Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-General/Help-Archive > The dangers of airlifting
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
drake is offline drake
King
Maine, US
Oct 2000
time: 00:15
  Old Post 22-10-2001 01:59 Visit drake's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
The dangers of airlifting Increase Your PM Length

In my current game, for the first time in my civ experience, I encountered a message that says something along the lines of "Enemy fighters are based near our cities. They could intercept our air transport mission".

Now my question is, how close does an enemy fighter need to be from the receiving or sending cities to create such a risk? Will stationing my own fighters anywhere help fix the situation?

And how about odds? In two attempts to airlift from given cities, 1 airlift was shot down and the other was successful. Is 50/50 odds accurate? Obviously if thats the odds the airlifting is useless.

If anyone has some answers let me know. Thanks.

shade is offline shade
King
of bribery.
May 2001
time: 06:15
  Old Post 22-10-2001 02:22 Visit shade's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton

the enemy fighters have to be within flightrange(I guess because I got some lifts shot down and the fighters were farther then 7 squares away)
Your fighters don't help a bit,they only can help you shouting down their airlifts

what the chances are I don't know(but 50/50 looks reasonable)
(btw why would airlifts become useless by 50/50 chance??,remember that the AI moves almost all units each turn)

Shade

Rasputin is offline Rasputin

Deity
Brisbane
May 1999
time: 15:15
  Old Post 22-10-2001 15:44 Visit Rasputin<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

hey does this work in MP too ??? never come across it but it could be very interesting ....

drake is offline drake
King
Maine, US
Oct 2000
time: 00:15
  Old Post 22-10-2001 17:45 Visit drake's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Help yourself to an AD-FREE life

What do you think I'm talking about Raz?

An airlift between Africa and South America was shot down in HOTW by aussie planes.

quote:
btw why would airlifts become useless by 50/50 chance??


If I'm sending 20 units from one continent to another and 10 of them are shot down, I'd say the function is pretty damn useless. Better to put them all on a transport and have them all arrive safely then have half of them shot down. That would be an incredible waste.

Rasputin is offline Rasputin

Deity
Brisbane
May 1999
time: 15:15
  Old Post 22-10-2001 19:35 Visit Rasputin<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Enter the AD-FREE zone

quote:
Originally posted by drake
What do you think I'm talking about Raz?

An airlift between Africa and South America was shot down in HOTW by aussie planes.




ok that raises big issues, as this is a diplo game, did the aussies have an oppotunity to not fly their planes to attack you? if so this is very aggresive, if not then this is another bug in game due to the fact that the game was not built as a MP game but rather had MP added to a SP game,,, sound familiar folks !!!!

You should have posted re this at HOTW2 Thread ...

drake is offline drake
King
Maine, US
Oct 2000
time: 00:15
  Old Post 22-10-2001 19:51 Visit drake's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Lose 30 kilos (of popups)

Well no it wasnt an aggressive move really. Deity has a fighter in one of his SA cities. He didnt even know his planes had shot down my airlift. So it's nothing that couldve been prevented, unless I was at peace with him.

I will have to sign a cease fire with him since we are only technically at war.

Rasputin is offline Rasputin

Deity
Brisbane
May 1999
time: 15:15
  Old Post 22-10-2001 20:10 Visit Rasputin<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton buy from Amazon

i posted this problem at civ 3 forum, maybe Firaxis will see it and fix it before civ 3 MP is released , but i doubt it !!!!

shade is offline shade
King
of bribery.
May 2001
time: 06:15
  Old Post 23-10-2001 05:28 Visit shade's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Get a bigger avatar today!

quote:
If I'm sending 20 units from one continent to another and 10 of them are shot down, I'd say the function is pretty damn useless. Better to put them all on a transport and have them all arrive safely then have half of them shot down. That would be an incredible waste.


using a transport they could arrive to late.(transport takes at least 5-6 turns
airlift=> units are usable next turn==>only use airlift when it's needed.
(and try to lure those fighters away)

Shade

Rasputin is offline Rasputin

Deity
Brisbane
May 1999
time: 15:15
  Old Post 23-10-2001 18:09 Visit Rasputin<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by shade


(and try to lure those fighters away)

Shade


and how the heck do you do that?

shade is offline shade
King
of bribery.
May 2001
time: 06:15
  Old Post 23-10-2001 18:21 Visit shade's homepage!
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton buy from Amazon

send troops in from an other direction.
(or,what is easier,send in your own fighters and bombers to get rid of those fighters,stealth bombers can blow away not fortified fighters easilly(if the bomber is AI,not sure if it works for humans))

shade

drake is offline drake
King
Maine, US
Oct 2000
time: 00:15
  Old Post 23-10-2001 18:26 Visit drake's homepage!
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Call to Power 2

As much as I 'd like to be able to "clean out" the offending aircraft, easier said than done.

The nation I'm up against has 250 units to my 110 shade

Rasputin is offline Rasputin

Deity
Brisbane
May 1999
time: 15:15
  Old Post 23-10-2001 18:44 Visit Rasputin<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton buy from Amazon

if the game was designed well it should allow you to portect the airlift by using fighters at the destination city...

in the game in question i guess Tranports might be better...

But i also would ask for recompense for shot down airlift from deity .....

shade is offline shade
King
of bribery.
May 2001
time: 06:15
  Old Post 23-10-2001 19:35 Visit shade's homepage!
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

quote:
Originally posted by drake
As much as I 'd like to be able to "clean out" the offending aircraft, easier said than done.

The nation I'm up against has 250 units to my 110 shade


=>Auwch.Good Luck

I don't know your exact situation(ie on map)so I'll try some scenarios
*You have a significant(part of your) empire close to the enemy.
If this is the case just airlift to the cities most far away from your enemy,but most of all since this is a region that can be selfsustaining I would rather send units in by ship and build/Rush millitary units in those cities so you have enough defence against a possible strike from the AI.
*You only have 1 or 2 cities close to the enemy and they need anything you got to stay alive=>AIRLIFT IS A MUST,any unit that gets through Is one more that can defend,also in the mean time send transports with troops.
*Your entire empire(>90%) is connected and has a boarder with the enemy=>airlifts are of no good use since railroads get your troops there safely(But i thought this wasn't the case in your game)

=>Something you really should do is station some fighters in those cities so you can shoot their airlifts down as well.

Shade
(PS:drake could you post the image of your worldmap(the little map in the corner)here and tell us where the battlezone is,might give us a better view of what you're up against)

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:15.
Apolyton Time is 00:15.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0401 seconds (89.16% PHP - 10.84% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net