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donarumo is offline donarumo
Warlord
Plano TX, USA
Apr 1999
time: 05:15
  Old Post 01-11-2001 23:19 Visit donarumo's homepage!
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#1 Report this post to a moderator
Hacked Civ3Edit.exe Support Apolyton, buy Call to Power 2

Okay, using Resource Hacker, I made the Add and Delete button visible. Guess what - They Work!

Not sure if this will actually work for gameplay but go ahead and give it a try. Here is the link. Maybe we can now add Era, Advances, Units, etc.

Of course, please be sure to backup your original first!!!!

**UPDATED to version 1.11**

Civ3Edit.exe

***Woohoo*******************
This hacked version is no longer needed with the developers latest release. So I will be removing it from my site. This link will no longer work.
*****************************

Last edited by donarumo on 15-02-2002 at 21:16

ajbera is offline ajbera
Warlord
of the Cookieville Minimum Security Orphanarium
Apr 1999
time: 05:15
  Old Post 01-11-2001 23:57
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#2 Report this post to a moderator
Get a bigger avatar today!

God bless the hackers of the world (well, the nice ones, anyway.)

And, BTW, Dan has given his blessings for hackers to dissect the game files. What more could you ask for? (Please, no sarcastic comments, thank you. We know how you feel.)

Nice job, donarumo.

BeBro is offline BeBro
King
of the Krauts
Mar 2000
time: 06:15
  Old Post 02-11-2001 00:27 Visit BeBro's homepage!
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#3 Report this post to a moderator
Good Work Support Apolyton buy from Amazon

So the question is: when this was relatively simple, why did they not release the editor including this functions?

donarumo is offline donarumo
Warlord
Plano TX, USA
Apr 1999
time: 05:15
  Old Post 02-11-2001 00:52 Visit donarumo's homepage!
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#4 Report this post to a moderator
Suffering from ads?

I uploaded a new version. Missed the improvements tab first time around. So you may need to download again.

Looking for others....

August Borms is offline August Borms
Prince
Antwerpen
Nov 2000
time: 06:15
  Old Post 02-11-2001 01:11
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#5 Report this post to a moderator
Re: Good Work Got spare money?

quote:
Originally posted by BeBro
So the question is: when this was relatively simple, why did they not release the editor including this functions?



Maybe they wanted everything about the game to be more challenging?

BTW, good job donarumo

I don't have the game yet so I can't try it out though

Mike Breitkreutz FIRAXIS is offline Mike Breitkreutz FIRAXIS
Firaxis Games
Hunt Valley, MD
May 2001
time: 00:15
  Old Post 02-11-2001 03:25 Visit Mike Breitkreutz FIRAXIS's homepage!
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#6 Report this post to a moderator
Re: Good Work Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by BeBro
So the question is: when this was relatively simple, why did they not release the editor including this functions?


Clearly, this functionality was needed during the creation of the game. However, we did not feel it received adequate testing to make it available in the released version of the game. In addition, in yesterday's chat I made mention of some graphical glitches that were discovered that make it difficult to modify some of the art and thus support for additional art was not implemented in the editor. Without the ability to add art, the ability to add units, for example, is pointless, so I disabled the feature temporarily. I did not, however, remove the functionality completely as I intend to fix these limitations. Be aware, though, that some of the items were never intended to have add/delete support and are only in there for development purposes. In other words, use these hacks at your own risk.

BeBro is offline BeBro
King
of the Krauts
Mar 2000
time: 06:15
Thumbs up  Old Post 02-11-2001 03:59 Visit BeBro's homepage!
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#7 Report this post to a moderator
Thanks Mike... Full PM-box? Change here!

quote:
Originally posted by Mike Breitkreutz FIRAXIS
I did not, however, remove the functionality completely as I intend to fix these limitations.


Which would be absolutely great

Case is offline Case

King
The backlash starts here
Feb 2000
time: 15:15
  Old Post 02-11-2001 09:46 Visit Case<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#8 Report this post to a moderator
Re: Re: Good Work Suffering from ads?

quote:
Originally posted by Mike Breitkreutz FIRAXIS
In addition, in yesterday's chat I made mention of some graphical glitches that were discovered that make it difficult to modify some of the art and thus support for additional art was not implemented in the editor. Without the ability to add art, the ability to add units, for example, is pointless, so I disabled the feature temporarily. I did not, however, remove the functionality completely as I intend to fix these limitations. Be aware, though, that some of the items were never intended to have add/delete support and are only in there for development purposes. In other words, use these hacks at your own risk.


Mike, will this fix be released as a free patch or as part of a commercial expansion pack?

ravagon is offline ravagon
King
Australia
Sep 1999
time: 13:15
Arrow  Old Post 02-11-2001 10:43
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#9 Report this post to a moderator
Re: Re: Re: Good Work Full PM-box? Change here!

quote:
Originally posted by Case


Mike, will this fix be released as a free patch or as part of a commercial expansion pack?


And, also to the same point, what sort of a time frame are we talking here (best guess)? Days? Weeks? Months (shudder)?

techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:15
  Old Post 02-11-2001 11:05 Visit techumseh's homepage!
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#10 Report this post to a moderator
Re: Re: Good Work Support Apolyton buy from Amazon

quote:
Originally posted by Mike Breitkreutz FIRAXIS


Without the ability to add art, the ability to add units, for example, is pointless, so I disabled the feature temporarily.


Why is the ability to add units pointless without the ability to add art? I'm assuming you mean the ability to add existing units to the map.

donarumo is offline donarumo
Warlord
Plano TX, USA
Apr 1999
time: 05:15
  Old Post 02-11-2001 11:14 Visit donarumo's homepage!
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#11 Report this post to a moderator
Browse Apolyton AD-FREE

I think he was referring to the ability to add a type of unit not add a unit to the map and a bug that causes new art not to show up correctly.

I think the ability to add units to the map goes hand in hand with actual scenario creation and not mode making. Scenerio creation looks to be something they had to put off till after release.

cyril25376 is offline cyril25376
Warlord
Salzburg, Austria
Jun 2001
time: 07:15
  Old Post 02-11-2001 12:00
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#12 Report this post to a moderator
Re: Re: Re: Good Work Put an end to popups!

quote:
Originally posted by Case


Mike, will this fix be released as a free patch or as part of a commercial expansion pack?


I hope it will be fixed with the next patch

Faeelin is offline Faeelin
Chieftain
Tau Ceti
Oct 2001
time: 05:15
  Old Post 02-11-2001 20:04
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#13 Report this post to a moderator
Help yourself to an AD-FREE life

I just tried to add things to the official game, and it didn't work. So it only works with mods then?

Diety is offline Diety
Chieftain
Passing through.
Nov 2001
time: 06:15
Arrow  Old Post 04-11-2001 01:35
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#14 Report this post to a moderator
Help yourself to an AD-FREE life

lol, you got to admit that Mike gives a nice explanation for the disappeared functions

Anyway, I think that most players want to play the game without hacks like this first. Once they get that under control changes like this will be more then needed, but for now ?

I think that all the mods will be a great part of CIV3, but they're not needed for the first couple of months...

Rasputin is offline Rasputin

Deity
Brisbane
May 1999
time: 15:15
  Old Post 04-11-2001 22:51 Visit Rasputin<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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#15 Report this post to a moderator
Re: Re: Good Work Increase the size of your Attachments

quote:
Originally posted by Mike Breitkreutz FIRAXIS


Clearly, this functionality was needed during the creation of the game. However, we did not feel it received adequate testing to make it available in the released version of the game. In addition, in yesterday's chat I made mention of some graphical glitches that were discovered that make it difficult to modify some of the art and thus support for additional art was not implemented in the editor. Without the ability to add art, the ability to add units, for example, is pointless, so I disabled the feature temporarily. I did not, however, remove the functionality completely as I intend to fix these limitations. Be aware, though, that some of the items were never intended to have add/delete support and are only in there for development purposes. In other words, use these hacks at your own risk.

The best evidence yet that the poor programmers were rushed by greedy producers !!!!!! He knew it was broke and would need fixing... But they released it anyway !!!!

Hohenzollern is offline Hohenzollern
Settler
Canada
Oct 2001
time: 00:15
Smile  Old Post 05-11-2001 02:13
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#16 Report this post to a moderator
Civ3 Scenarios!? Put an end to popups!

Hey All!

I am a fellow civ2 fanatic! I was very disapointed to find there was no scenario tool included with the game. However, after reading several of your posts, I realize that most of you seem to be accomplished hackers/programmers, so I have a imperative request (or challenge) , all I want is to have a revised editor that can allow us to place the civs on a world map! So that Germans begin where Berlin is and America begins where Washington is etc etc. I really want to have a game like that at least! Can anyone help in this ? Let's see what you all can do !

--Hohenzollern--

npburg is offline npburg
Settler

Oct 2001
time: 05:15
  Old Post 08-11-2001 12:36
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#17 Report this post to a moderator
Support Apolyton, buy Civilization 2

Hey what I really need is to be able to add units to the map or CIV SPECIFC start locations to the map. You know if you can find that?

Great job on finding the add button, I was going to make the Spainish Malis and Incas, and a few other civs and I was thinking I would have to get rid of some old civs but now I can start making new civs. This is very cool!!!!!

Faboba is offline Faboba
King
Scotland. I can't be more specific else they'll find me.
Jan 1970
time: 05:15
  Old Post 08-11-2001 13:08 Visit Faboba's homepage!
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#18 Report this post to a moderator
Support Apolyton, buy Civilization 2

Ideally we need a part put into the map files saying

"IF 'civname' = 'Americans' then start@ start_location_2" or whatever, that would allow for user defined civs later.

Oviously I'm not naive enough to think this easy but could anyone out there / someone from Firaxis do this? It would go a long way and at least make the world maps better

bearblue is offline bearblue
Settler
Missouri
Nov 2001
time: 23:15
  Old Post 10-11-2001 00:09 Visit bearblue's homepage!
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#19 Report this post to a moderator
Adjust timer Support Apolyton, buy GURPS/ Alpha Centauri

What I'd like to do is be able to adjust the timer. 2050 is just not enough, especially if you're interested in pursuing the space race via scenario (or even in new game time). *sigh*

I understand it may have to do with the way they designed the database. That is my guess anyway. I know a lot of data can overload a game. But it would be nice to be able to adjust the timer up, down, or simply turn it off.

That has been the one frustrating feature for me, which I'd hoped the scenario editor would "fix."

Darn.

Otherwise, the game has been fun. It gets more intriguing as I learn more about it. I do enjoy the differences between the Civs and culture adds a lot more emotional weight for me, even if it doesn't seem to affect the other countries much. Or maybe I just haven't gotten far enough in the game.

Thanks for your time.

stend is offline stend
Settler

Nov 2001
time: 23:15
  Old Post 16-11-2001 01:20
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#20 Report this post to a moderator
Re: Re: Re: Good Work Support Apolyton

quote:
Originally posted by Rasputin

The best evidence yet that the poor programmers were rushed by greedy producers !!!!!! He knew it was broke and would need fixing... But they released it anyway !!!!

The "greedy" producers are the ones who pay the "poor" programmers, and like your parents probably told you, money doesn't grow on trees - it comes from selling products. The editor just isn't an essential part of the product - as much as some of us may make use of it, 90% of the people purchasing the game will probably never do anything with it, so fixing it after release is a reasonable thing to do.

Plutarck is offline Plutarck
Warlord
Earth
Nov 2001
time: 23:15
  Old Post 20-11-2001 00:52
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#21 Report this post to a moderator
Help yourself to an AD-FREE life

Back to the top goes this important tool!

Rickk is offline Rickk
Settler
the planet Earth
Nov 2000
time: 21:15
  Old Post 20-11-2001 07:32
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#22 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Uhm, I don't see any "add" buttons. I don't see anything different from the original at all.
What am I missing, do you know? Where can I 'find' these eleusive buttons?
From what I could tell, this would allow people to add units to pre-exsisting games, which is something I'd like. Perhaps not like this, but can somsone here give me a real quick explanation of what this mod does?

Wernazuma III is offline Wernazuma III
Emperor
Decolonize!
Aug 2000
time: 06:15
  Old Post 20-11-2001 21:18 Visit Wernazuma III's homepage!
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#23 Report this post to a moderator
Increase the size of your Attachments

I'm not really good in this issue but what I figured out is that I if you download this utility and download the CivCopyTool, you can add Civs in the BIC file included in the tool. If you open the Tool and click on "No Map" in the Tool-Bar, you can use the BIC file for random maps.
It also works in the Earth Map[real] by Selanne. You find both, map and tool, in this forum.

agen_h is offline agen_h
Settler
South East Asia Region
Nov 2001
time: 13:15
  Old Post 28-11-2001 00:43
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#24 Report this post to a moderator
Re: Hacked Civ3Edit.exe Get a bigger avatar today!

[QUOTE] Originally posted by donarumo
Okay, using Resource Hacker, I made the Add and Delete button visible. Guess what - They Work!

Not sure if this will actually work for gameplay but go ahead and give it a try. Here is the link. Maybe we can now add Era, Advances, Units, etc.

Of course, please be sure to backup your original first!!!![QUOTE]

Thanx for the great utility... I recently tested using the editor, on the civ3mod.bic file. Added a new tech into the rulez. Works fine but I do have a little problem with it. The new tech doesn't seem to have any arrows attaching from the previous tech. (attach a pic for reference; shown with in the red circle drawn) Are you able to help?

Attachment: imageciv.jpg
This has been downloaded 5874 time(s).

IamChinese is offline IamChinese
Settler
Australia
Nov 2001
time: 15:15
  Old Post 28-11-2001 06:08
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Avatar Enlargement: We've got the solution

In order to get an arrow to connect your new tech to its prerequisite/s you have to actually edit the background of the science advisor screen.

Go to the art/advisor/ directory, you will find four pcx files corresponding to the for eras (science_ancient.pcx, science_industrial.pcx, etc.)

So, in your case, backup the science_modern.pcx file, then open your favorite graphics editor and modify the arrows to suit your purpose.

I am not a 100 percent sure this is the only way you can do it, but that was how I did it for my little homemade mod.


Hope this will help.

Dreifels is offline Dreifels
Prince
Alpha Centauri
Oct 1999
time: 06:15
  Old Post 29-11-2001 00:31 Visit Dreifels's homepage!
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#26 Report this post to a moderator
Re: Hacked Civ3Edit.exe Inflate your Upload Space

quote:
Originally posted by donarumo
Okay, using Resource Hacker, I made the Add and Delete button visible. Guess what - They Work!

Not sure if this will actually work for gameplay but go ahead and give it a try. Here is the link. Maybe we can now add Era, Advances, Units, etc.

Of course, please be sure to backup your original first!!!!

Civ3Edit.exe


I can't download it, the server always interrups the transmit.
Please put it at an other place to download

xobsidianx is offline xobsidianx
Chieftain
IL
Jan 2000
time: 05:15
  Old Post 01-12-2001 20:45 Visit xobsidianx's homepage!
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#27 Report this post to a moderator
To Donarumo Avatar Enlargement: We've got the solution

I downloaded your file to my zip drive where it now resides. It is neat. I need help with the following: How do I make it part of the regular Civ 3 edit program? Thanks in advance.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 01-12-2001 20:54
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Re: Re: Hacked Civ3Edit.exe Full PM-box? Change here!

quote:
Originally posted by agen_h
Thanx for the great utility... I recently tested using the editor, on the civ3mod.bic file. Added a new tech into the rulez. Works fine but I do have a little problem with it. The new tech doesn't seem to have any arrows attaching from the previous tech. (attach a pic for reference; shown with in the red circle drawn) Are you able to help?


The lines are predrawn. You can find the back page pic for that era and edit it. I don't remember where to look right now.

donarumo is offline donarumo
Warlord
Plano TX, USA
Apr 1999
time: 05:15
  Old Post 08-12-2001 20:11 Visit donarumo's homepage!
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#29 Report this post to a moderator
Updated Support Apolyton buy from Amazon

Updated the hacked Civ3Edit to the latest patched release version 1.11. Right now it's the English Only tabs. Let me know if there are any problems.

Hacked Civ3Edit v1.11

Moraelin is offline Moraelin
Warlord

Nov 2001
time: 05:15
  Old Post 09-12-2001 13:32
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#30 Report this post to a moderator
Tired of ads?

Any idea on how to make it display the English tabs, then, please? Because after the patch mine suddenly started having German text in the editor, and downloading the hacked editor doesn't make any difference. I still can't add a new unit, or anything.

 
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