Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > COnquered cities should keep increasing their original civ population.
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Asesino_Virtual is offline Asesino_Virtual
Warlord
Buenos Aires, Argentina
Jun 2001
time: 02:15
  Old Post 27-10-2001 00:44
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
COnquered cities should keep increasing their original civ population. Support Apolyton, buy Civilization 2

From Civ3 FAQ: "For example, if the Greeks capture Paris, a pop 5 city, all five of those existing citizens retain their French nationality, even though new citizens that appear in the city will be Greek."

I think the new population should be french anyway, coz the french fu*ck with the frenchs, not with the folks of the conquering civ. So, until the french of that city are fully assimilated, new population should be of the city´s original owner, in this case the French.

Jason Beaudoin is offline Jason Beaudoin
Prince
Canada
Jan 1970
time: 00:15
  Old Post 27-10-2001 01:03
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

The conversion of the citizens into your civilization's race represents that culture's assimilation into yours. It doesn't mean that they are transforming into your race.

I think trying to simulate interracial forces within your own empire would only complicate the game for no good reason.

Lorizael is offline Lorizael

Prince
The Cult Wins
Sep 2001
time: 00:15
  Old Post 27-10-2001 01:23
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Another population point represents a new generation of people, and most of the way people act if based upon their environment. Many people conquered by Romans took on Roman culture and ideology because it was a way to gain power and influence.

People conquered are also not not growing, they are simply sustainting themselves. But people who take on the culture of those who own the civilization are most likely to get better things and therefore survive and reproduce. That way they are the people that will spread. New population points being of your civ can also be thought of as immigrants.

I'm putting to much thought into this...

Asesino_Virtual is offline Asesino_Virtual
Warlord
Buenos Aires, Argentina
Jun 2001
time: 02:15
  Old Post 27-10-2001 01:29
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Take the case of MooII: when u conquered a planet, its race keep going, ok, its a planet, but was conquered, like a city.

Lorizael is offline Lorizael

Prince
The Cult Wins
Sep 2001
time: 00:15
  Old Post 27-10-2001 01:32
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Suffering from ads?

quote:
Originally posted by Asesino_Virtual
Take the case of MooII: when u conquered a planet, its race keep going, ok, its a planet, but was conquered, like a city.


MoO and Civ are different games. How exactly would you work it out with heads in Civ? Alternating pop points?

Mars is offline Mars
Prince
Maryland, USA
Sep 2001
time: 00:15
  Old Post 27-10-2001 02:18
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Inflate your Upload Space

quote:
Another population point represents a new generation of people, and most of the way people act if based upon their environment. Many people conquered by Romans took on Roman culture and ideology because it was a way to gain power and influence.

People conquered are also not not growing, they are simply sustainting themselves. But people who take on the culture of those who own the civilization are most likely to get better things and therefore survive and reproduce. That way they are the people that will spread. New population points being of your civ can also be thought of as immigrants.


i agree.

jsw363 is offline jsw363
Prince

Jul 2001
time: 21:15
  Old Post 27-10-2001 02:32
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

quote:
Originally posted by Lorizael
Another population point represents a new generation of people, and most of the way people act if based upon their environment. Many people conquered by Romans took on Roman culture and ideology because it was a way to gain power and influence.

People conquered are also not not growing, they are simply sustainting themselves. But people who take on the culture of those who own the civilization are most likely to get better things and therefore survive and reproduce. That way they are the people that will spread. New population points being of your civ can also be thought of as immigrants.


The culture of the new population point has to do with the fact that the children are being taught Greek in schools and live in a Greek culture even though their parents speak French and are French. These kids are being assimilated into Greek culture, so they end up more Greeek than French.

Asesino_Virtual is offline Asesino_Virtual
Warlord
Buenos Aires, Argentina
Jun 2001
time: 02:15
  Old Post 27-10-2001 08:47
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Mmm, this last post has convinced me.

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:15
  Old Post 27-10-2001 08:58
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Avatar Enlargement: We've got the solution

quote:
Originally posted by Jason Beaudoin

I think trying to simulate interracial forces within your own empire would only complicate the game for no good reason.


I couldn't have said this better

And as an example of why the current system is fairly realistic: look at the colonization of the Americas.

kittenOFchaos is offline kittenOFchaos
Warlord
Halifax, Calderdale, England
May 2001
time: 05:15
  Old Post 27-10-2001 09:49 Visit kittenOFchaos's homepage!
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton or Terrorists Win

If Hitler had defeated Britain after 1941 by invasion he then planned to ship every male Brit of fighting age to work in Europe...and the females would be left with the german soldiers...

MAYBE A BAD EXAMPLE BUT!!!

If my troops take a city they get randy and having killed all the menfolk, the womanfolk are left with nought but my randy soldiers



True?

Trifna is offline Trifna
King
of anchovies
Jul 2001
time: 13:15
  Old Post 27-10-2001 10:25
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Suffering from ads?

A certain assimilation exist depending of the culture's strenghts, but not as it is now (ideally, but it's not that bad how it is).

For exemple, Occident got many problems to keep in place when conquering Orient. Like with Alexander the Great for exemple. Also, just look at Quebec province in Canada and many other cases.

Pseud0nym is offline Pseud0nym
Chieftain
of the Hill people
Oct 2001
time: 05:15
  Old Post 27-10-2001 11:36
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Got spare money?

So those five greeks are always going to be in my city no matter what? I got to live with an olive market and feta cheese on my mainstreets even 300 years after I conquered them. No offence meant towards the greeks. Its just weird that from what I understand you can add on citizens of your nationality but you are always gonna have some 'feriners' livin in your towns.

Pseud0nym is offline Pseud0nym
Chieftain
of the Hill people
Oct 2001
time: 05:15
  Old Post 27-10-2001 11:38
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton or Terrorists Win

Actually I guess the original scenario had five French originally. So its runny smelly cheese and organ meat pate instead of the olives and feta.

Lorizael is offline Lorizael

Prince
The Cult Wins
Sep 2001
time: 00:15
  Old Post 27-10-2001 11:39
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Remove this text

quote:
Originally posted by Pseud0nym
So those five greeks are always going to be in my city no matter what? I got to live with an olive market and feta cheese on my mainstreets even 300 years after I conquered them. No offence meant towards the greeks. Its just weird that from what I understand you can add on citizens of your nationality but you are always gonna have some 'feriners' livin in your towns.


No, I believe that eventually the citizens will be assimilated into your culture entirely and will effectively count as your citizens. But this takes time IIRC.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:15.
Apolyton Time is 00:15.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0470 seconds (89.87% PHP - 10.13% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net