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El hidalgo
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Ē?? Originally posted by Pggar
Have you seen the hidden screens fouded by Thunderfall from Civfanatics
Lyons
Evil French
Trade and Trade Routes [/QUOTE]
Hmm, for sea trade (3rd screen) it says "you need a visible water route" between the two cities in order to trade. I wonder exactly what that means. Is Lisbon visible to Los Angeles on a standard earth map? Is Lisbon visible to Varna on the Black Sea? Is it visible to Rome? Lisbon is probably visible to New York, and no doubt it is invisible to Baku on the Caspian. How about to Lagos?
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randomturn
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NYC US
Aug 1999 time: 05:15
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anyone notice that the IGN preview lists the Persians as Militaristic, Scientific? The official Civ3 site lists them as Scientific and Industrious, but they put that up a while ago. I wonder if Firaxis changed them for play-balance reasons... I was already looking forward to playing as Scientific, Industrious. I can always custom-create a civ to play with, of course...
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Lawrence of Arabia
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of the Gulag Archipelago
Apr 2001 time: 06:15
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quote: BUT why not Land blockades too, in other words sieges.
If you surround a city all its trade with other cities stops and it can't make money/research etc.. maybe food starvation should be easier too.
Sieges have always been a major tactic in warfare - I don't feel civ has simulated them properly.. perhaps civ3 will help. |
This has always been a viable strat in Civ2 and Civ1. If your troops occupy a city square, the workers cannot work there, thus, they make les food, production, etc
in Civ3, if you surround the city, and cut the roads, the city will lose all its luxeries, and go into city disorder. Then its easy to take.
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UKScud
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Auckland, NZ
Sep 2001 time: 05:15
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quote: Sieges have always been a major tactic in warfare - I don't feel civ has simulated them properly.. perhaps civ3 will help. |
Given the abstract scale of each tile in Civ, I don't think realism is likely.
However, the effects of seige warfare can be simulated.
Bombardment - especially important now as you can also hit city impovements. How many people would rather go after a city improvement than a military unit?
Starvation - has always been a viable tactic, occupying surrounding tiles and destroying agricultural improvements.
Pinning military units - which could be doing the same thing to you elsewhere.
Economic Denial - gold, luxuries, and resources, resources, resources! If the saltpeter can't get in, they can't build cannons and musketmen. How many times in Civ2 did you sit outside a city whilst it churned out unit turn after turn?
Incidentally, I know you can't rush build wonders...but what about military units...other than drafting.
Drafting - now that's gonna make seige interesting....would YOU risk it, if you were being seiged?
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