
Apolyton Time is 00:12.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0316 seconds (87.78% PHP - 12.22% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net