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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Files > UTILITY: Hacked Civ3Edit.exe
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Mistoffeleez is offline Mistoffeleez
Settler
Texas
Dec 2001
time: 05:15
  Old Post 16-12-2001 06:32 Visit Mistoffeleez's homepage!
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#31 Report this post to a moderator
Support Apolyton buy from Amazon

thanks for the hacked editor.

Although it would be a pain, is there any way you can make it so that the editor modifies the Civilopedia.txt and PedialIcons.txt files automatically.

For example, when you add a new unit thru the editor right now, you then have to open both of those text files and append alot of information in various places. it'd be great if the editor would do it automatically...save hours for everyone.

Gromit is offline Gromit
Warlord
A world far, far away from planet earth...
Nov 2001
time: 05:15
  Old Post 16-12-2001 07:00 Visit Gromit's homepage!
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#32 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Oh yeah, I nearly forgot. I couldn't face the idea of having to use the original editor. Nice one. Many things would be impossible, or very hard at least, without your work.

MicMc is offline MicMc
Settler
atlanta ga
Nov 2001
time: 00:15
  Old Post 18-12-2001 02:17
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#33 Report this post to a moderator
editor question Support Apolyton, buy Civilization: The Boardgame

heya,

hate to break up the poly sci 101 here, but anybody else having trouble when creating a new civ (with the hack or with copytool) that the game crashes when you go to the diplomacy screen? (assumes playing the civ you just created). Anything to do about it?

Don Homer is offline Don Homer
Settler
Vancouver, BC, Canada
Mar 2001
time: 21:15
  Old Post 22-12-2001 02:15
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#34 Report this post to a moderator
Get a bigger avatar today!

Sorry for going "off topic" but does this file now incorporate the changes that were part of the Civ III patch? The patch replaced the civmod file so now I can do the things that were part of the patch but I can't create new units, advances etc.

Gwydion62 is offline Gwydion62
Settler
Vienna, Austria
Dec 2001
time: 06:15
  Old Post 22-12-2001 15:45
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#35 Report this post to a moderator
Problems with the editor Support Apolyton, buy Alpha Centauri

Hi folks,

if there is some place talking about the editor I would be glade.

I faced some problems with the original and the new one (in german?):

1. can't see the new buttons in some directories.

2. when I edit some units in name and icon the game crashed when the first unit was build.

3. any idea about building new units or new civ's like the Austrians or the spanish..


best wishes

Gwydion

Desert Dog is offline Desert Dog
Warlord
3rd Rock from the sun
Nov 2001
time: 21:15
Thumbs up  Old Post 22-12-2001 17:42 Visit Desert Dog's homepage!
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#36 Report this post to a moderator
Re: Civ3 Scenarios!? Support Apolyton, pre-order Civilization IV

quote:
Originally posted by Hohenzollern
Hey All!

I am a fellow civ2 fanatic! I was very disapointed to find there was no scenario tool included with the game. However, after reading several of your posts, I realize that most of you seem to be accomplished hackers/programmers, so I have a imperative request (or challenge) , all I want is to have a revised editor that can allow us to place the civs on a world map! So that Germans begin where Berlin is and America begins where Washington is etc etc. I really want to have a game like that at least! Can anyone help in this ? Let's see what you all can do !

--Hohenzollern--


I couldn't of said it better! My BIGGEST disappointment was the lack of a good editor. I like to create maps and place civs where I want them to be. No overhead view of the map is also a bad flaw. How in the world can one expect to create maps "easily" without a radar overhead view of the damn thing just like is in the game? Now that I have the game working with the patch I now want the editor fixed!
From one addict to another!

Desert Dog

joseph1944
Guest

Not Yet
time:
  Old Post 24-12-2001 02:05
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#37 Report this post to a moderator
Re: To Donarumo Put an end to popups!

quote:
Originally posted by xobsidianx
I downloaded your file to my zip drive where it now resides. It is neat. I need help with the following: How do I make it part of the regular Civ 3 edit program? Thanks in advance.


After reading every post the question still stands. How do we use it?

Ming is offline Ming
Chief Minion

Donate to the Red Cross
Mingapulco - CST
Jan 1970
time: 23:15
  Old Post 24-12-2001 20:51 Visit Ming<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#38 Report this post to a moderator
Help yourself to an AD-FREE life

ENOUGH IS ENOUGH!!!!!!!

This is a thread about "UTILITY: Hacked Civ3Edit.exe"...
NOT some place where you can flame each other at will!

The NEXT person that posts OFF Topic (ie, not related to this thread) WILL get his posting rights restricted!

If you want to flame/insult each other... DO IT SOME WHERE ELSE!

I'm in the process of deleting all the needless crap from this thread. If any more of it pops up after this post... TOAST TIME FOR SOMEBODY.

Ming is offline Ming
Chief Minion

Donate to the Red Cross
Mingapulco - CST
Jan 1970
time: 23:15
  Old Post 24-12-2001 22:16 Visit Ming<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#39 Report this post to a moderator
Increase the size of your Attachments

I hope I won't have to come back to this thread...
My mission here is done. I have deleted all the meaningless posts so that the discussion can continue ON TOPIC. If I deleted a relevent post in the process... I'm sorry. Please repost it if I did.

For those of you who might have missed it... and might be wondering about some of the references in this thread that no longer make sense... A political/flame war broke out in the middle of this ON TOPIC thread... It has now been taken care of.

AND AGAIN... IF ANYBODY CONTINUES THE DISCUSSION THAT I JUST SPENT A HALF AN HOUR CLEANING UP, TAKING TIME OFF FROM MY CHRISTMAS EVE... YOU WILL BE TOAST. DON'T TEMPT ME ON THIS ONE... I'M NOT IN THE MOOD FOR ANY MORE CHILDISH GAMES IN THIS THREAD!!!!

Oh... and a Happy Holidays to all...
MING THE MERCILESS

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:15
  Old Post 25-12-2001 08:11
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#40 Report this post to a moderator
Re: Re: Civ3 Scenarios!? Support Apolyton

quote:
Originally posted by Desert Dog


I couldn't of said it better! My BIGGEST disappointment was the lack of a good editor. I like to create maps and place civs where I want them to be. No overhead view of the map is also a bad flaw. How in the world can one expect to create maps "easily" without a radar overhead view of the damn thing just like is in the game? Now that I have the game working with the patch I now want the editor fixed!
From one addict to another!

Desert Dog


I am too a wee bit dissapointed, I liked in CTP:1 where you could go in and do things easily and edit amount of forest, length and repitition of river, because rivers are a great source for shields and food, as well as gold, ect.

I hope we get this editor squared away soon!

Yours In Civin

Troll

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:15
  Old Post 16-01-2002 21:19
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#41 Report this post to a moderator
Re: Good Work Support Apolyton, buy Civilization III: Complete

quote:
Originally posted by BeBro
So the question is: when this was relatively simple, why did they not release the editor including this functions?


Because it's not that simple. I've been playing around with it and quite often making a minor change can have some serious consequences. I'm guessing they didn't want to include those features yet in order to avoid having someone get upset because their game keeps crashing.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:15
  Old Post 16-01-2002 21:21
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#42 Report this post to a moderator
Re: Hacked Civ3Edit.exe Support Apolyton, buy Civilization 2

quote:
Originally posted by donarumo
Okay, using Resource Hacker, I made the Add and Delete button visible. Guess what - They Work!

Not sure if this will actually work for gameplay but go ahead and give it a try. Here is the link. Maybe we can now add Era, Advances, Units, etc.

Of course, please be sure to backup your original first!!!!

**UPDATED to version 1.11**

Civ3Edit.exe


Any chance you could give us one with the 1.16f features? Everytime I end up adding something, I have to load/save through the default editor as well.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:15
  Old Post 16-01-2002 21:27
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#43 Report this post to a moderator
Re: Re: Good Work Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Mike Breitkreutz FIRAXIS


Clearly, this functionality was needed during the creation of the game. However, we did not feel it received adequate testing to make it available in the released version of the game. In addition, in yesterday's chat I made mention of some graphical glitches that were discovered that make it difficult to modify some of the art and thus support for additional art was not implemented in the editor. Without the ability to add art, the ability to add units, for example, is pointless, so I disabled the feature temporarily. I did not, however, remove the functionality completely as I intend to fix these limitations. Be aware, though, that some of the items were never intended to have add/delete support and are only in there for development purposes. In other words, use these hacks at your own risk.


Wouldn't it be possible to at least allow us to copy some of the existing files, ala Civ3CopyTool? I'd really like to add some specialist Workers to my game, ones with some of their automated abilities shut off, so they only perform one specific task.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:15
  Old Post 16-01-2002 21:39
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#44 Report this post to a moderator
Support Apolyton

quote:
Originally posted by Rickk
Uhm, I don't see any "add" buttons. I don't see anything different from the original at all.
What am I missing, do you know? Where can I 'find' these eleusive buttons?
From what I could tell, this would allow people to add units to pre-exsisting games, which is something I'd like. Perhaps not like this, but can somsone here give me a real quick explanation of what this mod does?


The units feature doesn't work well. For that you will need the Civ3CopyTool. Wonders are also a problem as the game will crash as soon as the splash screen graphics comes up. Again, Civ3CopyTool, which unfortunately doesn't work on my system. I can continue only because I'm using Norton Crashguard. Basic improvements work just fine though, as does the resources, though occasionally there may be a minor conflict. In my case, the game crashed after I added Sheep to my hills, but the problem cleared up when I changed my Gold to a luxury.

Furtigan is offline Furtigan
Chieftain

Nov 2001
time: 00:15
  Old Post 02-02-2002 09:38
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#45 Report this post to a moderator
Help yourself to an AD-FREE life

Is this utility ever going to get updated to use with 1.16?

Or can I use it as is?

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:15
  Old Post 02-02-2002 10:23
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#46 Report this post to a moderator
Increase Your PM Length

quote:
Originally posted by Furtigan
Is this utility ever going to get updated to use with 1.16?

Or can I use it as is?


There's not a big difference between the two, so yes you can use it as is. What I've been doing is opening up the Bic file in the regular editor after I've used the hacked one. There's only a few extra flags that have been added in version 1.16f, so it's just a question of setting those, then saving it again. It's a bit of a nuisance, but it gets the job done.

Furtigan is offline Furtigan
Chieftain

Nov 2001
time: 00:15
  Old Post 02-02-2002 13:20
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#47 Report this post to a moderator
Lose 30 kilos (of popups)

wwwwhat?

say that again real slow. I'm very new to doing this sort of thing...

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:15
  Old Post 02-02-2002 22:22
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#48 Report this post to a moderator
Remove this text

Sorry, setting a flag simply means checking one of the boxes in the editor that gives the unit/improvement etc. some special ability or function. The 1.16f editor has a few more options you can select than the hacked editor does, but not really all that much. So if you want to include any of those new options, you have to load the Bic file into the new editor, after making any changes the hacked one allows you to, reset the new options, then save it again.

It's a bit of a nuisance like I said, but if you are also using the Civ3CopyTool (soon to be Civ3MultiTool I understand) it's not that big of a deal. It pretty much does everything the hacked editor allows you to do, and it generally does it much better, so most of the time you'd only have to use the 1.16f editor. I hope that helps your confusion.

Satis5d is offline Satis5d
Settler
in a Philadelphia row home
Aug 2001
time: 00:15
  Old Post 07-02-2002 07:17
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#49 Report this post to a moderator
Get a bigger avatar today!

The add/remove buttons are a godsend.

In the words of Pumba the Wise,

"I gravel at your feet, your majesty."

rdplanglois is offline rdplanglois
Settler

Dec 2001
time: 01:15
  Old Post 12-02-2002 14:21
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#50 Report this post to a moderator
unsuccesful download Remove this text

argh!

help me! i downloaded this file (or maybe an earlier version of it) more than a month ago, and it worked fine. now im trying again (new pc, old one was robbed), and my blasted computer is telling me it's only a 26 BYTE file!!!

somebody help me, please! i really want to get playing again, but i cant mod the game to the way i like it without this .exe!


thanx



quote:
That is the idea I intended to convey... officially.

donarumo is offline donarumo
Warlord
Plano TX, USA
Apr 1999
time: 05:15
  Old Post 12-02-2002 22:27 Visit donarumo's homepage!
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#51 Report this post to a moderator
Support Apolyton or Terrorists Win

I am currently having some sort of issue with my online space where the program will not download. I will be looking into this tonight to see what the issue might be. Sorry for any inconvenience. Try back in a couple of days.

Fixed, sort of, link on first message now works. Should be obvious what to do....

Last edited by donarumo on 13-02-2002 at 09:29

jaw is offline jaw
Settler

Dec 2001
time: 05:15
  Old Post 19-02-2002 12:36
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#52 Report this post to a moderator
You don't need the hacked editor !! Got spare money?

The hacked editor is completely Unnecessary.

All you need to do is:

1: Press "rename" followed by "cancel".
2: Now you press "a" to add or "d" to delete.

Very simple, and it actually works !

JAW

By the way: What does "randomize bonus grassland tiles", and the "seed" function do ?
I can't seem to understand the help-function on these subjects.

The Rusty Gamer is offline The Rusty Gamer
Prince
Christchurch, New Zealand
Apr 1999
time: 17:15
Question  Old Post 19-02-2002 12:45 Visit The Rusty Gamer's homepage!
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#53 Report this post to a moderator
Tired of ads?

Even easier, simply tab to the "Rename" button.

Problem: I've deleted all my technology (I didn't want any for my mod) but the game bombs out. I can no longer access the "Rename" button to add a tech back in as it's disabled. So now what to I do?

I'm about to download the civmulticopy tool and see if that'll help.

Otherwise I may have to start the mod from scratch again!

Mike Breitkreutz FIRAXIS is offline Mike Breitkreutz FIRAXIS
Firaxis Games
Hunt Valley, MD
May 2001
time: 00:15
  Old Post 19-02-2002 20:26 Visit Mike Breitkreutz FIRAXIS's homepage!
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#54 Report this post to a moderator
Re: You don't need the hacked editor !! Support Apolyton, buy Civilization: The Boardgame

quote:
Originally posted by jaw
By the way: What does "randomize bonus grassland tiles", and the "seed" function do ?
I can't seem to understand the help-function on these subjects.


Randomize bonus grassland tiles:
If this is checked, Grassland tiles will randomly have an extra shield when placed. If unchecked, you must manually select Bonus Grassland to place if you want Grassland with an extra shield.

Seed:
The seed can be used to generate the exact same map again. When you generate a map, all calculations are based on a single seed number. If you generate another map with the same world setup and same seed, you will get the exact same map.

 
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