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CivAddict #1 is offline CivAddict #1
Warlord
Zwolle, Netherlands
Sep 1999
time: 05:12
Post  Old Post 25-01-2000 18:26
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#1 Report this post to a moderator
The ideal Spaceship Support Apolyton, pre-order Civilization IV

On one of this forums I read a discussion about OCC, I liked the challenge of it and decided to try it out. On the beginners levels it's easy to play, but at King level every decision and every turn is very important. Now I wonder what the perfect spaceship is, since I don't want to waste every turn. I usually build:
-3 modules of course
-3 components of each type (6 total)
-16 or somewhat structurals

Maybe with more components you can go faster and the building of them is worth the few extra turns producing.
I'm sure there are enough veterans out here who know the parts of the ultimate SS. Plese post them here.

Havelock Vetinari is offline Havelock Vetinari
Chieftain
Oztraya
Nov 1999
time: 05:12
Post  Old Post 25-01-2000 19:46
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#2 Report this post to a moderator
Support Apolyton, buy Civilization 2

you mean the fastest possible one, or the most points? I assume the first one, because most points is an easy answer.
It depends slightly on how much production you can churn out, whether building extra engines is a saving or not. The one must have is the -25% to running time Technology (too much SMAC showing here. was it Fusion Power?? Haven't played in ages).



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May you live in Interesting Times...


CivAddict #1 is offline CivAddict #1
Warlord
Zwolle, Netherlands
Sep 1999
time: 05:12
Post  Old Post 25-01-2000 20:41
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Support Apolyton, buy Galactic Civilizations

I mean the fastest possible, because I don't give a damn about points when I play OCC, whit rush buying I'll be able to get SS components in 1 turn. Is it worth building perhaps 5 fuel and 5 other (trust? can't recall the name I'm afraid) parts..

Ming is offline Ming
Chief Minion

Donate to the Red Cross
Mingapulco - CST
Jan 1970
time: 23:12
Post  Old Post 25-01-2000 21:27 Visit Ming<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Enter the AD-FREE zone

Check this thread out
http://apolyton.net/forums/Forum3/HTML/000228.html

It should answer your question. In OCC, speed of ship has to be balanced with the time it takes to build it, since you can only build one part per turn. Good Luck!

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:12
  Old Post 26-01-2000 14:57 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Tired of ads?

Hey thanks for that thread, Ming. The origins of OCC in all its splendour! It's good to see that you all started as hamfisted as us recent converts.

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Scouse Git[1]

"CARTAGO DELENDA EST" - Cato the Censor

CivAddict #1 is offline CivAddict #1
Warlord
Zwolle, Netherlands
Sep 1999
time: 05:12
Post  Old Post 26-01-2000 18:23
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THNX for the thread. Guess I'll stick to 15-3-3-1-1-1 Space Ships. Still lots of trouble at King level but I'll get over it.

poppawoppa is offline poppawoppa
Warlord
Chico, CA USA
Jan 1970
time: 21:12
Post  Old Post 27-01-2000 09:44
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Support Apolyton buy from Amazon

The absolute fastest ship I have ever encountered or read about is the 33-8-8-1-1-1 ship. This takes only 5.7 years from launch to arrival. However, in comparison to the 15-3-3-1-1-1 "minimal ship" with a 15.7 year travel time, the minimal would win if all civs start building as soon as Apollo WOW is done. The fastest would take 52 turns to build, compared to 24 for minimal. So you would be 28 years late in launching, and the other ship (minimal) would already be there for 13 years building a New And Even Greater Civilization!!

CivAddict #1 is offline CivAddict #1
Warlord
Zwolle, Netherlands
Sep 1999
time: 05:12
Post  Old Post 27-01-2000 16:24
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Support Apolyton, buy Galactic Civilizations: Deluxe Edition

But the 33-8-8-1-1-1 would probably be the best space ship, whenyour civilazation covers half the globe I guess. THNX for the numbers.

KenThur is offline KenThur
Prince
North San Francisco Bay, California Republic
May 1999
time: 05:12
Lightbulb  Old Post 02-02-2000 15:54 Visit KenThur's homepage!
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Support Apolyton, buy Galactic Civilizations

Go for the max & disband some of your non-essential units for shields in the cities that are building pieces. +sell your non-essential improvements (graneries, acqaucts,courthouses,barraks,seaports,etc) & zero research while max'g taxes; thereby getting ALOT of gold to rush build those pieces that are "behind schedule".

That's the secret, because once U launch... ther's nothing U can do to improve the chances of winning or improving your Civ score via the space race, U can always end the intervening flight years rebuilding cities & units.

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"Hm-m-m, doubt me you will?"

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