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cort
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oh my goodness, look whats written on the civilopedia for trade routes;
"..two cities are not connected if .... a harbor is blockaded by enemy naval forces.."
viva la Fraxis!!
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Andrew1999
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The next question is, what is considered a blockade? Would you have to have a solid line of ships or would there be some kind of interception range/ZOC? And would you have to blockade a specific city or could you just set up a chokepoint somewhere (like blockading Gibraltar to cut off all Mediterranean cities)?
Sounds neat, anyway.
Edit: I see my second question was answered in another thread--the blockade has to be on the city itself.
Last edited by Andrew1999 on 24-10-2001 at 19:37
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cort
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quote: Originally posted by Andrew1999
The next question is, what is considered a blockade? Would you have to have a solid line of ships or would there be some kind of interception range/ZOC? And would you have to blockade a specific city or could you just set up a chokepoint somewhere (like blockading Gibraltar to cut off all Mediterranean cities)?
Sounds neat, anyway. |
my guess;
1. in order to blockade an harbor, you need to move a ship to an adjecent tile; i donot think it will be necessary to occupy all coast tiles of an harbor; that would be too difficult
2. i believe it will be required to blockade the harbor, blocking the path would be too fuzzy
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