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I use to play in "King" difficulty mode. The computer never has a chance, and after a while of gaming I have 6 enemies which all has mutual alliances with each other. Of course they are exchanging technologies all the time. (Luckily, they are stupid enough to research the same technologies...)
How does the AI behave on higher difficulty levels? If I'm not superior, will they treat me better and stop cooperating against me? Or is it always "computer against human"?
How "realistic" does it get? Will they destroy each other and things like that?
Another thing I wonder is if the computer cheat in combats. I read that it's harder to attack military units at deity mode. If so, does this apply to emperor mode as well?
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Six Thousand Year Old Man
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Ad Rock
Aug 2000 time: 00:15
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I was just playing SG's 'Large Map, 2.42' challenge game on Deity (I usually play on Emperor) and the AI seems to be the same old AI. I heard somewhere that the AI's difficulty is always 'King' (for unhappiness and such), so if you play lower than King the human has an advantage, higher than King, the AI has an advantage.
Despite not being the biggest or mightiest Civ, the AI allied against me anyway... must be my attitude or something. However the Egyptians did knock off the Persians fairly late in the game - say about 1000 AD. So they do attack one another.
And, I definitely think the combat is stacked against you on Deity... i.e. I sent 2 transports carrying 10 howitzers, 2 armor, 2 spies and 2 alpines, and landed next to Thebes in an attempt to split the bigger Egyptian AI. Thebes was defended by 4 alpines, and 2 marines, IIRC. I lost 7 of the 10 howitzer attacks. 7 of 10!!! I know some of those howies were vets. And Thebes wasn't on a river either, just plain old plains.
Luckily it looks like I'm going to win anyway...
STYOM
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