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Akaoz is offline Akaoz
Prince
Europe
May 2001
time: 05:15
  Old Post 25-10-2001 00:46
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#1 Report this post to a moderator
Piracy Support Apolyton, pre-order Civilization IV

I've seen some indications that Piracy will be included in Civ3. Is this true? And if yes, how will it be implimented?

-Alech

Stuie is offline Stuie

King
Have a beer!
Sep 2001
time: 00:15
  Old Post 25-10-2001 00:48 Visit Stuie<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Help yourself to an AD-FREE life

You will be able to build a Privateer unit that can attack other shipping without being at war. The Privateer will not be identifiable as belonging to your civ.

drake is offline drake
King
Maine, US
Oct 2000
time: 00:15
  Old Post 25-10-2001 00:51 Visit drake's homepage!
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Arrrr! So basically you do your dirty work anonymously under the guise of piracy? Sounds neat

Jason Beaudoin is offline Jason Beaudoin
Prince
Canada
Jan 1970
time: 00:15
  Old Post 25-10-2001 00:54
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I think I'll be building a crap load of those babies.

...and also a huge navy to counter theirs!

Akaoz is offline Akaoz
Prince
Europe
May 2001
time: 05:15
  Old Post 25-10-2001 01:07
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Argh, me mates! That does sound like swashbuckling fun, but...

Will there be any loot?

-Alech

TechWins is offline TechWins
King
Arizona
Apr 2001
time: 22:15
  Old Post 25-10-2001 01:08
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I'm sure the privateers will be very weak (for their time), though. Speaking of their time, I'm sure it will be around the Renaissance age or little after that.

Stuie is offline Stuie

King
Have a beer!
Sep 2001
time: 00:15
  Old Post 25-10-2001 01:10 Visit Stuie<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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I was wondering about loot as well. Will destruction of a unit with a Privateer yield some gold for the treasury? That would be cool. I tried asking Dan in another thread, but the question got lost in the deluge of other posts.

Pembleton is offline Pembleton
Prince
Cyberspace
Apr 1999
time: 23:15
  Old Post 25-10-2001 03:34
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Avatar Enlargement: We've got the solution



Oh you mean *that* kind of piracy.

SteveJH is offline SteveJH
Warlord
... of a little desert town!
Sep 2001
time: 21:15
  Old Post 25-10-2001 03:44
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Lose 30 kilos (of popups)

quote:
Originally posted by TechWins
I'm sure the privateers will be very weak (for their time), though. Speaking of their time, I'm sure it will be around the Renaissance age or little after that.


According to one of the AVault strategy essays it's a weakened firgate unit. It becomes available in the middle ages.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:15
  Old Post 25-10-2001 04:21
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I wonder if the naval combat is like in Colonization, where ships were mostly just damaged, rather than being destroyed. Not sure if this would work in Civ though.

Comrade Tribune is offline Comrade Tribune
Prince
Vienna, Austria
Nov 1999
time: 06:15
Arrow  Old Post 25-10-2001 04:28
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Wait a moment. There is no more caravan. So what are the pirates supposed to be attacking? Warships? That was something historical pirates have always avoided. It was the warships that pursued the pirates, not the other way round.

The idea is thrilling, but for it to make sense, we would need a less abstracted form of trade. As it is, pirates should probably be active at the macrolevel, like spies.

Wernazuma III is offline Wernazuma III
Emperor
Decolonize!
Aug 2000
time: 06:15
  Old Post 25-10-2001 16:45 Visit Wernazuma III's homepage!
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I really hope, Piracy won't be similar to piracy in CtP. It was so annoying that one single act of pirating could "kill" a whole trade route. And while the AI kept building and building new trade routes, it was way too much micromanagement to do likewise. therefore my economy was always down at the bottom. I really hope FIRAXIS did better work.

Jason Beaudoin is offline Jason Beaudoin
Prince
Canada
Jan 1970
time: 00:15
  Old Post 25-10-2001 17:12
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I think it would have been cool to have the Barbarians be the pirates: You'd pay them to attack and harass your enemy.

This way, you wouldn't have so much control over them, just like real pirates.

cyril25376 is offline cyril25376
Warlord
Salzburg, Austria
Jun 2001
time: 07:15
  Old Post 25-10-2001 23:55
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Tired of ads?

IMHO, piracy is an interesting feature. But when using these units, there should be a small risk, that your opponents discover that you are supporting pirates and have the possibilty to declare war on you ...

Blaupanzer is offline Blaupanzer
Prince
Fairfax, VA
Oct 2000
time: 00:15
  Old Post 26-10-2001 00:16
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Increase the size of your Attachments

Privateers can go after transports (e.g., galleons) and sink them. Keeps opponents from transferring troops. But not an official act of war. Most likely, this is a way for the AI to harrass US, the players. Real pirates, in the form of sea transported invaders, have been a part of the two previous civs. Civ I also had "pirates" that emptied your food box if they caught one of your coastal cities without a defender.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:15
  Old Post 26-10-2001 00:18 Visit Inverse Icarus's homepage!
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oh, piracy in civ3. i thought you meant piracy of civ3, with razor. anyway.

i like the idea of comandeering goods. but do you actually get the resources? and do they get denied the resources? or do you just get money.

could you ruin a civ by placing privateers everywhere? and forcing them to break their resource related agreements?

is there a land-based pirate?

Footie Mad is offline Footie Mad
Prince
Lund Sweden
May 2001
time: 06:15
  Old Post 26-10-2001 00:23
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Put an end to popups!

Will there be modern age or ancient pirates then?

Sandman is offline Sandman
Prince
Sinister Penguin
Aug 2001
time: 05:15
  Old Post 26-10-2001 00:26
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Maybe privateers can plunder trade routes, instead of using the naval blockade command. For example, if civ A is selling silk to civ B for 10 gold a turn, then my privateer turns up outside his port and 2 of his gold goes to me!

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