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Adm.Naismith
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Milano - Italy
Oct 1999 time: 06:15
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quote: Originally posted by TechWins
Well, that's all fine and dandy about your idea of Gov being related to culture and religion, but how does one create religion? Is it the same way culture is done, build temple get religiong points? If so it seems kind of repetitive, sorry. |
On the early days of announced "culture" we guessed a lot, starting from early details released.
For a few months it seemed Firaxis was testing a system when different buildings (and may be acting) was used to model culture:
religious buildings > more religious related culture
scientific buildings, high rates of money on research > more scientific related culture
military buildings, plenty of military units, frequent aggressive wars > more military culture
economic/industrial buildings, more money to treasure > more commercial/industrial culture
and more example come to mind
According to similar model, you'll have the same Culture, but with nuances of Religion, Military, Scientific, Industrial... That will have a fall out on your Civilization vs. others for alliance, trading, etc.
Probably they chose to simplify the matter, or maybe they never tried this model at all 
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