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izmircali
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Izmir, Turkey
Sep 2001 time: 05:15
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THe info on Air combat said that its totally different and iit sounds better, but it said aircraft operate from cities and carriers. So does this mean the air base improvement is out? anyone know?
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Anun Ik Oba
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Grace of God
Sep 1999 time: 00:15
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OK, take a look at this screen, and look at the fourth icon from the left in the Flight technology box. What is that? Is it an airport tower? If it is, it is probably just for the Airport improvement.
Last edited by Anun Ik Oba on 20-10-2001 at 15:33
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Pods
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We need an answer!
S.
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albiedamned
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Ellicott City, MD
Sep 2001 time: 00:15
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It would seem logical that the control tower icon represents the airport city improvement, since we know airports exist and I don't see any other icon on that screen that could be it.
I'm wondering what the 4th icon in the Flight box is, the one with a red x through it.
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izmircali
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Izmir, Turkey
Sep 2001 time: 05:15
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I'm hoping airbases haven't been removed. First, because they did mention that govts will have city limits, so building an airbase could make force protection easier instead of relying on a vulverable carrier fleet (although carriers are best as a taxing of aircraft to the bases and againing taxing aircraft closer to there targets). I used air bases alot mainly when I didn't want to rely on building farflung cities and tried to play a relatively peaceful game. In civ 3 If I want to play a trading power and need to guard colonies or resources, I'll need airbases.
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Lawrence of Arabia
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of the Gulag Archipelago
Apr 2001 time: 06:15
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quote: OK, take a look at this screen, |
I see in order from left to right, and airbase tile improvement, a fighter, a bomber, an airport city improvement, and the colossus.
quote: I am afraid there are no air bases, because of The culture/border model.
OK, lets say you have built an air base near the border of an enemy, to attack a city. The enemy borders extends and now your air base is in the border of your enemy. What happens: Will your air base be destroyed like a colony or can the air base now be used by your enemy ... ? |
Well, lets take a look at this.
If your at peace, then they will take over the airbase and then expel your units to a nearest city.
If your at war, then they will take the airbase and capture or destroy your air units.
If you played civ2, you will know that when the enemy takes an airbase, it is then controlled by him.
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Rasbelin

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Tampere (Tammerfors), Finland
Nov 1999 time: 07:15
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quote: Originally posted by Lorizael
We do not yet know how Paratroopers work in Civ III being as how air combat is completely different. So the lack of airbases may not be that big a deal. Do we even know if Paratroopers are in? |
I suppose the paratroopers are in, because without
them, that new transport helicopter would be quite
useless (unless we can transport any or certain other
landtroops (I love this idea)). Hopefully the paratroopers
are like before, but there would be an airborne function
("centry function" to be used with that copter).
Then we could finally fight remote wars, without
having to have massive armies (okay, okay, it's possible
in some ways in Civ II, but it would be better in Civ III).
I make it easier; compare to US Rangers in Afghanistan.
The helicopter might be the replacer of those airfields,
but hopefully not, because it would make the game more
surreal; IMO.
If that helicopter is the next generation of remote
combating in Civ, I'm not pleased; of course the
chopper ( or was it copter? ) is a nice concept,
but I want the old good airfields too.
Last edited by Rasbelin on 21-10-2001 at 00:57
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