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tuckson
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quote: Originally posted by Faboba
I'm a bit annoyed you can actually SEE the fog.
I don't like that, it makes the world look dull. |
Well, on the other hand, it makes you realize there are areas where opponents might be, though you you can't see 'em.
In civ2 areas within and outside your control had the same view. With a visible fog of war you know what you need to check and what not.
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tuckson
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quote: Originally posted by Akaoz
I like FOW when it comes to enemy-units.
I don't like FOW when it comes to geography.
In SMAC I would always start with the map explored and the mystery would be where the enemy is, not how far I had to move to get to the sea.
-Alech |
Hmmm... Funny how opinions differ. As for me, exploring the unknown world is one of the nicest things to do in Civ.
Somehow I always feel pity when there's nothing left to explore.
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Dida
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quote: Originally posted by The Templar
The fog must be visible! Like in CTP. I want to know what I can see and what I can't easily and visually, one drawback to Civ2 with its uniform view was that I couldn't always tell what I could and couldn't see. Don't get me wrong - I like patrolling areas. Only I want to know which areas are in need of patrol. |
talking about border patrol, I wonder if we can assign way points to some units, and have them go around the border automattically attacking enemy and report the sighting of any suspecious units.
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