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rockville
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New York, NY, USA
Jan 1970 time: 00:15
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It wasn't that long ago that SMAC was delayed from November to February and people were clamoring for Firaxis to release the game immediately, no matter what state it is in
Now we see what happens when they do.
Having only played for 4 hours so far, I can't really comment on the overall gameplay, other than to say that the core gameplay certainly looks releasable. Same thing with the enemy AI - too early to tell, but certainly good enough to release.
These two factors are obviously the soul of any game, and I'm glad that they look ok so far. However:
1. No wonder movies
I posted an earlier thread on "Short Wonder Movies" based on the avault review. The truth is that they are static shots with a change in lighting. Totally look like placeholders. Might as well have said "Insert Video Here When Ready"
2. Lame intro movie
Just not good enough to be part of a polished experience. I know, how many times have I bought a game with the exact opposite, cool intro lousy gameplay, but that still doesn't let Firaxis off the hook.
3. Editor
I don't know much about this, but look at other threads for limitations about the editor
4. Interface issues
How many moves does a unit have left? Damn if I know. Is that a settler, a worker, or a spearman? Can't tell without clicking. What's in my build queue? Have to click to see.
Interface issues bug me more than anything. It's why I had to return CTP2. Civ3 does a pretty good job of this, but it still feels 90% done.
5. Two levels of zoom
You can soom out, and then you can zoom back in. That seems to be about it, but maybe I've missed something.
I'm realizing that this is turning into a "really minor things that annoy me" list, and that's not my purpose in this post. All I'm saying is that, if I could sum up my early thoughts about this game, I think one thing: "rushed".
I'm not saying that this is a bad game. How can I say that after 4 hours of gameplay? I'm really hoping that it will be an engrossing and satisfying game that I'll play years later like, well, Civ2 and SMAC.
I guess I just expected more from Firaxis. I expected that they would make sure to polish a game to a high gloss before release. I just keep thinking about SMAC, and the 3 month delay, and how much that game held together (graphics aside).
Now if you'll excuse me, I'll go find the "LE is a joke" thread...
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Ozymandous
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Atlanta, GA
Aug 2001 time: 00:15
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quote: Originally posted by rockville
1. No wonder movies
I posted an earlier thread on "Short Wonder Movies" based on the avault review. The truth is that they are static shots with a change in lighting. Totally look like placeholders. Might as well have said "Insert Video Here When Ready"
2. Lame intro movie
Just not good enough to be part of a polished experience. I know, how many times have I bought a game with the exact opposite, cool intro lousy gameplay, but that still doesn't let Firaxis off the hook.
3. Editor
I don't know much about this, but look at other threads for limitations about the editor
4. Interface issues
How many moves does a unit have left? Damn if I know. Is that a settler, a worker, or a spearman? Can't tell without clicking. What's in my build queue? Have to click to see.
Interface issues bug me more than anything. It's why I had to return CTP2. Civ3 does a pretty good job of this, but it still feels 90% done.
5. Two levels of zoom
You can soom out, and then you can zoom back in. That seems to be about it, but maybe I've missed something. |
1. They said months ago there would be NO wonder movies because there wasn't a need to put that much production into something 99% of the people would turn off after seeing it a few times.
2. See reason for number 1 except they didn't say it, I did, why waste resources on something you'll watch maybe three times before hitting "enter" or "Esc" to by-pass and get on with the game?
3. They have said they will upgrade the editor as well. The game was essentially done and they didn't feel it fair to deny people the ability to at least get a feel for and enjoy the game just because the editor wasn't completely how they wanted it yet.
4. Sound like valid concerns but clicking on the unit gives all this information you seek, the same as in Civ1 & Civ 2.
5. Yep, another level of zoom would have been nice but would you rather they had worked on even more graphics or the core AI and interface?
Yep, you're right, the post was a gripe about all the things *you* didn't like that were different than Civ2. Play it for another 40 hours and say how bad it still is, or take it back if the game bothers you that much.
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yin26
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This space reserved for Darkstar.
Apr 1999 time: 14:15
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Civ3's OPEN BETA has begun!
Step 1: Merely purchase the Civ3 Beta online or at many stores near you for approximately $50.
Step 2: Test the game for us. If you can, please fix the MP code, the missing editor features, sloppy graphics coding, etc. We saw this was possible with the CtP code ... and we hope to live up to the CtP standard.
Step 3: Pay an additional $35 for the "real" Civ 3, which will be called an 'X-Pack,' which is just hip FIRAXIS talk for "Passable Product." Don't worry: The fools who didn't already join the Beta Program won't have the previous version so they can't install the X-Pack! They'll have to wait MONTHS to get the game that way! LOL! Hey, you're a beta tester ... you deserve a bone.
Step 4: In the future, rush to buy anything we throw out the door, no matter how obviously rushed the game is or no matter how we will undoubtedly lie to your face and purposely keep you misinformed so we can rip a few more dollars from you. And if people say any of the bugs are our fault, you will be required to say: "Hey, INFOGRAMES made all the decisions!" Because, as we know, Sid is God.
Thanks, and welcome to the team:
FIRAXIS!
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Comstr
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quote: Originally posted by Snappa
And the Throne Room went off immediately.
Snappa |
Well, from what I read here, you can't turn off the new Castle now. So I guess you want a patch like the rest (including those who are waiting for it to arrive like me) of us?
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ProfessorPhobos
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I wouldn't bet on it Colonel Sanders. You obviously haven't played Alpha Centauri have you?
Now this I just don't understand. I purchased Alpha Centauri, and I played it extensively. I also purchased the expansion pack, and played that extensively. I downloaded the patches. I loved both games. Worked fine. Why are people always mentioning AC in the context of a buggy, poorly supported game? Mine ran smooth and it was supported just fine.
What's the big beef with Alpha Centauri?
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Akillias
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i dont give a **** about wonder movie what so great about it??? Its only a major waste of time
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Akillias
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I dont give a **** about wonder movie what so great about it??? Its only a major waste of time and i dont care about the editor as far we can make a starwars mod.
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WhiteElephants
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Toledo Ohio
Mar 2000 time: 00:15
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quote: Originally posted by ProfessorPhobos
Now this I just don't understand. I purchased Alpha Centauri, and I played it extensively. I also purchased the expansion pack, and played that extensively. I downloaded the patches. I loved both games. Worked fine. Why are people always mentioning AC in the context of a buggy, poorly supported game? Mine ran smooth and it was supported just fine.
What's the big beef with Alpha Centauri? |
Admittedly I've played the game for more than a year, but it annoys me nonetheless that there were some bugs, major and minor, that were never addressed. Lets see I try to name the major ones.
The TerranX crashes that many people claim to have gotten, though I never had one. No Golden Age pop booms in SMAC. The maintence bug in SMAC. The stockpile energy bug in both. The infinite drop bug. Trading bases with the AI bug. The AI. The multiple way point demon boil bug. The infinite AI missle range bug. The Angles bug of having their Probe rating reset after +3. Several MP bugs that allowed players to alter other players production. The MP bugs that allowed players to kick other players out of their territory without consent. The MP probe bug that allows probing without notification. Screwed up formuals such as the incorrect ecodamage formula. Etc, etc.
Yes the game ran fine, and granted that if I was a casual gamer I probably wouldn't be put off, but I was hoping that CivIII would be a little cleaner than SMAC and I'm not convinced yet. And without MP I'm not sure I'm all that interested (I know, personal preference). Perhaps because CIV is their flag ship they'll spend more time ironing out the bugs, but I don't know. I'm skeptical because of my last experiences with their previous games. I'm also skeptical becasue whereas like you, who claims to have played SMAC and SMACX extensively, hadn't found fault with it, yet I felt the game was unfinished, so when I read all these people worshipping the virtues of the game I'm still quite hesitant.
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