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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Help > BUG: Great Lighthouse allows free movement over ocean?
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FeathersMcGraw is offline FeathersMcGraw
Settler

Nov 2001
time: 05:15
Question  Old Post 02-11-2001 21:59
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BUG: Great Lighthouse allows free movement over ocean? Support Apolyton, buy Galactic Civilizations

I really haven't logged all that much time with Civ 3 yet, so perhaps I'm missing something, but I got the impression that The Great Lighthouse only negated the 50% chance of your boat being lost when ending its movement in a sea square, not ocean squares. Instead, I was able to map the entire ocean with a couple of veteran galleys (I didn't even bother upgrading to caravels because they weren't really necessary). Is this intentional?

Granted, I was playing at wussy Chieftain level, but that didn't stop me from losing quite a few galleys before building the Lighthouse.

donarumo is offline donarumo
Warlord
Plano TX, USA
Apr 1999
time: 05:15
  Old Post 02-11-2001 22:25 Visit donarumo's homepage!
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From the Galley entry in the Civilopedia:

If The Great Lighthouse is built, galleys may safely end turns at sea, but never ocean squares.

Also water movement is increased by one. Maybe you were ending all your moves in a sea and not an ocean.

BBarl is offline BBarl
Settler
Silver Spring, MD
Oct 2001
time: 00:15
  Old Post 02-11-2001 23:40
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I think Feathers is right. Playing at chieftain, I've also noted that my galleys can end their turns on the ocean when I've got the Lighthouse. Takes the sport out of reckless sailing.

Dominator_Jones is offline Dominator_Jones
Settler
Chicago, IL
Nov 2001
time: 05:15
  Old Post 02-11-2001 23:44
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Just to chime in, I have noticed the same thing. One of my galleys mapped the earth stopping in a lot of ocean squares and I know I am not that lucky by the amount of cavalry falling to swordsmen that I have.

Kyle is offline Kyle
Prince
Evil and I'm also a Capitalist
Jan 1970
time: 00:15
  Old Post 03-11-2001 03:53
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Aye, I built the Lighthouse and have had two Galleys exploring the entire world.

karlmarx9001 is offline karlmarx9001
Chieftain
Seattle, WA
Jun 2001
time: 21:15
  Old Post 04-11-2001 00:32
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If you look at the Great Lighthouse in the editor, it has a flag enabled called "enable safe sea/ocean movement." I think it was a last-minute change that didn't get into the documentation.

It's better this way, I think, as the lighthouse is more-or-less useless otherwise.

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:15
  Old Post 04-11-2001 10:01
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I actually rather it be the documented way. In that case, getting Caravels is still important, and you might still be able to find 'new worlds' with the Galley if they are close enough to your mainland.

Plus, the +1 move bonus is almost enough to justify its creation.

Dugrik is offline Dugrik
Prince
Texas, USA
Feb 2001
time: 23:15
  Old Post 04-11-2001 21:02
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However, even after I learned Magnetism and the Great Lighthouse was supposed to expire, my galleys still plied the oceans with nary a care in the world. The extra movement point, however, did go away.

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