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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Will be possible to modify the AI???
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Asesino_Virtual is offline Asesino_Virtual
Warlord
Buenos Aires, Argentina
Jun 2001
time: 02:15
  Old Post 17-10-2001 21:52
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Will be possible to modify the AI??? Lose 30 kilos (of popups)

Yeah. I wonder if would be possible to change the AI, i mean, those who know how to program in C/C++ could change/add some code of the AI source code,and in this way, improve the AI strategies. Coz sooner or later, we will find the way to fu*k the AI.
Ye

Faboba is offline Faboba
King
Scotland. I can't be more specific else they'll find me.
Jan 1970
time: 05:15
  Old Post 17-10-2001 22:05 Visit Faboba's homepage!
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I'm just curious to know how the AI will adapt to the changes we make.

I mean if we add a new type of Gov will the AI use it, or just ignore it cause it's not in it's programming?

Is it able to learn - if you attack at one point everytime will it learn to put troops there?

Asesino_Virtual is offline Asesino_Virtual
Warlord
Buenos Aires, Argentina
Jun 2001
time: 02:15
  Old Post 17-10-2001 22:09
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Get a bigger avatar today!

Yeah, the key is the capability of learning of the AI. With a really good learning capability, extra programming would not be necessary.

Ye

drake is offline drake
King
Maine, US
Oct 2000
time: 00:15
  Old Post 17-10-2001 22:09 Visit drake's homepage!
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Oh, so you want to make the computer go from dumb to a little less dumb?

<MP lecture>
If you really want a challenge, play someone with a brain
</MP lecture>

Asesino_Virtual is offline Asesino_Virtual
Warlord
Buenos Aires, Argentina
Jun 2001
time: 02:15
  Old Post 17-10-2001 22:14
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Help yourself to an AD-FREE life

Drake, I prefer a good AI with whom u can play at any moment. Ohhh but of course, u wanna play with chicks...

Jason Beaudoin is offline Jason Beaudoin
Prince
Canada
Jan 1970
time: 00:15
  Old Post 17-10-2001 22:26
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Got spare money?

It's too bad that AI can't remember previous games and keep that in memory. Although the AI is allegedly able to learn from past experiences, I believe that those are experiences that you've done during the same game.

Hey Dan... can we get Soren (spelling?) in here so that we can discuss more about the learning capability of the AI. I'd like to know how it learns, whether it can store our tactics in a file, and whether it can adapt.

hexagonian is offline hexagonian
King
Gnawing on your mind...
Jun 1999
time: 23:15
  Old Post 17-10-2001 22:44 Visit hexagonian's homepage!
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Based on the editor, you should be able to increase what the AI starts with and, I would guess, any ongoing boosts during the course of the game. This will help the AI 'seem' tougher.

However, Firaxis has already said that Modders will not have the ability to use any SLIC/Macro style of options to boost the AI.

drake is offline drake
King
Maine, US
Oct 2000
time: 00:15
  Old Post 17-10-2001 22:53 Visit drake's homepage!
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quote:
Drake, I prefer a good AI with whom u can play at any moment. Ohhh but of course, u wanna play with chicks...


Hey guilty as charged man

Unlike some of the geeks around here I'd rather be with a woman than play civ

No offense to the people in that crowd

Asesino_Virtual is offline Asesino_Virtual
Warlord
Buenos Aires, Argentina
Jun 2001
time: 02:15
  Old Post 17-10-2001 23:07
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Put an end to popups!

Chick <-------- noooooo nooo A_V, please, not THAT!!!
Me: yeah yeah, here u are, bi*ch! come get some!!!

drake is offline drake
King
Maine, US
Oct 2000
time: 00:15
  Old Post 17-10-2001 23:56 Visit drake's homepage!
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Got spare money?

Youre a real charmer as well as a diplomat i see Av

Grunthex is offline Grunthex
Warlord
Calgary
Oct 2001
time: 22:15
  Old Post 18-10-2001 00:03
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Yeah, I think the most important question there is whether the computer will be able to use anything you add via the editor. Be it governments, or units, or .. I dunno, new terraforming options. The computer needs to use them otherwise you're just editing for your own advantage (or disadvantage if you're truly bored)

Grumbold is offline Grumbold
Emperor
London, UK
Mar 2000
time: 05:15
  Old Post 18-10-2001 00:16
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It seems you can't make it more intelligent unfortunately. You may be able to toggle all the civs to adopt the prewritten attitudes that turn out more successful (apparently the civs will have different attitudes to start with) and give them more stuff. Giving the computer advantages is not the same as improving the AI.

The Templar is offline The Templar
Prince
People's Republic of the East Village
Oct 2001
time: 00:15
  Old Post 18-10-2001 00:17
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quote:
Originally posted by Grunthex
Yeah, I think the most important question there is whether the computer will be able to use anything you add via the editor. Be it governments, or units, or .. I dunno, new terraforming options. The computer needs to use them otherwise you're just editing for your own advantage (or disadvantage if you're truly bored)


Yeah, that's my worry too, especially since I'll be adding some governements. New Units are easy, just pick what type of unit you are creating and then just obscelete the same type unit before it. E.g. tank obsceletes cavalry - once mobile warfare is discovered you can't build cavalry anymore. Great way to force the AI to change. So if you add hovertanks - set them as the same type as tanks, and obscelete tanks. Or at least that's how I did it in Civ2...

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