Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Read This Please!!!!!!!!!!!!!!!!!!
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Eric Daniel is offline Eric Daniel
Settler

Oct 2001
time: 05:15
  Old Post 01-11-2001 06:14
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Read This Please!!!!!!!!!!!!!!!!!! Help yourself to an AD-FREE life

Since I got no response to my previous inquiry I will ask again...

I've read in some of the posts and reviews that Nukes are more of a tactical variety in that they do not "level" a city outright but reduce a city to a lower level of population, size etc. Does anyone know if it would be possible to alter the properties for nukes to make them very devastating? Using Nukes that would just obliterate the cities would be awesome. Anyone have any thoughts on this? Thanks.

Alexander's Horse is offline Alexander's Horse
Deity
Panmunjon, hands up!
Jan 1970
time: 15:15
  Old Post 01-11-2001 06:22 Visit Alexander's Horse's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Inflate your Upload Space

Your point?

Eric Daniel is offline Eric Daniel
Settler

Oct 2001
time: 05:15
  Old Post 01-11-2001 06:34
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton or Terrorists Win

MY Point-which was obvious is just as people are trying to find a code to open up multiplayer, does anyone think it might be possible to edit the damage a nuke would due in order to make it more significant in the game.

Eric Daniel is offline Eric Daniel
Settler

Oct 2001
time: 05:15
  Old Post 01-11-2001 06:35
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton

Excuse my poor typing skills

Case is offline Case

King
The backlash starts here
Feb 2000
time: 15:15
  Old Post 01-11-2001 06:35 Visit Case<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Eric, in future I'd recomend that you tune down your thread titles

Eric Daniel is offline Eric Daniel
Settler

Oct 2001
time: 05:15
  Old Post 01-11-2001 06:36
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Civilization 2

Yeah, I realize it kind of jumped out there but I did it so that I could get some sort of reply.

Alexander's Horse is offline Alexander's Horse
Deity
Panmunjon, hands up!
Jan 1970
time: 15:15
  Old Post 01-11-2001 06:41 Visit Alexander's Horse's homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Get a bigger avatar today!

quote:
Originally posted by Eric Daniel
Yeah, I realize it kind of jumped out there but I did it so that I could get some sort of reply.


What are you complaining about? I gave you "some sort of reply" didn't I?

I'm sure it can be changed but it will take a while for people to get a grip on the code - it probably just involves changing a value. But be careful doing it yourself if you don't know what you are doing!

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:15.
Apolyton Time is 00:15.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0302 seconds (87.50% PHP - 12.50% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net