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Jason Beaudoin
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Canada
Jan 1970 time: 00:15
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I don't claim to be an expert CIV2 player, but I used to be able to play at King level and win every time.
With CIV3, that's completely different.
The AI is very well done! I've been playing at Warlord level, and I'm having a hard time dominating. Most of the time, I stuggle just to keep up! The AI builds cities very quickly, usually faster than I can.
The AI seems a little passive at warlord because the Russians are the only civilization to declare war on me. When they did, they took over 3 of my 5 cities and I decided I had enough!
Played another game... this time I was next to the French, and they were very sweet. ...until I started building cities right next to theirs (as close as I could get) and I kept telling them to get off my land. They never declared war with me, even though I tried to pick a fight with them. I had a stronger military, so I guess I can't blame them. I declared war on them, and I took over my first city! Yay! The AI won't pick a fight with you unless it thinks it can win. Very cool! So, if the AI does declare war, watch out! They mean business!
I sued for peace after that because I knew that if I stayed in war mode, that I'd fall far behind.
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Jason Beaudoin
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Canada
Jan 1970 time: 00:15
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Australia? Where did you get that idea? I'm Canadian.
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old dog
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quote: Originally posted by Jason Beaudoin
I don't claim to be an expert CIV2 player, but I used to be able to play at King level and win every time.
With CIV3, that's completely different.
The AI is very well done! I've been playing at Warlord level, and I'm having a hard time dominating. Most of the time, I stuggle just to keep up! The AI builds cities very quickly, usually faster than I can...
I kept telling them to get off my land. | I've had exactly the same experience with the AI.
By the way, how do you tell them to get off your land? I have yet to find that option, which is a big problem in dealing with India!!!
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Milon
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I agree about the AI. It seems that the other civs tend to keep up with you rather than just being a joke during the early ages. I was about par with everone else until the modern age where I reapt the benefit of high science spending and got two units up on everyone else. Then it was very reminiscent of civ2 and civ during the mop up time on an easy level.
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Jason Beaudoin
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Canada
Jan 1970 time: 00:15
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quote: Originally posted by old dog
I've had exactly the same experience with the AI.
By the way, how do you tell them to get off your land? I have yet to find that option, which is a big problem in dealing with India!!! |
During negotiations with that CIV (in the diplomatic/barganing table) you can tell them to get off of your land. It won't always be there, but hey... you have to deal.
I've been noticing that even if you tell them to get off, sometimes they don't until you give them an ultimatum. I think the only way to ensure that other civs stay off of your land is to actually build a wall of units. That may sound inpossible, but with fortresses, which allow for zones of control, you may be able to do it. I've noticed, however, that it takes a long time to build those, if you're not an industrious civilization.
Sometimes, when I've told the units to get off of my land, they would appear in some unused portion of land within my borders, so in a way, you can be worse off by telling them to get off.
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Jason Beaudoin
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Canada
Jan 1970 time: 00:15
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BTW, my avatar is the Ontario Flag. I want to change it but for some reason, the ability to use custom avatars has been removed for me. I don't know why.
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Peterk
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Montreal, Canada
Oct 2001 time: 05:15
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I haven't had luck with the zone of control thing. I just tried to fortify by borders with manned fortresses every 2 squares (with zone of control, there should be no hole to move through), but the AI just sends units right through the square with no fortress. Looks like you have to fortify the entire border to really keep the AI out.
This looks a little buggy actually and defeats the purpose of having fortresses with ZOC in the first place.
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Grunthex
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Calgary
Oct 2001 time: 22:15
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quote: Originally posted by Peterk
I haven't had luck with the zone of control thing. I just tried to fortify by borders with manned fortresses every 2 squares (with zone of control, there should be no hole to move through), but the AI just sends units right through the square with no fortress. Looks like you have to fortify the entire border to really keep the AI out.
This looks a little buggy actually and defeats the purpose of having fortresses with ZOC in the first place. |
ZOC has been changed, seemingly. It no longer prevents units from passing, what it does is give you a free attack if it moves through your ZOC (and you're at war)
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Peterk
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Montreal, Canada
Oct 2001 time: 05:15
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> ZOC has been changed, seemingly. It no longer prevents units > from passing, what it does is give you a free attack if it moves > through your ZOC (and you're at war)
Ahhh...so it does look like a solid line of fortresses is necessary to completely shut off a border.
I don't know if this is my imagination or not, but the AI's disdain for my border seems to be related to respect. Back when I was fairly close in influence to my neighbors I hardly ever noticed any of them violating the border, but now that I'm small fry I find that the AI just crosses over without a second thought. If this is true...it's quite cool.
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Grunthex
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Calgary
Oct 2001 time: 22:15
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quote: Originally posted by Peterk
> ZOC has been changed, seemingly. It no longer prevents units > from passing, what it does is give you a free attack if it moves > through your ZOC (and you're at war)
Ahhh...so it does look like a solid line of fortresses is necessary to completely shut off a border.
I don't know if this is my imagination or not, but the AI's disdain for my border seems to be related to respect. Back when I was fairly close in influence to my neighbors I hardly ever noticed any of them violating the border, but now that I'm small fry I find that the AI just crosses over without a second thought. If this is true...it's quite cool. |
I definitely like this. In my game, Cleopatra and I are kind of intertwined in our empire, both of us have cities surrounded by the other. And while she's been quite polite, as I have to her, I can see her 20 or 30 war chariots roaming around, and so when she decides to wander through my territory... which she does quite often, I say nothing. I know she's trying to provoke a war without being the instigator. I'm turning the other cheek.
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