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Akron
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True, it's very powerful, but it also comes late in the game.
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Deathray
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High Wycombe
Oct 2001 time: 05:15
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I am thinking that longevity would be extremely powerful in war times. It could really help when you're trying to conscript an army. Also, if you manage to get it while there's still space on the map, it could make expansion really easy.
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SuiteSisterMary
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Longevity as a scientific acheivement isn't all that far fetched. Ever been to England? Check out the doors on a 500 year old building. Medieval people averaged something like a foot to a foot and a half shorter than your average modern human. Better medicines and better eats make for a healtier populace.
Also, even fifty years ago, people simply didn't live into their nineties on a regular basis. Now, it's an international crisis; suddnely a huge chunk of our population is turning 'senior citizen' and yet will live thirty years beyond that.
Also, don't forget that it wasn't that long ago that for every birth, you were almost guarenteed that either the mother or the child would die. Not nowadays.
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SerapisIV
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Hartford, CT, USA
Feb 2001 time: 00:15
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quote: Originally posted by ajbera
Any civ can reproduce the Pyramid's effects by building granaries; the effects of Longevity are unparalleled. |
But it comes so late, that it's really only useful in giving a civ that last push for culture (assuming population helps culture, a dubious assumption at best). By the time you get longevity, the end-game has begun, your cities are already metropolis' so there is minimal benefit, beyond helping your game score.
If longevity came in the industrial age, yes, it'd be overpowering, but it comes so late, that it doesn't change the end-game or how it's played at all.
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