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Nap Bonaparte
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Newport Beach, California
May 2000 time: 05:15
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Ming....I will be available if you are starting a "late" Sat. night game at 10-11 CST. My ICQ is 37676739 and I will be online by 9:30 pm CST.
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Bird
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South Orange, New Jersey
Jan 1970 time: 00:15
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I'll be around at the usual time tonight.
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rah
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Apolyton Prince of Moderators, Master of Reason
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Lord of the Ferrets
Jan 1970 time: 23:15
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you left quite a science powerhouse, the iron clads were cruising. Once I got cannons, bird's civ was doomed. I had steamrolled half his cities, and his cap and rest of his cities wouldn't have survived 10 more turns. It wouldn't have mattered if he had been directing the defense, it was a great steamroll of over 30 cannons with vet rifles for defense. I got gunpowder just in time or you would have done it to me. I did catch up on the mid wonders, adam smiths, shakes, magellens and finishing newts.
It was funny on the first turn that we continued, all the cannons and muskets on that mountain attacked the city, what was it 4 cannons 4 muskets. no damage 
Much easier once the general was gone.
RAH
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Bird
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South Orange, New Jersey
Jan 1970 time: 00:15
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That game was a good example of how to have fun even when the odds are against you. I had a horrible starting position, with no trade specials at all (except two silk, one of which rah built on before I could and the other one which I didn't find until mid-game or so), but pretty good production and food. Only found one hut (50 gold) and barbs never appeared in my area. Couldn't revolt to monarchy until 1850 BC, which is awful. And then it turns out that I was pinned in b/c the only way to expand was south, through a chokepoint which, despite being fairly wide, rah had build cities on both sides and directly south of. So I decided to be a warmonger, which failed completely. Maybe I should have gone for mapmaking early, but didn't want to get sidetracked from feudalism, and then when I got feudalism, I wanted iron working to try to take advantage of the small window of opportunity it would give me. But then the vet legions were worthless, which I still can't understand.
When I established an embassy with rah, he had something like 24 techs to my 16, and it wasn't going to get any better, with him in republic and me likely never to get there even if it could help. I was only getting discoveries every 7 turns at the end, despite 12 cities. My days were indeed numbered. rah, it is too bad war got bounced, b/c you and he would have had an interesting contest to see which one took the most cities. He was at it before you, but I think he would have had a harder time b/c he had to transport all his troops by boat, which was going to be risky until he got ironclads.
Had fun, though, despite it all. (Still can't understand those legions. Bastards.)
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