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Ray K is offline Ray K
Prince
Allen, TX
Nov 1999
time: 23:15
  Old Post 31-10-2001 19:53
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#1 Report this post to a moderator
Need more civs on Tiny map!!! Support Apolyton buy from Amazon

According to the manual, the Small and Tiny maps are for those players that want an intense game with lots of early contact.

Unfortunately, only four civs are allowed on the tiny map. This defeats the entire purpose, because the civs are still spread too far apart for very much early contact.

Is there any way to raise this limit to 8 civs?

One of the things that I think was lost from Civ1 was that you could have a lot of ancient era warfare. With Civ2, it all changed to build, build, build and fight later. Using bigger maps has a lot to do with this.

Civ Dave is offline Civ Dave
Chieftain
Toronto
Oct 2001
time: 00:15
  Old Post 31-10-2001 20:14
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#2 Report this post to a moderator
Suffering from ads?

I remember back in the day inciv 1, I'd always use chariots for sooooooo long....

now its all tanks and mech inf.... I never even bothered working with most units in civ2

I found on a big map, though, you have lots of early ocntacts...

just make it small continents with lots of water

El hidalgo is offline El hidalgo
Warlord

Jan 1970
time: 23:15
  Old Post 31-10-2001 20:22
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#3 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

According to Firaxis, there is a way to play with as many civs (up to 16) as you want on any map, including tiny. You have to do it through the editor, though. I don't know how to do it (I don't have the game), but this is what Firaxis says:

quote:
Depending on the map size you select, you may play with up to 16 Civs at once. The foreign advisor screen will only display eight civs at a time, however, so you can hold shift & right click on any of the eight slots on that screen to select another known civ to display. Using the editor, you can modify the game rules to force even tiny maps to support 16 players if you wish, but we don't recommend it if you're claustrophobic!


http://www.civ3.com/asktheteam_101901.cfm

Dan Magaha FIRAXIS is offline Dan Magaha FIRAXIS
Firaxis Games
The Metropolis known as Hunt Valley
Mar 2000
time: 00:15
  Old Post 31-10-2001 20:46 Visit Dan Magaha FIRAXIS's homepage!
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Re: Need more civs on Tiny map!!! Got spare money?

quote:
Originally posted by Ray K
According to the manual, the Small and Tiny maps are for those players that want an intense game with lots of early contact.

Unfortunately, only four civs are allowed on the tiny map. This defeats the entire purpose, because the civs are still spread too far apart for very much early contact.

Is there any way to raise this limit to 8 civs?

One of the things that I think was lost from Civ1 was that you could have a lot of ancient era warfare. With Civ2, it all changed to build, build, build and fight later. Using bigger maps has a lot to do with this.


Open the editor, the first thing you'll need to do is go to the "Tools" menu and uncheck "Use default rules". This will allow to modify the rules. Then go to the "Rules" menu, select "Edit -> World Sizes" and you can change the parameters for each world size.

Then save that file out into your "Scenario" directory. Start up Civ III, click "Load Scenario", and pick the scenario you just saved.


Dan

Ray K is offline Ray K
Prince
Allen, TX
Nov 1999
time: 23:15
  Old Post 31-10-2001 20:51
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Re: Re: Need more civs on Tiny map!!! Support Apolyton buy from Amazon

quote:
Originally posted by Dan Magaha FIRAXIS


Open the editor, the first thing you'll need to do is go to the "Tools" menu and uncheck "Use default rules". This will allow to modify the rules. Then go to the "Rules" menu, select "Edit -> World Sizes" and you can change the parameters for each world size.

Then save that file out into your "Scenario" directory. Start up Civ III, click "Load Scenario", and pick the scenario you just saved.


Dan


Excellent! Thank you very much!

Elucidus is offline Elucidus
Prince
USA
Mar 2000
time: 23:15
  Old Post 31-10-2001 21:56 Visit Elucidus's homepage!
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#6 Report this post to a moderator
Get a bigger avatar today!

Okay here's the thing. If you open the file Civ3mod.bic on the editor, any changes you make to it will effect the default game. Enjoy.

Elucidus is offline Elucidus
Prince
USA
Mar 2000
time: 23:15
  Old Post 31-10-2001 21:57 Visit Elucidus's homepage!
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Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Okay here's the thing. If you open the file Civ3mod.bic on the editor, any changes you make to it will effect the default game. Enjoy.

BTW, the file is at the Civ3 root, not in the scenarios folder. I'm pretty sure you can restore the defaults if you want, in case you mess something up.

Ray K is offline Ray K
Prince
Allen, TX
Nov 1999
time: 23:15
  Old Post 31-10-2001 22:02
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#8 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

quote:
Originally posted by Elucidus
Okay here's the thing. If you open the file Civ3mod.bic on the editor, any changes you make to it will effect the default game. Enjoy.


Even better! Thanks, guys.

Dan Magaha FIRAXIS is offline Dan Magaha FIRAXIS
Firaxis Games
The Metropolis known as Hunt Valley
Mar 2000
time: 00:15
  Old Post 31-10-2001 22:05 Visit Dan Magaha FIRAXIS's homepage!
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#9 Report this post to a moderator
Support Apolyton or Terrorists Win

quote:
Originally posted by Elucidus
Okay here's the thing. If you open the file Civ3mod.bic on the editor, any changes you make to it will effect the default game. Enjoy.

BTW, the file is at the Civ3 root, not in the scenarios folder. I'm pretty sure you can restore the defaults if you want, in case you mess something up.


Messing with Civ3Mod.bic is a very bad thing to do. I'll say it again for emphasis: messing with Civ3Mod.bic is a very bad thing to do. If you unbalance this, the "normal" game can get all out of whack and you can't easily restore this one file from the CD without reinstalling everything.

The whole point of the BIC file format and the scenario file system is that you don't have to modify the default rules, and I STRONGLY suggest that you avoid the temptation to monkey with them. Save your experiments out to another BIC file, and do it that way.

At the very least, make a backup of your civ3mod.bic and keep it in a safe place for backup purposes.


Dan

Boris Godunov is offline Boris Godunov
King
Portland, OR
Aug 2001
time: 00:15
  Old Post 31-10-2001 22:20
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#10 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

quote:
Originally posted by Dan Magaha FIRAXIS


Messing with Civ3Mod.bic is a very bad thing to do. I'll say it again for emphasis: messing with Civ3Mod.bic is a very bad thing to do. If you unbalance this, the "normal" game can get all out of whack and you can't easily restore this one file from the CD without reinstalling everything.

The whole point of the BIC file format and the scenario file system is that you don't have to modify the default rules, and I STRONGLY suggest that you avoid the temptation to monkey with them. Save your experiments out to another BIC file, and do it that way.

At the very least, make a backup of your civ3mod.bic and keep it in a safe place for backup purposes.


Dan


Dan: is saving a backup civ3mod.bic and then modifying the original safe, or will trying to restore the via backup make things worse? I only ask because I certain settings for the game I will want to see in every game I play, and I don't want to have to go in and alter the same things over and over again in ever BIC file I make.

Also, any ETA on a patch to complete the scenario editor?

Steve Clark is offline Steve Clark
King
Colorado Springs, CO
Oct 1999
time: 22:15
  Old Post 31-10-2001 22:26
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Got spare money?

Good thread, but needs to be moved to Civ3-Creation.

Elucidus is offline Elucidus
Prince
USA
Mar 2000
time: 23:15
  Old Post 01-11-2001 00:20 Visit Elucidus's homepage!
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Tired of ads?

You know they say the same thing about editing the Windows registry, but if you make a backup, there is always a way to restore it.

Sorry, I thought it was understood that you make a backup of anything you edit beforehand. If I can't simply copy the orignal over the edited without causing problems, then things are pretty absurd.

Dan Magaha FIRAXIS is offline Dan Magaha FIRAXIS
Firaxis Games
The Metropolis known as Hunt Valley
Mar 2000
time: 00:15
  Old Post 01-11-2001 00:50 Visit Dan Magaha FIRAXIS's homepage!
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#13 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

quote:
Originally posted by Elucidus
You know they say the same thing about editing the Windows registry, but if you make a backup, there is always a way to restore it.

Sorry, I thought it was understood that you make a backup of anything you edit beforehand. If I can't simply copy the orignal over the edited without causing problems, then things are pretty absurd.


As long as you have a good backup, you can just copy it back over the modified one. I just wanted to put up the red flags on editing the default rules without making a backup. I suspect that eventually, someone will do this and then find out the hard way that the only way to restore the file off of the CD is to reinstall


Dan

El hidalgo is offline El hidalgo
Warlord

Jan 1970
time: 23:15
  Old Post 01-11-2001 01:46
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#14 Report this post to a moderator
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Dan,

Veering slightly off topic, but is it possible to choose starting locations for individual civs? (Say, on a tiny map -- there, it's sort of on topic now... ). Is it possible to make a flat world map (tiny or any size)?

Very important questions to me, since I'm an avid Civ cartographer. Thanks for any information you can give!

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