Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Mining Hills and Mountains?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Jason Beaudoin is offline Jason Beaudoin
Prince
Canada
Jan 1970
time: 00:15
  Old Post 16-10-2001 18:39
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Mining Hills and Mountains? Increase Your PM Length

Can we still mine hills and mountains for extra resources? The screenshots I've seen don't show this.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:15
  Old Post 16-10-2001 18:43
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton buy from Amazon

I would imagine the answer would be - yes.

Jason Beaudoin is offline Jason Beaudoin
Prince
Canada
Jan 1970
time: 00:15
  Old Post 16-10-2001 18:45
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Avatar Enlargement: We've got the solution

Ya... but I need proof!

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:15
  Old Post 16-10-2001 18:46
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Increase the size of your Attachments

Don't we all!

Wexu is offline Wexu
Warlord
Finland
Sep 2001
time: 07:15
  Old Post 16-10-2001 18:50
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Increase Your PM Length

Check some screenshots and you'll see mines on hills and mountains. Enough proof to you?

Slax is offline Slax
Prince
London, Ontario, Canada
Jan 1970
time: 00:15
  Old Post 16-10-2001 19:30 Visit Slax's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Lose 30 kilos (of popups)

Unfortunately, you can also mine grassland.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:15
  Old Post 16-10-2001 19:35
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Got spare money?

quote:
Originally posted by Slax
Unfortunately, you can also mine grassland.


Truely. Quite frankly, I've never really understood why one would do that!

(Even though the AI constantly did it in past Civ games...)

Faboba is offline Faboba
King
Scotland. I can't be more specific else they'll find me.
Jan 1970
time: 05:15
  Old Post 16-10-2001 19:47 Visit Faboba's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Lose 30 kilos (of popups)

Actually it does kind of make sense. If you are in the middle of a grassy area with no plains mountains or anything else then you'll want to get your resources from somewhere ( yes I know they did the whole 'grassland - shield' thing which personally made no sense to me. Just call it 'grassland - rocks' or something. )

Provost Harrison is offline Provost Harrison
Emperor
The farce is strong with this one.
Feb 2000
time: 05:15
Wink  Old Post 16-10-2001 21:29
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton or Terrorists Win

Well yeah, I have seen screenshots where mining hills and mountains can be quite clearly seen. Although I think that a mined mountain should generate more shields than a mined hill though...

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:15
Thumbs up  Old Post 16-10-2001 21:33
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Full PM-box? Change here!

quote:
Originally posted by Provost Harrison
Well yeah, I have seen screenshots where mining hills and mountains can be quite clearly seen. Although I think that a mined mountain should generate more shields than a mined hill though...


I too never understood why you can get more production out of a mined hill than you could from a mined mountain...I would think it would have been reversed!

Grumbold is offline Grumbold
Emperor
London, UK
Mar 2000
time: 05:15
  Old Post 16-10-2001 21:37
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Get a bigger avatar today!

Ease of extraction and transport I would guess.

Provost Harrison is offline Provost Harrison
Emperor
The farce is strong with this one.
Feb 2000
time: 05:15
Wink  Old Post 16-10-2001 21:41
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Avatar Enlargement: We've got the solution

But they should give some reason to use them, otherwise everyone will just terraform them to hills to get more minerals and a bit of food as well! The difficulty of access and working should make the turns to terraform longer (as is the case) but the rewards higher. Firaxis, any comment?

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:15
  Old Post 16-10-2001 21:46
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Full PM-box? Change here!

Well, there is one reason for mountians in Civ3 = a further Line of Sight (LOS) for any unit stationed on top of the mountain.

But I still think that shield production should be increased more when there is a mine present.

Grumbold is offline Grumbold
Emperor
London, UK
Mar 2000
time: 05:15
  Old Post 16-10-2001 21:57
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

I guess they could, but in CtP I was always transforming hills to mountains because it was more efficient the other way round there.

That improved sight range really cracks me up. Being miles up a mountain would be worse for scouting the surroundings than any hilltop a bit higher than the surrounding ground. What are you doing, clinging to the snow capped pinnacle so you can see in all directions?

Lorizael is offline Lorizael

Prince
The Cult Wins
Sep 2001
time: 00:15
  Old Post 17-10-2001 02:50
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by Grumbold
I guess they could, but in CtP I was always transforming hills to mountains because it was more efficient the other way round there.

That improved sight range really cracks me up. Being miles up a mountain would be worse for scouting the surroundings than any hilltop a bit higher than the surrounding ground. What are you doing, clinging to the snow capped pinnacle so you can see in all directions?


When I was in Boy Scouts we would frequently hike up mountains. On small mountains when I wasn't even at the peak, I could see for miles and miles. If their were military units, hills, or desert below me, I would have definetely seen them. Trust me, LOS is greatly improved by high ground.

And you should be able to mine anything. The difference between hills and grassland is that what would be under ground on a grassland is instead above ground.

Also, it's easier to get into hills than mountains, that's the reason for more shields in a hill. Though if you spent more time on a mountain... you should get more production I would think.

The Templar is offline The Templar
Prince
People's Republic of the East Village
Oct 2001
time: 00:15
  Old Post 17-10-2001 03:18
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Help yourself to an AD-FREE life

quote:
I guess they could, but in CtP I was always transforming hills to mountains because it was more efficient the other way round there.


I always though terraforming got out of hand in civ-style games...

Civ Dave is offline Civ Dave
Chieftain
Toronto
Oct 2001
time: 00:15
  Old Post 17-10-2001 04:07
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Browse Apolyton AD-FREE

I agree Templar.

I once terraformed all of the Middle East in CivII, just so when I took over, I could have better food production

or build a wall of mountains with fortresses around my land so that anyone trying to get in would have a heck of a hard time

nice little engineers

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:15.
Apolyton Time is 00:15.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0380 seconds (89.02% PHP - 10.98% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net