 |
|
Sabre2th
|
|
I usually skipped over Monarchy on the way up, because of my style of play and the fact that Republic followed close after.
I'm not really worried about it.
|
|
|  |
 |
|
Jason Beaudoin
|
|
Canada
Jan 1970 time: 00:15
|
|
I'm looking forward to playing Manarchy. Although it wasn't as efficient as Republic and Democracy, it was always a good feeling when I went from Despotism to Manarchy. I hope it's as good as it was in earlier games.
|
|
|  |
 |
|
tniem
|
|
Hope College
Apr 2000 time: 00:15
|
|
Monarchy always was the government I used up until either Democracy or Communism depending on how the game was going. I assume that for me those two civs will be a good pick. Thanks for the heads up!
|
|
|  |
 |
|
Crouchback
|
|
Looks like both Republic and Monarchy will take as long to research, going by the Gamespot tech tree shots. If Civ 3 is anything like its predecessors, my guess is that Monarchy will be good for those with more agressive intentions and Republic for the more peaceful. But what will government be like until we get one or the other without fundementalism to rely on?
David
|
|
|  |
 |
|  |
 |
|
The Templar
|
 |
People's Republic of the East Village
Oct 2001 time: 00:15
|
|
ChrisShaffer, think of it as a challenge.
Alot of this discussion also played out on the "Governments" thread. It looks like Firaxis intends to do something like the following:
Default Gov: Despotism (Anarchy COULD be seen as a particularly decentralized form of despotism...)
Warmonger Govs: Monarchy, later replaced by Communism
Peacenik Govs: Republic, later replaced by Democracy
My own feelings on this are that govs should be divided a little differently, but then again, I liked SE from SMAC so what do I know. I might do something like this:
Default Gov: Despotism
Warmonger: Monarchy, Fascism
Trade Monger: Republic, Corporate Republic (think straight-up libertarian nightmare here)
Production Monger: Feudalism, Communism
Maybe a science monger or "utopian" strain should appear late in the game
utopian - Democracy, Technocracy
the conflict here being one between the masses know best versus the experts (scientists, bureaucrats, social engineers) know best.
And you know what? With that swell editor, all of this could happen.
|
|
|  |
 |
|
player1
|
 |
Belgrade, YU
Sep 2001 time: 06:15
|
|
I hope that Monarchy would be balanced with Republic,
better than in Civ2, there the only use good use for it was in war.
In peace Republic ROCKED.
Does anybody remeber Despotism from civ1,
it was well balanced compared to other governments:
-it was only govenment with a martial law, and it was unlimited
-it was only govenment with "free shields"
While you would ICSing in civ1 you won't go into Monarchy until you have enough cities (since only Desporism had "free shields").
Since in civ2 martial law & "some" free shield where given to monarchy
despotism became USELESS.
Of course I know some old CIV1 veterans which used only DESPOTISM
in civ1 & it wasn't bad strategy for militaristic civ after all.
In civ1 playing Democracy was much more harder, because there was
no such thing as Police Station or Shakespeare Theather.
As I remember I never used Democracy in civ1, only Republic.
I don't like things like "government upgrading".
In civ2 you would use:
1) --> Communism --> Fundamentalism
Despotism --> Monarchy 2) --> Republic --> Democracy
There was no reson to use old governments.
Still old government types are usefull in real world so they should be more balanced.
DESPOTISAM is nothing else than modern DICTATORSHIP.
MONARCHY is a little SOFTER,
REPUBLIC is even more "softer",
DEMOCRACY is a "very soft" govenment type,
and COMMUNISM is combination of DESPOTISM, MONARCHY & IMPROVED ECONOMIC model (maybe extra production?)
P.S. So I think that desptism in Civ3 would need some improvnig.
I also hope that since Sid Meyer works on the game (author of civ1)
and not B. Reynolds (author of civ2), that these inbalances with
government types would have been fixed.
|
|
|  |
 |
|
Pembleton
|
|
Cyberspace
Apr 1999 time: 23:15
|
|
quote: Originally posted by ChrisShaffer
If Monarchy is as important as it was in Civ2, will the Japanese and Aztecs have a significant advantage in their starting technologies? There are four prerequisites for Monarchy and they get one (Ceremonial Burial) and have a 50% chance at the other (Warrior Code).
|
According to Dan as he states at Civ3.com, The Aztecs start out with Warrior Code. I assume this means the Japanese get The Wheel.
See here
|
|
|  |
 |
|
Crouchback
|
|
quote: Originally posted by Pembleton
According to Dan as he states at Civ3.com, The Aztecs start out with Warrior Code. I assume this means the Japanese get The Wheel.
See here |
Does the wheel still give chariots? Alot of good that'll do the Japanese on their little island. What they need is what ever leads to the samurai, if that is their CSU. Well who knows after the Iroquois?
David
|
|
|  |
All times are GMT. The time now is 05:15. Apolyton Time is 00:15. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|