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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Battle resuls a little to random
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player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:15
  Old Post 01-11-2001 12:34
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#1 Report this post to a moderator
Battle resuls a little to random Increase Your PM Length

Maybe if units would have a little more HP?
like regular 6 HP,
Veteran 8 HP,
Elite 10HP,
Conscript 4 HP

Can this be done in the editor?

If can, we should also ask FIRAXSIS to change these values in new PATCH, too.

Simpleton is offline Simpleton
Prince
Edmonton, Canada
Nov 2000
time: 22:15
  Old Post 01-11-2001 13:56
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#2 Report this post to a moderator
Re: Battle resuls a little to random Support Apolyton, buy Call to Power 2

quote:
Originally posted by player1
Maybe if units would have a little more HP?
like regular 6 HP,
Veteran 8 HP,
Elite 10HP,
Conscript 4 HP



Why do you say this? What type of strange battle results did you get?

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:15
  Old Post 01-11-2001 14:05
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#3 Report this post to a moderator
Support Apolyton, buy Civilization 2

Just look, some other threads:
-like needing 3 privaters to sink a galley,
-warriors beat fortified spearmen
-etc..

P.S. It didn't happend to me I just read the post

LRotan is offline LRotan
Chieftain

May 2001
time: 05:15
  Old Post 01-11-2001 14:10
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#4 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Just as a note here, Privateers are ridiculous to begin with. Attack and defense values of 1 are laughable on the sea. Waste of resources if you ask me.

LR

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:15
  Old Post 01-11-2001 14:12
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#5 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

So it should be changed it PATCH (to attack of 2)

Simpleton is offline Simpleton
Prince
Edmonton, Canada
Nov 2000
time: 22:15
  Old Post 01-11-2001 14:13
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#6 Report this post to a moderator
Enter the AD-FREE zone

I don't have the game YET but I am curious to see how often these weird results occur. Hopefully, not too often.

Simpleton is offline Simpleton
Prince
Edmonton, Canada
Nov 2000
time: 22:15
  Old Post 01-11-2001 14:13
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#7 Report this post to a moderator
Support Apolyton, buy Call to Power 2

quote:
Originally posted by player1
So it should be changed it PATCH (to attack of 2)


I was wondering if you can edit units with the editor. I know you can't add units but can you change them?

LRotan is offline LRotan
Chieftain

May 2001
time: 05:15
  Old Post 01-11-2001 14:16
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#8 Report this post to a moderator
Increase the size of your Attachments

Agreed. That's definitely one of the things that should be tweaked in the patch. Whether it will or not we'll just have to wait and see. If not, there's always the editor which can at least do that.

LR

PS. Yeah, you can edit them.

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:15
  Old Post 01-11-2001 14:24
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#9 Report this post to a moderator
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I hope is is not like Activision (CTP), wich made patch or two &
didn't fixed any unbalances. Nowdays these games (CTPs) are ONLY player MODED (if played at all).

cort is offline cort
Warlord

Sep 2001
time: 07:15
  Old Post 01-11-2001 14:38
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#10 Report this post to a moderator
Full PM-box? Change here!

quote:
Originally posted by player1
Just look, some other threads:
-like needing 3 privaters to sink a galley,
-warriors beat fortified spearmen
-etc..

P.S. It didn't happend to me I just read the post



i have fought several battles.. in my opinion, battle results strictly follow statistical odds.. even more than you want..

by the way.. is there a way to view attack/defend strengths prior to battles (like in the SMAC).. i read the manual but didnot see anything like that?

Grumbold is offline Grumbold
Emperor
London, UK
Mar 2000
time: 05:15
  Old Post 01-11-2001 15:04
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Support Apolyton, buy Civilization: The Boardgame

I certainly think an "all factors" attack v defence strength comparison pop up before battle would dispel a lot of these allegations about non-statistical combat results. It is easy to see 3 v 2 and expect a win when in fact the real odds are 3 v 6 and the defender has more hit points from being elite too.

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