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Asesino_Virtual is offline Asesino_Virtual
Warlord
Buenos Aires, Argentina
Jun 2001
time: 02:15
Question  Old Post 16-10-2001 23:33
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How do u capture a unit?? Support Apolyton, buy Civilization: The Boardgame

Yep, how?. DO u attack the unit and appears a menu with different options? like:

What do u wish sir:

Attack unit

Expel unit

Capture now!

Ironwood is offline Ironwood
Warlord
Fresno, CA
Oct 2001
time: 21:15
Post  Old Post 16-10-2001 23:41 Visit Ironwood's homepage!
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Re: How do u capture a unit?? Get a bigger avatar today!

quote:
Originally posted by Asesino_Virtual
Yep, how?. DO u attack the unit and appears a menu with different options? like:

What do u wish sir:

Attack unit

Expel unit

Capture now!


I think that if you attack an attack 0 (or defense 0?) unit, it gets captured, rather than being destroyed. If there is another unit with it, I imagine it is the other unit that is "attacked" (the numbers are computed by), thus both will probably be destroyed. But if the unit is alone, I'm almost certain it just gets captured.

Crouchback is offline Crouchback
Warlord
U.K.
May 2001
time: 00:15
  Old Post 16-10-2001 23:42
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Re: How do u capture a unit?? Browse Apolyton AD-FREE

quote:
Originally posted by Asesino_Virtual
Yep, how?. DO u attack the unit and appears a menu with different options? like:

What do u wish sir:

Attack unit

Expel unit

Capture now!


It could be like SMAC, where you move onto the same square and it happens automatically. Enemy units are expelled, Mindworms captured if possible, and all others expelled. But that's just a guess.

David

Ironwood is offline Ironwood
Warlord
Fresno, CA
Oct 2001
time: 21:15
Post  Old Post 16-10-2001 23:50 Visit Ironwood's homepage!
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#4 Report this post to a moderator
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I would think it would be more like alien artifacts, which, if undefended, and attacked, are not destroyed, but simply captured.

Lorizael is offline Lorizael

Prince
The Cult Wins
Sep 2001
time: 00:15
  Old Post 17-10-2001 01:18
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I would hope that you have the option to capture or destroy. I might want to destroy enemy settlers, leaders, or workers just to make a point

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 17-10-2001 01:23
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quote:
Originally posted by Lorizael
I would hope that you have the option to capture or destroy. I might want to destroy enemy settlers, leaders, or workers just to make a point

How about :
1. Capture unit
2. Disband unit
?

Sabre2th is offline Sabre2th
King

Nov 2000
time: 00:15
  Old Post 17-10-2001 01:25
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quote:
Originally posted by Lorizael
I would hope that you have the option to capture or destroy. I might want to destroy enemy settlers, leaders, or workers just to make a point


I would also like a choice

Sabre2th is offline Sabre2th
King

Nov 2000
time: 00:15
  Old Post 17-10-2001 01:26
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quote:
Originally posted by Gramphos

How about :
1. Capture unit
2. Disband unit
?


That's always a possibility, but I'd still like the option to just destroy the unit.

Lorizael is offline Lorizael

Prince
The Cult Wins
Sep 2001
time: 00:15
  Old Post 17-10-2001 01:38
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Yes... ummm... well... yah... but... I'd rather KILL IT!!

Sorry, I'm a bit evil in the fantasy world of Civ.

Wouldn't it be cool to execute the Great Leader as an example to their people?

"Yah, sir... we told the enemy commander to move on and not cause anymore trouble..."

ajbera is offline ajbera
Warlord
of the Cookieville Minimum Security Orphanarium
Apr 1999
time: 05:15
  Old Post 17-10-2001 01:49
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quote:
Originally posted by Lorizael
I would hope that you have the option to capture or destroy. I might want to destroy enemy settlers, leaders, or workers just to make a point


I agree wholeheartedly. Sometimes it's brutally satisfying to kill enemy workers and civilians. Of course, with the addition of the enslavement option, I get to be an evil prick in a whole new way.

Provost Harrison is offline Provost Harrison
Emperor
The farce is strong with this one.
Feb 2000
time: 05:15
Wink  Old Post 17-10-2001 01:54
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#11 Report this post to a moderator
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Well I presume that it would work like SMAC whereas there is a probability of being able to capture the unit rather than destroy. I would *expect* that the success rate would be linked to your relative culture rating. Culture seems to be the keyword in this game

Shadowstrike is offline Shadowstrike
Emperor
The Glorious Land of Canada
Jul 2000
time: 00:15
  Old Post 17-10-2001 02:27
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#12 Report this post to a moderator
Put an end to popups!

Haven't you heard? They changed the name to Sid Meier's Cultures yesterday.

Lorizael is offline Lorizael

Prince
The Cult Wins
Sep 2001
time: 00:15
  Old Post 17-10-2001 02:27
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quote:
Originally posted by Provost Harrison
Well I presume that it would work like SMAC whereas there is a probability of being able to capture the unit rather than destroy. I would *expect* that the success rate would be linked to your relative culture rating. Culture seems to be the keyword in this game


I don't think it would work that way. What would that be? "Oh yah! Let's be their slaves because I am in awe of their civilization!" Just seems a little odd to me. I like cutlure but not that way. I think it would have to do with the strength of the unit attacking (if it was not automatic)

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