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Trifna is offline Trifna
King
of anchovies
Jul 2001
time: 13:15
  Old Post 25-10-2001 23:21
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Pillaging??? Full PM-box? Change here!

I was woundering if there was any possibility to pillage and vandalize...

Goths did alot of it, Huns also, Alexander the Great maybe, Vikings, Romans did it in every conquered city, and a ton of other if not majority that went conquering. Bring all the nice goodies to our own natal cities, to our personal expanses. But not all pillaging meant that they destroyed all. Sometimes they "only" took the richness and let the rest, so that the rich people were giving all, and every citizen was still able to work and live in the city that was now yours.

Jason Beaudoin is offline Jason Beaudoin
Prince
Canada
Jan 1970
time: 00:15
  Old Post 25-10-2001 23:23
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It could be that by razing a city, you actually get money. I'm not sure how razing works or whether you get anything for it.

Sabre2th is offline Sabre2th
King

Nov 2000
time: 00:15
  Old Post 26-10-2001 00:06
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Got spare money?

I'm pretty sure that the 'raze city' option means the city is destroyed.

Last edited by Sabre2th on 26-10-2001 at 01:39

Christantine The Great is offline Christantine The Great
Prince
Massachusetts
Jun 2000
time: 00:15
  Old Post 26-10-2001 00:34
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quote:
raze also rase (rz)
tr.v. razed, also rased raz·ing, ras·ing raz·es, ras·es
To level to the ground; demolish.


C'mon people! Of course it means "destroy".

Admiral PJ is offline Admiral PJ
Prince
Southeast England , UK
Dec 2000
time: 05:15
  Old Post 26-10-2001 00:42
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Got spare money?

It should be made possible to be able to 'pillage' or remove your own infrastructure improvements, so when an enemy captures your city (if you know they will) you can try and leave them with less than they had wanted.
I always found it annoying when enemies used my roads to move about quickly to destroy my civ, so maybe we should be able to remove some non vital roads to prevent this. ( we can always rebuild once we havea big enough army to crush theirs )

Earthling7 is offline Earthling7
Prince
of pop
Jul 1999
time: 06:15
  Old Post 26-10-2001 00:45 Visit Earthling7's homepage!
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quote:
Originally posted by Trifna
I was woundering if there was any possibility to pillage and vandalize...

Goths did alot of it, Huns also, Alexander the Great maybe, Vikings, Romans did it in every conquered city, and a ton of other if not majority that went conquering.


We did not!

I think the only ay to vandalise is to build Privateers and pirate the oceans and trade routes.

Hakkapeliitta is offline Hakkapeliitta
Chieftain
of the Dark Hole
Apr 2001
time: 07:15
  Old Post 26-10-2001 01:22 Visit Hakkapeliitta's homepage!
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quote:
Originally posted by Admiral PJ
I always found it annoying when enemies used my roads to move about quickly to destroy my civ, so maybe we should be able to remove some non vital roads to prevent this. ( we can always rebuild once we havea big enough army to crush theirs )

AFAIK enemies can't use your roads, or am I understood something wrong?

Lorizael is offline Lorizael

Prince
The Cult Wins
Sep 2001
time: 00:15
  Old Post 26-10-2001 01:24
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quote:
Originally posted by Admiral PJ
It should be made possible to be able to 'pillage' or remove your own infrastructure improvements, so when an enemy captures your city (if you know they will) you can try and leave them with less than they had wanted.
I always found it annoying when enemies used my roads to move about quickly to destroy my civ, so maybe we should be able to remove some non vital roads to prevent this. ( we can always rebuild once we havea big enough army to crush theirs )


Ummm, couple of things to point out.
You could always sell buildings in Civ II.
And in Civ III enemies can't use your roads or rails.

Why would you want to pillage a city that you just took if you were still going to keep it?

You can raze it if you don't want it and pillage while the city is under siege, but make it good once you take it!

Sabre2th is offline Sabre2th
King

Nov 2000
time: 00:15
  Old Post 26-10-2001 01:39
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quote:
Originally posted by Christantine The Great


C'mon people! Of course it means "destroy".


That's what I said.

Trifna is offline Trifna
King
of anchovies
Jul 2001
time: 13:15
  Old Post 26-10-2001 03:32
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quote:
Originally posted by Lorizael


Ummm, couple of things to point out.
You could always sell buildings in Civ II.
And in Civ III enemies can't use your roads or rails.

Why would you want to pillage a city that you just took if you were still going to keep it?

You can raze it if you don't want it and pillage while the city is under siege, but make it good once you take it!



You would want to pillage a city that you just took for the same reasons than Romans, Vandals and other Goths, Vikings and many others did. To get the wealth from all what's worth something. No one can say that it isn't useful, or why so many civilisations did so?...

Faboba is offline Faboba
King
Scotland. I can't be more specific else they'll find me.
Jan 1970
time: 05:15
  Old Post 26-10-2001 03:46 Visit Faboba's homepage!
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I'm sure there'll still be some kind of pillaging option for terrain improvements. Admittedly the enemy can't use your roads, however as soon as he captures a city he can start using those roads to ensure his back-up is never far behind his front line.

What I'm more curious about is whether pillaging takes your whole turn ( like civ II ) or just one movement point ( like it should ) Which would allow you to adopt both hit and run raid into enemy territory to destroy farmland and a scortched earth policy should, heaven forbid, you be forced to give up one of your cities to an enemy's onslaught.

Lorizael is offline Lorizael

Prince
The Cult Wins
Sep 2001
time: 00:15
  Old Post 26-10-2001 04:48
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quote:
Originally posted by Trifna



You would want to pillage a city that you just took for the same reasons than Romans, Vandals and other Goths, Vikings and many others did. To get the wealth from all what's worth something. No one can say that it isn't useful, or why so many civilisations did so?...


They handled this in a way in Civ II, at least they way you're describing it. When you took a city, the city lost infrastructure and one population point, and you got money.

Pillage, rape, and burn!

Lawrence of Arabia is offline Lawrence of Arabia
King
of the Gulag Archipelago
Apr 2001
time: 06:15
  Old Post 26-10-2001 05:55
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quote:
Pillage, rape, and burn!


Kill, loot, enslave, eat ,

Stuie is offline Stuie

King
Have a beer!
Sep 2001
time: 00:15
  Old Post 26-10-2001 06:33 Visit Stuie<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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#14 Report this post to a moderator
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quote:
Originally posted by Lorizael

Why would you want to pillage a city that you just took if you were still going to keep it?


So I can re-build the buildings and have them start generating culture.

Pillage in the name of culture - cool!

Alex 14 is offline Alex 14
Prince
Asia Pacific
May 2001
time: 15:15
Post  Old Post 26-10-2001 08:24 Visit Alex 14's homepage!
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Lorizael is offline Lorizael

Prince
The Cult Wins
Sep 2001
time: 00:15
  Old Post 27-10-2001 00:54
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quote:
Originally posted by Alex 14


What a post...

Anyway, selling enemy improvements is still a method of pillaging. So yah, you could do that then build your own temple, library, or whatever.

Fintilgin is offline Fintilgin
Chieftain

Apr 1999
time: 05:15
  Old Post 27-10-2001 01:01
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So... sounds like if you conquer a big city it'd be worth selling off some of the improvements like temples, working the population really hard (so some die and there's less to worry about) to build temples to YOUR god and using the money you got from selling their stuff to rush buy yours.

Hrmmm...

Conquest is going to be a very different game then it was in the Civ2...

Joe

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:15
  Old Post 27-10-2001 04:59
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Selling a temple and then forcing your newly conquered subjects to work to death sounds like a sure-fire recipe for the city to revolt, even go back to their original owners... better make sure you have heaps of military police

If i conquered a city, the first building i sold wouldnt be a temple if i wanted to keep the city (and chances are i would). I wonder what other buildings produce culture though. They would be ripe for forced 'rebuilding'

Sandman is offline Sandman
Prince
Sinister Penguin
Aug 2001
time: 05:15
  Old Post 27-10-2001 05:21
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Well, I'd like to see two options for pillaging terrain. One simply deactivates the terrain improvement, by blowing up bridges or burning crops. It only takes one movement point, or even one 1/3 of a movement point, and can be easily repaired by a worker.

The other completely destroys the terrain improvement, takes a full turn to accomplish, and the improvement has to be rebuilt from scratch.

Sabre2th is offline Sabre2th
King

Nov 2000
time: 00:15
  Old Post 27-10-2001 05:32
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quote:
Originally posted by Sandman
Well, I'd like to see two options for pillaging terrain. One simply deactivates the terrain improvement, by blowing up bridges or burning crops. It only takes one movement point, or even one 1/3 of a movement point, and can be easily repaired by a worker.

The other completely destroys the terrain improvement, takes a full turn to accomplish, and the improvement has to be rebuilt from scratch.


I don't really see any point to this, it's just another level of complexity that we don't need.

dainbramaged13 is offline dainbramaged13
King
Dumbass
Mar 2000
time: 00:15
  Old Post 27-10-2001 08:07 Visit dainbramaged13's homepage!
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quote:
Originally posted by Sabre2th


I don't really see any point to this, it's just another level of complexity that we don't need.


i dunno, it could be cool, but since complexity = bad in sids mind..

Lorizael is offline Lorizael

Prince
The Cult Wins
Sep 2001
time: 00:15
  Old Post 27-10-2001 10:25
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quote:
Originally posted by dainbramaged13


i dunno, it could be cool, but since complexity = bad in sids mind..


When you're working on a global scale, I believe that it is time to institute the KISS princicple. Keep it simple, stupid.

Trifna is offline Trifna
King
of anchovies
Jul 2001
time: 13:15
  Old Post 27-10-2001 10:29
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Well... the big deal is too first look at if it had enough implications in History to be implemented (we don't want micro-micro management, we want macro).

After, gotta look at HOW to put it in in the best way, puting it in the renowned Sid-way, which is nice and easy.

Pseud0nym is offline Pseud0nym
Chieftain
of the Hill people
Oct 2001
time: 05:15
  Old Post 27-10-2001 11:26
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Re: Pillaging??? Support Apolyton buy from Amazon

quote:
Originally posted by Trifna
I was woundering if there was any possibility to pillage and vandalize...

Goths did alot of it, Huns also, Alexander the Great maybe, Vikings, Romans did it in every conquered city, and a ton of other if not majority that went conquering. Bring all the nice goodies to our own natal cities, to our personal expanses. But not all pillaging meant that they destroyed all. Sometimes they "only" took the richness and let the rest, so that the rich people were giving all, and every citizen was still able to work and live in the city that was now yours.


You forgot the Vandals! Gotta give props to the 'barbarians' that coined the word for destructive behaviour.

Pseud0nym is offline Pseud0nym
Chieftain
of the Hill people
Oct 2001
time: 05:15
  Old Post 27-10-2001 11:29
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quote:
Originally posted by Trifna



You would want to pillage a city that you just took for the same reasons than Romans, Vandals and other Goths, Vikings and many others did. To get the wealth from all what's worth something. No one can say that it isn't useful, or why so many civilisations did so?...


Oh good! Somebody DID mention the Vandals. I think I'm going to have to make a custom civ here.

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