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iannac is offline iannac
Settler
East Rutherford, NJ, USA
Feb 2001
time: 05:15
  Old Post 25-10-2001 17:43
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goodie huts Support Apolyton, buy Civilization: The Boardgame

Did I miss a screen shot along the way, or have we not yet seen a hut an a map?

GodSpawn is offline GodSpawn
Prince
Scotland
Oct 2001
time: 05:15
  Old Post 25-10-2001 19:15
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I've not seen one yet, but there has been positive confirmation from Firaxis somewhere that they are in the game. (I can't remember where I read that, though...)

Slax is offline Slax
Prince
London, Ontario, Canada
Jan 1970
time: 00:15
  Old Post 25-10-2001 20:06 Visit Slax's homepage!
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Have they been replaced with barbarian encampments (which we also have yet to see)?

Frozen_Vomit is offline Frozen_Vomit
Settler

Oct 2001
time: 06:15
  Old Post 25-10-2001 20:18
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expansionist civs get better things from goodie huts- so they must be in

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 25-10-2001 20:24
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Tired of ads?

it is actually "Better stuff from barbarian villages " for expansionists. But nobody have said that the huts are out.
Anyway I believe they are, and this pic should then be a barbarian village.

Attachment: barb.jpg
This has been downloaded 501 time(s).

iannac is offline iannac
Settler
East Rutherford, NJ, USA
Feb 2001
time: 05:15
  Old Post 25-10-2001 20:30
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thanks gramphos, i knew the huts would be in, but i was just looking for the new image, which i assume wil look similar to your barbarian village...just without the barbarian.

Sava is offline Sava
King
GO GO GO!
Mar 2001
time: 23:15
  Old Post 25-10-2001 20:40
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quote:
Originally posted by iannac
thanks gramphos, i knew the huts would be in, but i was just looking for the new image, which i assume wil look similar to your barbarian village...just without the barbarian.


Gramphos' pic is from a screenshot, I believe, from Civ III. So I don't think they would be his villages. I like this method, because now barbarians don't randomly appear. Kill all the encampments, kill all the barbarians.

rickb is offline rickb
Settler

Oct 2001
time: 23:15
  Old Post 25-10-2001 23:45 Visit rickb's homepage!
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quote:
Kill all the encampments, kill all the barbarians.


Actually I'm thinking about maybe leaving at least some of them around so I can have something to fight without having to go to war with other civs. Bascially use them as "training" for my units to get them up to elite status and maybe get a great leader or two out of it.

Lonestar is offline Lonestar
Prince
AECCP Dark Lord of the Sith
Aug 2000
time: 00:15
  Old Post 26-10-2001 00:38 Visit Lonestar's homepage!
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So....you suppose Goodie Huts in the modern Era look like Trailer parks?

Lorizael is offline Lorizael

Prince
The Cult Wins
Sep 2001
time: 00:15
  Old Post 26-10-2001 03:23
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quote:
Originally posted by SoulAssassin


Gramphos' pic is from a screenshot, I believe, from Civ III. So I don't think they would be his villages. I like this method, because now barbarians don't randomly appear. Kill all the encampments, kill all the barbarians.


Actually, encampments will re-appear when destroyed but I'm betting this depends on the level that your Barbarians are set at.

We now have to fight for out goodies... that's awesome! (Old news but still good news, I know)

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:15
  Old Post 26-10-2001 03:33
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quote:
Originally posted by Lorizael
We now have to fight for out goodies... that's awesome! (Old news but still good news, I know)


So I guess that sending a settler out to uncover a goodie/barbarian hut would now be rather foolish...

Lorizael is offline Lorizael

Prince
The Cult Wins
Sep 2001
time: 00:15
  Old Post 26-10-2001 04:45
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quote:
Originally posted by Wittlich


So I guess that sending a settler out to uncover a goodie/barbarian hut would now be rather foolish...


Noo, no, because we've got a wonderful new editor! I can make Super Ninja Settlers with an attack of 48! And I can make Atomic Settlers with an attack of 99!

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 26-10-2001 22:38
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The updated FAQ confirms that Goodie Huts indeed are replaced with barbarian villages.
quote:
http://www.civ3.com/faq6.cfm
Conscript units can be received when exploring barbarian villages ("Goody huts")

Dan Magaha FIRAXIS is offline Dan Magaha FIRAXIS
Firaxis Games
The Metropolis known as Hunt Valley
Mar 2000
time: 00:15
  Old Post 26-10-2001 22:45 Visit Dan Magaha FIRAXIS's homepage!
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quote:
Originally posted by Gramphos
The updated FAQ confirms that Goodie Huts indeed are replaced with barbarian villages.
quote:
http://www.civ3.com/faq6.cfm
Conscript units can be received when exploring barbarian villages ("Goody huts")


Actually, there are two kinds of "barbarian villages" -- one is essentially a goody hut "passive barbarians" and the other actually contains barbarian armies "active barbarians" that will seek out (try to) destroy player civs. They look differently on the map as well, so you don't accidentally stroll into an armed barbarian camp thinking it's a goody hut.

They are both called barbarian villages for descriptive purposes, but they serve very different gameplay purposes

Dan

SerapisIV is offline SerapisIV
King
Hartford, CT, USA
Feb 2001
time: 00:15
  Old Post 26-10-2001 22:46
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quote:
Originally posted by Dan Magaha FIRAXIS


Actually, there are two kinds of "barbarian villages" -- one is essentially a goody hut "passive barbarians" and the other actually contains barbarian armies "active barbarians" that will seek out (try to) destroy player civs. They look differently on the map as well, so you don't accidentally stroll into an armed barbarian camp thinking it's a goody hut.

They are both called barbarian villages for descriptive purposes, but they serve very different gameplay purposes

Dan


Dan one of the recent screenshots shows a captured Barbarian worker. Do the barbarian encampments actually get tile improvements done around them by barbarian workers?

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:15
Cool  Old Post 26-10-2001 22:58
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quote:
Originally posted by Dan Magaha FIRAXIS
They are both called barbarian villages for descriptive purposes, but they serve very different gameplay purposes
Dan


Cool! This is definately nice to know. So we will have BOTH aggressive Barbarian Villages and passive (pure "Goodie Hut" style) Barbarian Villages!

korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:15
  Old Post 26-10-2001 22:59
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Dan,

on the map setup screen it has the chance of barbarians, does this effect the number of goody huts at all? also is there a way to completely cut off goodie huts? one last question, is it possible to get tech, or units or any other goodies (beside captured gold) from hostile barbarian villages?

jsw363 is offline jsw363
Prince

Jul 2001
time: 21:15
  Old Post 27-10-2001 02:52
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quote:
Originally posted by SerapisIV
Dan one of the recent screenshots shows a captured Barbarian worker. Do the barbarian encampments actually get tile improvements done around them by barbarian workers?


THAT would be very interesting. I wonder how the barbarian AI differs from that of a regular civ in terms of building.

Also I think the modern barbarian encampments should be like the militiamen compounds...

Comrade Tribune is offline Comrade Tribune
Prince
Vienna, Austria
Nov 1999
time: 06:15
Smile  Old Post 27-10-2001 02:57
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quote:
Originally posted by Lorizael
And I can make Atomic Settlers with an attack of 99!


Usually silly ideas are not that funny; but this one is.

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