Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Corruption is way too strong
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
tmarcl is offline tmarcl
Warlord
Baltimore, MD USA
Feb 2001
time: 00:15
  Old Post 02-11-2001 09:08
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Corruption is way too strong Enter the AD-FREE zone

I assume you've all encountered it already? You have a pretty decent sized empire, and yet half of the food and production goes to corruption-even *with* the Courthouse improvement! In my current game, I'm losing almost 150 gold per turn to corruption. Is this truly realistic? I mean is Los Angeles really corruppt because of it's distance from Washington? There has to be some other way to combat corruption-maybe bring in the police station-only have it help against corruption as opposed to war wearieness. Or maybe an FBI small wonder in addition to the Forbidden Palace.

Marc

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:15
  Old Post 02-11-2001 10:23
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton or Terrorists Win

No, its really not. You just have to 'work' to get it under control. And what I mean is: make your civ isn't a big sprawler; be sure to build the Forbidden City s.w.; keep your cities in WLTK days- this one helps a lot. And one of the best ways to keep your cities celebrating is through the luxury resources. Trade them; hoard them; monopolize them!

And don't forget your government types and the ever handy Courthouse.

But honestly- I don't find corruption to be impossible, just not a pushover.

Last edited by Anun Ik Oba on 02-11-2001 at 10:33

FinnishGuy is offline FinnishGuy
Warlord
Finland
Jun 1999
time: 07:15
Post  Old Post 02-11-2001 14:03
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton

From Civ3 FAQ:

quote:
For example, if the Greeks capture Paris, a pop 5 city, all five of those existing citizens retain their French nationality, even though new citizens that appear in the city will be Greek. These "foreign nationals" may "resist" for many game turns, depending on the cultures of the conquering civ and the conquered civ. Resisters do not generate any output and can throw your cities into revolt.


http://www.civ3.com/faq5.cfm#faqs4

I wonder, would this be the reason for extremely high corruption? You guys experiencing it happen to be playing conquest games?

(Living in Europe, I don't have Civ3 yet.)

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:15.
Apolyton Time is 00:15.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0334 seconds (85.42% PHP - 14.58% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net