 |
|
Grunthex
|
|
Calgary
Oct 2001 time: 22:15
|
|
Several times in the screenshots, we've seen cities producing "Wealth". It looks like not only is it back, it comes MUCH earlier in the tech tree, as this has been produced in Ancient Age shots. Plus there was that field in the editor for how many shields to gold for wealth or something. So you're fine, and better than ever.
|
|
|  |
 |
|
old dog
|
|
I know that in Civ2, I often had moments, prior to trade and caravans, where there was NOTHING -- no unit and no building that I wanted to build. I had been a little worried that this would be a problem without caravans, so I hope it's true that this production into wealth option is available early.
|
|
|  |
 |
|
El hidalgo
|
|
quote: Originally posted by Akaoz
I think Civ1 just defaulted to building the same thing over again unless you changed it, but I haven't played it inn 6-7 years so I could be wrong.
-Alech |
That's as I remember it. That's why I thought Capitalization was so cool. Finally I could get some benefit from these cities that have nothing left to build (and no need for more units).
|
|
|  |
All times are GMT. The time now is 05:15. Apolyton Time is 00:15. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|