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Yoleus
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I am just wondering...
As far as I know Sid programmed Civ I, contributed ti Civ II, test played CivIII. The game did not change much from the 1st to the 2nd implementation, and it seems to me that the changes from 2 to 3 are again not a big deal. This has sometimes been justified with the "balance" or "keep the good bits" answers.
Maybe he -and Firaxis- now just use the Civ franchise to make money: think about the insane number of releases of Civ II:
Civ II
Civ II debugged
Civ II multiplayer
Civ II gold
Civ II TOT
and they just want the game be sold, not better: so they stick on the original as close as possible, diluiting the innovation over time as much as possible. MP will be in the next package.
Again, this is just my opinion, and I will buy the game because I like it, but still I feel very much as a market target.
Sid is more interested in dinosaurs and playing golf right now, it seems to me. And Apolyton has been giving Dinosaurs a section,
even if it is not so close to a civilization game. I fear a Golf section.
Maybe I just woke up badly today, maybe I am just being pessimist and tomorrow I will be happy again. Anyway, I wanted your feedback.
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Yoleus
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Maybe SMAC told Firaxis not to innovate too much, because you lose gameplay and balance?
A conservative position... I do not like it too much, but I understand it.
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sekong
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I guess it's Microprose's fault to set CIV2 a bad example. And I guess that's the reason Sid and Brian left it.
Just compare civ2 and SMAC. At least SMAC is a COMPLETE product. The Civ2 as it comes out, it's like a debug version, espacially the cheat menu made me feel that way. Microprose was once a great company. But obviously something changed arround 94-95. No great product coming out since then.
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Jason Beaudoin
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Canada
Jan 1970 time: 00:15
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quote: Originially posted by Yoleus
...it seems to me that the changes from 2 to 3 are again not a big deal... |
I completely disagree with you. I think CIV III is quite a huge departure from CIV II. There are so many new features, that I don't think that one could play the game the same way as you could in CIV I and CIV II.
If CIV III is the way Firaxis and reviewers describe it, I think it will be a great and new experience for all fans of the series.
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sekong
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Obviously the tech base for CIV genre are old. But the problem it I never see a strategy game have the depth as CIV has. So pityful, but that's true.
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