Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > What Civ ability will be most useful
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
What civ ability has biggest benefits
This poll is closed.
militaristic 3 8.57%
commercial 4 11.43%
expansionist 4 11.43%
scientific 12 34.29%
religious 3 8.57%
industrious 9 25.71%
Total: 35 voters 100%
  [Edit Poll (moderators only)]

Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Gryphon is offline Gryphon
Settler
South Lyon, MI USA
Oct 2001
time: 00:15
  Old Post 18-10-2001 01:15
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
What Civ ability will be most useful Support Apolyton

I think scientific looks the most appealing considering my play style in Civ 2

ColdWizard is offline ColdWizard
King

Feb 2000
time: 00:15
  Old Post 18-10-2001 01:53
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Increase Your PM Length

i'd say industrious, faster workers and more production

Grunthex is offline Grunthex
Warlord
Calgary
Oct 2001
time: 22:15
  Old Post 18-10-2001 01:53
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Increase the size of your Attachments

I've argued with myself repeatedly about this over the last few weeks now. I know I'm not impressed much with Religious. The discount is almost negligible, and while the government transition is useful, it doesn't suit my form of play at all. I'm not a big fan of Militaristic either. I don't need a cheap army, if I have a good army. I hope.

Scientific SEEMS good, but really, a discount on a few buildings, and a few free techs just doesn't cut it for me either. If I'm playing my way, I get all the techs fast enough, that's not gonna do it.

The other 3, well, I want them ALL. Commercial is probably the least valuable of the three, but man: Discounted monetary buildings, AND extra trade per city? That extra trade per city almost (it seems, having not PLAYED the game) should counteract the scientific free techs just by having more trade in all my cities.

Expansionistic is great. I love the free scout at the beginning so I can see where to place my perfect non-overlapping cities, and better goodies is just fine by me too.

My holy grail is Industrious. The hardest part of getting a new city up and running in a perfectionist world is the time to get those first few improvements, and the extra production, while it might be unnoticable by the time the city hits size 5 or 6, is indispensable in those first few years for EACH city. The benefits never really go away.

So I'll likely play my first game as either the Americans, the French or the English, since I can't have a freak mutant hybrid of the three... the Canadians!

Blaupanzer is offline Blaupanzer
Prince
Fairfax, VA
Oct 2000
time: 00:15
Wink  Old Post 18-10-2001 02:12
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Avatar Enlargement: We've got the solution

Create the Canadians. Make them industrious AND scientific. I like commerciial and scientific myself. Voted for scientific, but the combination is the key. From the looks of it, the play balancers must have determined that a militaristic and scientific civ would be too powerful, since its the only combo not included. So I may try that one too -- maybe as the Hittites.

Blake is offline Blake
King
Brainfallocatione
Oct 2000
time: 17:15
  Old Post 18-10-2001 02:14
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Enter the AD-FREE zone

I'm going to have to vote for "All perfectely balanced" - what? it's not there?

Seriously, maybe looking at it from a Civ2 perspective some abilities look more usfull, but when you consider the new features like culture and trade... gah, an example:

Commercial improves your income, this may look better than religious, but religous will give bonuses to culture (the temples etc will be completed earlier...), this'll improve your border expansion and whatsnot and improve your control of the land, probably allowing slightly better trade...

Heres another thing: Militaristic will help you get more than your fair share of the Wonders, by spawning more great leaders (assuming you want to hurry wonders). This will help all aspects of your civilization.

That said I expect to play my first game as the Romans, the combination of Commerical and Militaristic seems really appealing to me.

Blake is offline Blake
King
Brainfallocatione
Oct 2000
time: 17:15
  Old Post 18-10-2001 02:19
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Full PM-box? Change here!

Blaupanzer:
Germans are Militaristic and Scientific
Persians are Industrious and Scientific

*Every possible combination of two abilities is there already!*
*Militaristic&Religious is there twice!*

Grunthex is offline Grunthex
Warlord
Calgary
Oct 2001
time: 22:15
  Old Post 18-10-2001 02:28
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Lose 30 kilos (of popups)

Well, I was planning on creating the Canadians. If possible, with Expansionist, Industrious, AND Commercial. Like I said, sort of a French-English-American hybrid. So what if we're superior to everyone else, I won't mind!

Blake, your post says every combination of abilities is there, AND one of the combinations is there twice. That's impossible. There are 16 distinct combinations, so if you double one up, with only 16 civs, you can't have them all. I'm not sure which list is the most up to date, so I'm not sure.

dainbramaged13 is offline dainbramaged13
King
Dumbass
Mar 2000
time: 00:15
  Old Post 18-10-2001 02:32 Visit dainbramaged13's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Put an end to popups!

Grunthex, heard there are 15 distinct combos..

anyway,, already the results are showing the same as they did on this exact same poll at civfanatics :-D it was tied between industrious and scientific

Blake is offline Blake
King
Brainfallocatione
Oct 2000
time: 17:15
  Old Post 18-10-2001 02:37
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Got spare money?

Mwahahahah!
Then tell me which one ISN'T there
You'll be spending a longggg time working that one out....

Or check this thread I started on the topic:
http://apolyton.net/forums/showthre...&threadid=29437

Gryphon is offline Gryphon
Settler
South Lyon, MI USA
Oct 2001
time: 00:15
  Old Post 18-10-2001 02:45
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Suffering from ads?

I chose scientific because I used a style of play in civ 2 with a lot of success. it consisted of researching military techs rapidly and using only a few units to take out large numbers of cities. not sure if it will work in civ 3 but hopefully I can still use the same principle with a slight variation of more research in the cultural advances so when I take a city I can keep it. it doesn't seem it will be as simple to achieve world domination with militaristic power, early if at all in civ 3.

Grunthex is offline Grunthex
Warlord
Calgary
Oct 2001
time: 22:15
  Old Post 18-10-2001 03:14
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Got spare money?

Um, Oops? I don't what I was thinking earlier, but when I write em out on paper you're quite right. There are only 15 combos. I will go back to school one day. My apologies.

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:15
  Old Post 18-10-2001 08:33
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton buy from Amazon

I am not surprised about scientific and industrious getting high votes (at the time of this posting). Military isn't scoring very high yet, but you know, a powerful science and industry can really determine your military might. So again- not surprised by the poll votes so far.

Sabre2th is offline Sabre2th
King

Nov 2000
time: 00:15
  Old Post 18-10-2001 09:52
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Put an end to popups!

DP

Sabre2th is offline Sabre2th
King

Nov 2000
time: 00:15
  Old Post 18-10-2001 09:52
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Increase the size of your Attachments

I think they'll all end up somewhat even in the end. I trust that Firaxis balanced them nicely. Since I rely on technology, science will probably be the most useful for me, but I imagine it'll be different for everyone. I should also mention that the game has changed significantly and the effects may not work exactly as we expect in civ3. Just my $.02

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:15.
Apolyton Time is 00:15.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0395 seconds (87.71% PHP - 12.29% MySQL) with 34 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net