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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Help > Save Game Corruption
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16.Sep: 7 NEW FILES
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jones is offline jones
Chieftain
USA
Jun 2000
time: 05:15
  Old Post 09-11-2001 20:13
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#31 Report this post to a moderator
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Hear hear.. please tell us what causes this.

I keep forgetting to save for long periods so if this strikes again I'll be sad

Mike Breitkreutz FIRAXIS is offline Mike Breitkreutz FIRAXIS
Firaxis Games
Hunt Valley, MD
May 2001
time: 00:15
  Old Post 09-11-2001 20:18 Visit Mike Breitkreutz FIRAXIS's homepage!
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#32 Report this post to a moderator
Remove this text

quote:
Originally posted by SITS
BUMP

I realise that the forums have been down but it would be great if Mike can say what was wrong....


It's got something to do with settlers on transports. In your case, Japan's last settler was on a galley that was destroyed. This caused another unit on the transport to be killed twice and the game thought Japan had -1 units. The bug doesn't occur everytime this situation happens and is actually quite rare (though obviously not impossible ).

jones: Even if you forget to save, the game does an autosave at the beginning of each turn (unless you disable autosave). They're stored in the saves\Auto folder.

morb is offline morb
Chieftain
San Francisco Bay Area, California, USA
Nov 2001
time: 21:15
  Old Post 10-11-2001 03:30
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#33 Report this post to a moderator
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I think I'm not alone when I say that I wish you guys would release a "hotfix" for this and maybe a few other show-stopping technical issues you've fixed since the final code. We can still look forward to in-game and gameplay issue fixes in the official patch.

is this do-able?

Darkknight is offline Darkknight
Prince
in between Q, W, A and S
Nov 2000
time: 05:15
  Old Post 10-11-2001 04:32 Visit Darkknight's homepage!
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Before Nov. 16th hopefully

SITS is offline SITS
King
of shreds and patches
Apr 2001
time: 05:15
  Old Post 10-11-2001 09:25
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#35 Report this post to a moderator
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quote:
Originally posted by Mike Breitkreutz FIRAXIS


It's got something to do with settlers on transports. In your case, Japan's last settler was on a galley that was destroyed. This caused another unit on the transport to be killed twice and the game thought Japan had -1 units. The bug doesn't occur everytime this situation happens and is actually quite rare (though obviously not impossible ).

jones: Even if you forget to save, the game does an autosave at the beginning of each turn (unless you disable autosave). They're stored in the saves\Auto folder.


Cheers Mike!

theemike is offline theemike
Settler

Nov 2001
time: 00:15
  Old Post 10-11-2001 18:22
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So I take it that the games that have that problem are HOSED. Kinda sucks, I tried my last few Autosaves adn nothing, so I have to go WAY back... Not fun when you have a ton of units and cities... We need a hot fix ASAP, prefer something that can brign back the "dead" saves.

Mike


quote:
Originally posted by Mike Breitkreutz FIRAXIS


It's got something to do with settlers on transports. In your case, Japan's last settler was on a galley that was destroyed. This caused another unit on the transport to be killed twice and the game thought Japan had -1 units. The bug doesn't occur everytime this situation happens and is actually quite rare (though obviously not impossible ).

jones: Even if you forget to save, the game does an autosave at the beginning of each turn (unless you disable autosave). They're stored in the saves\Auto folder.

Barnacle Bill is offline Barnacle Bill
Warlord
Somewhere on the wine dark sea
Oct 2001
time: 00:15
  Old Post 11-11-2001 04:01
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I'm having a problem which is manifesting differently but I wonder if it is related. Playing with rules altered through the editor (didn't use the copy tool or the hacked editor, just the stock one). Playing on a huge map (altered via the editor to max possible size) with 16 Civs. Only one Civ has been eliminated, to my knowledge, but the Indians were down to a couple of cities last time I looked. In the year 1700, after ending my turn the program crashes with an "invalid page fault". I had saved just before ending the turn, and so I tried again a couple of times (rebooting the computer between tries in case the crash destabilized Windows) - same crash every time. I restored the autosave from the beginning of the same turn. This time, after I ended the turn the Greeks came calling to trade maps. After I exit the diplomacy screen, the same crash happens. That is repeatable, too.

nvpbrown is offline nvpbrown
Settler

Nov 2001
time: 05:15
  Old Post 11-11-2001 17:03 Visit nvpbrown's homepage!
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#38 Report this post to a moderator
DataIO operation System Error: TILE Remove this text

I just got a corrupted save game error, too. Saved and quit, and then when I loaded the save game, I got a pop-up dialog reading:

DataIO operation System Error: TILE

Click "OK" and another one comes up. At least 20 times, probably many more.

Large Earth Map, 8 civs, 1848AD. Attaching a zip file containing the bad save file and the autosave from that turn. I saved the game pretty much when the turn started, so the files should be nearly identical. The auto save loads OK. One interesting thing: when I zipped it up, the actual save compressed at 98% (per InfoZIP) but the autosave compressed at only 91%.

Although this thread doesn't seem to have a "TILE" error, I saw another thread with a similar error.

Mike B.: I happen to work in the driver group at NVIDIA, and would be happy to work with you guys on this slow scrolling issue (if someone isn't already). I haven't reproed myself (the game refuses to run with a debugger like SoftICE enabled). If you get this message and someone at Firaxis to work with me, please pm me.

Pat

Attachment: badsave.zip
This has been downloaded 2 time(s).

Mike Breitkreutz FIRAXIS is offline Mike Breitkreutz FIRAXIS
Firaxis Games
Hunt Valley, MD
May 2001
time: 00:15
  Old Post 17-11-2001 00:19 Visit Mike Breitkreutz FIRAXIS's homepage!
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#39 Report this post to a moderator
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quote:
Originally posted by Mike Breitkreutz FIRAXIS
If you still have the autosave from the turn before the problem appears, make a copy of that saved game. You will be able to continue playing from that turn without any problems once a fix is made available.


I have looked into this problem further and I have now updated the code so that, once the patch is available, you will also be able to load your corrupted saves -- but only if you are getting the DataIO CITY error.

KrulltheConquer is offline KrulltheConquer
Settler
STL
Nov 2001
time: 05:15
Smile  Old Post 25-11-2001 11:04 Visit KrulltheConquer's homepage!
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#40 Report this post to a moderator
Lose 30 kilos (of popups)

Thanks for working that out, but can you possibly tell us when the patch will be release??? Please pretty please.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 27-11-2001 01:25
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I just want to tell all you waiting for the patch that Civ3CopyTool v0.73.5 and later can correct the corrupt files.

Do as follows:
1. Download and extract the tool. You may need to get VB5 runtimes and two OCX-controls
2. Run the tool with the option /sge to start the editor (faster then to start the CopyTool first)
3. Load the corrupt SAV and save it (in another name).

smellymummy is offline smellymummy
King

Aug 1999
time: 21:15
  Old Post 27-11-2001 03:38
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#42 Report this post to a moderator
Increase the size of your Attachments

great work gramphos!

you put firaxis to shame

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 27-11-2001 10:48
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#43 Report this post to a moderator
Got spare money?

quote:
Originally posted by smellymummy
great work gramphos!

you put firaxis to shame

They could already fix it, but they had other things to fix as well. I don't blame them for not releasing a savegame fixer.

WildStar is offline WildStar
Settler
Ohio
Nov 2001
time: 00:15
  Old Post 28-11-2001 03:00 Visit WildStar's homepage!
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#44 Report this post to a moderator
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Thanks Gramphos, you just saved me a lot of time

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 28-11-2001 03:33
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#45 Report this post to a moderator
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quote:
Originally posted by WildStar
Thanks Gramphos, you just saved me a lot of time

How can you save time while playing Civ? AFAIK the time just runs away. Yhe only way to save the time is to not play, so it that error made you unable to play the game the fix should have wasted your time.

WildStar is offline WildStar
Settler
Ohio
Nov 2001
time: 00:15
  Old Post 28-11-2001 15:14 Visit WildStar's homepage!
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#46 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by Gramphos

How can you save time while playing Civ? AFAIK the time just runs away. Yhe only way to save the time is to not play, so it that error made you unable to play the game the fix should have wasted your time.


Very true

But i would have spent the time playing Civ anyway, and instead of having to replay my last 15 turns, i was able to play 15 new turns.

Invasion is offline Invasion
Settler

Dec 2001
time: 00:15
  Old Post 01-12-2001 11:45
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#47 Report this post to a moderator
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I load the savegame file. The dialogue box informs me that the savegame has the "DATA IO: CITY" bug in it and asks me if I would like to fix it. I click yes, and the Civ3CopyoTool program closes, without modifying my savegame.

The close is quite abrupt, almost like a bug.



System specs:

p3-1gz
256 - pc133
winXP

any help?

thx,
inv

 
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