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Stuie is offline Stuie

King
Have a beer!
Sep 2001
time: 00:15
  Old Post 19-10-2001 20:55 Visit Stuie<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Official Site Update Remove this text

Zulus, Screenshot, Developer Update AND Ask the Civ Team!

www.civ3.com

Dan Magaha FIRAXIS is offline Dan Magaha FIRAXIS
Firaxis Games
The Metropolis known as Hunt Valley
Mar 2000
time: 00:15
  Old Post 19-10-2001 20:56 Visit Dan Magaha FIRAXIS's homepage!
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Support Apolyton

All before noon, to boot. Can someone pass me a cookie?




Dan

Stuie is offline Stuie

King
Have a beer!
Sep 2001
time: 00:15
  Old Post 19-10-2001 20:58 Visit Stuie<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by Dan Magaha FIRAXIS
All before noon, to boot. Can someone pass me a cookie?




Dan


Take the whole plate!!

Thanks for "my" screenshot, Dan.

By the way, the image/link isn't working for the editor screenshot in the Developer Update.

drake is offline drake
King
Maine, US
Oct 2000
time: 00:15
  Old Post 19-10-2001 20:59 Visit drake's homepage!
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oohhhh......ahhh....ohhhhhh

I just had an orgasm guys....thought I should share that with you

You guys treat every update of the site like the second coming of christ

Earthling7 is offline Earthling7
Prince
of pop
Jul 1999
time: 06:15
  Old Post 19-10-2001 20:59 Visit Earthling7's homepage!
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Inflate your Upload Space

Earthling7 hands Dan a Settler shaped cookie out of the big tin can...

Dan Magaha FIRAXIS is offline Dan Magaha FIRAXIS
Firaxis Games
The Metropolis known as Hunt Valley
Mar 2000
time: 00:15
  Old Post 19-10-2001 21:00 Visit Dan Magaha FIRAXIS's homepage!
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Avatar Enlargement: We've got the solution

quote:
Originally posted by Stuie


Take the whole plate!!

Thanks for "my" screenshot, Dan.

By the way, the image/link isn't working for the editor screenshot in the Developer Update.


Fixed. Thanks.



Dan

Stuie is offline Stuie

King
Have a beer!
Sep 2001
time: 00:15
  Old Post 19-10-2001 21:01 Visit Stuie<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Support Apolyton or Terrorists Win

The new updates are INCREDIBLE!! We get the screenshot with the army in it, the Dev Update is all about the editors (complete with screenshot now that Dan fixed the link), and the Ask the Civ teams answers some questions that have been hotly debated around here:

There is an earth map: "Yes, Civ III will be shipping with two world maps. One is a "normal" sized map (100 x 100), and the other is a "Huge" map (180 x 180)." complete with a pic.

Espionage/Air missions explained!!

And much more!!

SITS is offline SITS
King
of shreds and patches
Apr 2001
time: 05:15
  Old Post 19-10-2001 21:02
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quote:
Originally posted by Dan Magaha FIRAXIS
All before noon, to boot. Can someone pass me a cookie?




Dan


Cookie from the LE tin!

Thanks Dan for the editor screen shot as well!!!

donarumo is offline donarumo
Warlord
Plano TX, USA
Apr 1999
time: 05:15
  Old Post 19-10-2001 21:04 Visit donarumo's homepage!
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Got spare money?

to semi-quote comic book guy - "Best Update Ever"

Dan Magaha FIRAXIS is offline Dan Magaha FIRAXIS
Firaxis Games
The Metropolis known as Hunt Valley
Mar 2000
time: 00:15
  Old Post 19-10-2001 21:09 Visit Dan Magaha FIRAXIS's homepage!
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Avatar Enlargement: We've got the solution

quote:
Originally posted by SITS


Cookie from the LE tin!

Thanks Dan for the editor screen shot as well!!!


I told you you wouldn't be disappointed!


Dan

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 19-10-2001 21:11
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What, all this happened while I booked a train ticket to Stockholm?
It is too early...

Stuie is offline Stuie

King
Have a beer!
Sep 2001
time: 00:15
  Old Post 19-10-2001 21:14 Visit Stuie<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Get a bigger avatar today!

Oh hell! I just noticed what map the screenshot of the week is being played on - cool!!

http://www.civ3.com/images/screensh...is_armyview.jpg

Dan, is that the 100x100 world map or the 180x180?

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 19-10-2001 21:17
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Help yourself to an AD-FREE life

Is that editor a final screenshot? If so we have a graphical problem.
The '%' after Chance of Rioting is over half the frame.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 19-10-2001 21:18
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Does clearing a forest by default add 10 shields to production, or is Forest Value in shields something else?

Ralf is offline Ralf
King
Sweden
Mar 2000
time: 06:15
  Old Post 19-10-2001 21:32
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According to the editor-screenshot, only move-multiplier for roads can be modified. Not railroads?

Does this mean that railroad-movement are infinite within your own borders (and within peaceful right-of-passage enabled foreign empires?)

Earthling7 is offline Earthling7
Prince
of pop
Jul 1999
time: 06:15
  Old Post 19-10-2001 21:49 Visit Earthling7's homepage!
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quote:
Originally posted by Ralf
According to the editor-screenshot, only move-multiplier for roads can be modified. Not railroads?

Does this mean that railroad-movement are infinite within your own borders (and within peaceful right-of-passage enabled foreign empires?)

That should be customiseable anyways and regardless. Infinite lightspeed of trains is a bit daft.

Spoken from the mouth of the pride driver of the New Orleans Bullet, having recently broken the 100mph record on his way to Denver: "C'mon sucker, try to beat me with your lousy YF22!"

Ralf is offline Ralf
King
Sweden
Mar 2000
time: 06:15
  Old Post 19-10-2001 21:52
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Below quotes I like

quote:
The editors in Civilization III are only the beginning. Based on feedback from the mod and scenario community we will make additional improvements and incorporate new features

quote:
In Civ III, one thing you'll notice right away is how disruptive war is. Unlike previous versions of Civ, you will probably not survive if you spend the entire game at war. In Civ III, you will probably have to resort to military action at key points (your neighbors have coal, which you need desperately, but they won't trade you any), but it's entirely up to you.


Im rather concerned about the latest screenshot though. Why, why so few irrigations, mines & trade-enhancing roads, so late in the game? I always managed to outproduce AI-civs, in terms of applying a dedicated & consistent land-inprovement strategy, throughout the game - both in Civ-2 and SMAC.

Are one able to tweak the game-editor so that all AI-civs improves their land significantly more (like one worker for each city), then in above screenshot?

Last edited by Ralf on 19-10-2001 at 21:59

Jason Beaudoin is offline Jason Beaudoin
Prince
Canada
Jan 1970
time: 00:15
  Old Post 19-10-2001 22:03
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Those are great screen shots! Thanks Dan!

The only problem that I have is that Niagara Falls is sitting in the west coast. Geez guys... can't you make it more realistic!?

(Obvious sarcasm)

Rege is offline Rege
Chieftain
Portugal
Oct 2001
time: 05:15
  Old Post 19-10-2001 22:13
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In the editor we have a "Turn penalty for each drafted citizen"
What is this- usually draft is for armies, but U just "draft" population to build settelrs and workers is this is a anti ICS measure? Does this apply to workers?

gopher is offline gopher
Warlord
I eat my own poop
Dec 1999
time: 00:15
  Old Post 19-10-2001 22:15
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(READING ESPIONAGE AND AIR WARFARE SPECS)

drool................

cassembler is offline cassembler
Prince
Loud Cow Productions
Oct 2001
time: 23:15
  Old Post 19-10-2001 22:18 Visit cassembler's homepage!
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Ok so I see the editor screen and my jaw DROPS!!!!
This is great timing since I was just getting into scenario editing for Civ2.

THANKS TO DAN AND HIS FIRAXIAN BUDDIES!!!!!!!!

drake is offline drake
King
Maine, US
Oct 2000
time: 00:15
  Old Post 19-10-2001 22:24 Visit drake's homepage!
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Re: OH MY GOD!!! Browse Apolyton AD-FREE

quote:
Originally posted by cassembler
Ok so I see the editor screen and my jaw DROPS!!!!
This is great timing since I was just getting into scenario editing for Civ2.

THANKS TO DAN AND HIS FIRAXIAN BUDDIES!!!!!!!!



This dude had an orgasm too

Fintilgin is offline Fintilgin
Chieftain

Apr 1999
time: 05:15
  Old Post 19-10-2001 22:26
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World map! World map! Yay! I wonder, does the army icon look different for each `culture' type or just by era? How about the flag? It'd be neat to see the flags of all the various civilizations...

It looks to me like that's the 100x100 map. If you count the tiles in the screenshot, and then guestimate the number of view-windows that would fit across the mini-map it looks like less then 180x180. Hard to tell for sure though.

Cool update!

Joe

Jason Beaudoin is offline Jason Beaudoin
Prince
Canada
Jan 1970
time: 00:15
  Old Post 19-10-2001 22:27
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quote:
Originally posted by gopher
(READING ESPIONAGE AND AIR WARFARE SPECS)


So am I. This is what I'm most interested in... air combat.

Dan (ok... I'm on my knees begging here), can you tell me whether two fighters from opposing sides can fight for air superiority, or do fighters only attach bombers and other attack aircraft?

For example, if two opposing fighters that are set on "Air Supremacy" do they duke it out?

Dan Magaha FIRAXIS is offline Dan Magaha FIRAXIS
Firaxis Games
The Metropolis known as Hunt Valley
Mar 2000
time: 00:15
  Old Post 19-10-2001 22:33 Visit Dan Magaha FIRAXIS's homepage!
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quote:
Originally posted by Rege
In the editor we have a "Turn penalty for each drafted citizen"
What is this- usually draft is for armies, but U just "draft" population to build settelrs and workers is this is a anti ICS measure? Does this apply to workers?



Once you have nationalism, you can draft population (effectively converting population into soldiers). Depending on your technology level, you'll get anything from a Spearman to an Infantry unit when drafting.

How many times you can draft in a city each turn depends on your government type: Republics can draft 1 per city per turn, Democracy 2, Communism 3. Anarchies can't use the draft.

Your citizens aren't too keen on being drafted, though, so this causes unhappiness. The turn penalty setting in the editor determines how long they'll stay mad at you for using the draft.

Dan

fluxcapacitor is offline fluxcapacitor
Warlord
Orange CA USA
Sep 2000
time: 21:15
  Old Post 19-10-2001 22:37
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Lose 30 kilos (of popups)

Wow. I'm more impressed w/ every update. Whatever the size, that earth map looks far more acccurate than the Civ II one's. The South American coast actually has snow-capped mountains, so do the Sierra Nevada's. And did you see how many cities everyone's got jammed into their continents?! That's something I've wanted in my Civ games for a long, long time. And at best, that's only a 180*180 map, imagine when someone releases a 256*256 earth map??!!? That's gonna make for like an RPG-length Civ game! I'm game for it...

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

Donate to the Red Cross
Macedonia, Greece
Jan 1970
time: 07:15
  Old Post 19-10-2001 22:38 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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quote:
Originally posted by Dan Magaha FIRAXIS
Once you have nationalism, you can draft population (effectively converting population into soldiers). Depending on your technology level, you'll get anything from a Spearman to an Infantry unit when drafting.
damn it, Dan, how dare you announce such features as simply as that?

SerapisIV is offline SerapisIV
King
Hartford, CT, USA
Feb 2001
time: 00:15
  Old Post 19-10-2001 22:38
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Hey Dan, in the army screenshot, is the unit with a flag the great leader? Is he just an additional icon for the army?

There are 3 knights and the flag bearer who's on foot, does this mean the whole army only moves at an infantry pace, or one tile per turn?

Or simply, who the heck is the flagbearer dude?

korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:15
  Old Post 19-10-2001 22:39
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Dan

what about monarchy? how many units (if any) can it draft per turn? 1 or 2?

so let me get this straight...if i am communist and i have a size 7 city, and there is an army of tanks heading towards me, in two turns i could convert 6 of my population into infantry? cool

and basically with forced labor i can convert each population point into 40 shields? is there any limit on that?

thanks (especially if you answer)

Dan Magaha FIRAXIS is offline Dan Magaha FIRAXIS
Firaxis Games
The Metropolis known as Hunt Valley
Mar 2000
time: 00:15
  Old Post 19-10-2001 22:39 Visit Dan Magaha FIRAXIS's homepage!
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quote:
Originally posted by Jason Beaudoin


So am I. This is what I'm most interested in... air combat.

Dan (ok... I'm on my knees begging here), can you tell me whether two fighters from opposing sides can fight for air superiority, or do fighters only attach bombers and other attack aircraft?

For example, if two opposing fighters that are set on "Air Supremacy" do they duke it out?


Don't quote me on this because I'm not 100% sure, but I'm fairly sure the answer is yes. Air Supremacy is essentially the air unit's version of fortification, you're saying "hey, patrol this area and blast anything that comes into it." If another fighter is sent on a mission that takes it into the defensive range of the unit running air supremacy, there's a chance they'll tango.

If you look at the editor screenshot on the dev update, you'll see a "Chance to intercept enemy air missions", there you go.


Dan

 
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