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dennis580
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Well this is definately interesting and will help armies to keep armies from being so powerful.
http://www.civfanatics.com/
quote: Only ground, non-artillery combat units may join an army. |
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The Negotiator
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Finland
Jul 2001 time: 05:15
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Well isn't the artillery units used for back support anyway.
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albiedamned
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Ellicott City, MD
Sep 2001 time: 00:15
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quote: Originally posted by Lorizael
A little OT but it says that bombardment does damage to improvements and people.
Does that mean improvements and people have a type of hit points? How is damage on these things handled? |
Good question - I've been wondering about this myself. I doubt they gave hit points to buildings, so it's probably a matter of destroying an improvement or not destroying it (all or nothing). What I'm wondering is when you bombard, do you damage buildings, damage units, and lower population, or just 1 of the 3, or 2 of the 3? How does the game determine this?
I recognize that later with precision bombing you can determine what to target. But for most of the game, with catapult, cannon, and all forms of naval bombardment, you won't be able to target.
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UKScud
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Auckland, NZ
Sep 2001 time: 05:15
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Scale-wise it makes no sense to not have your artillery units in the same stack as your other units...Field artillery was always deployed alongside regular troops.
...but then who said Civ3 is about realism.
I reckon that it is just down to the fact that the artillery units have no attack or defence values. I'd be willing to bet that you can't put workers or settlers into armies either.
I winder how big a role the capture of artillery is going to play, y'know, how often it is likely to happen.
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RedWhiteArcher
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Doesn't this mean that there are no fleets?
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albiedamned
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Ellicott City, MD
Sep 2001 time: 00:15
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I like to deploy my napoleons right up alongside the battle line, but I keep the rifles back a little, preferably on a hilltop with a good line of sight. As for capturing artillery, the best strategy is to send in two regiments in skirmish lines from different sides.
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