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Ray K
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Allen, TX
Nov 1999 time: 23:15
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It seems to me that there should be a technology that, once learned, eliminates the need to use rubber as a resource.
At some point, a civilization must learn to produce rubber synthetically to supply its needs. This is in keeping with the real world. At what technology does rubber become available?
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Ray K
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Allen, TX
Nov 1999 time: 23:15
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quote: Originally posted by DarkCloud
What about we don';t make rubber obsolete, but make it possible to produce rubber if you have a certain type of factory? |
I'm OK with that. I'm all for realism as long as it doesn't unbalance the game.
Anyone know when rubber becomes visible on the map?
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Stretch
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Central Illinois
Oct 2001 time: 23:15
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Thanks to sex education class, rubber is being discoverd at younger and younger ages these days.
And now, to keep this on topic, I must address the game:
I love the resources idea... but it does seem silly to use rubber for so many units when in history it was quickly replaced with a synthetic when it went in short supply. This should be addressed, but not by sacrifcing gameplay.
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Ray K
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Allen, TX
Nov 1999 time: 23:15
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quote: Originally posted by Stretch
I love the resources idea... but it does seem silly to use rubber for so many units when in history it was quickly replaced with a synthetic when it went in short supply. This should be addressed, but not by sacrifcing gameplay. |
That's my point exactly. Go for realism whenever practical. If this has an unbalancing effect, then found out why and fix that.
For similar reasons, I will miss the explicit effects of religion added in by the CTP line. We need a Theocracy government!
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