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smellymummy
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Hi,
Has anyone noticed the lack of information given about we love the king day? Theres nothing in the manual that breaks it down according to the different governments.
Anyone got some information?
I know that it appears to be reducing corruption and waste, but asides from that I dont know...
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Yohan
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Jackson, MS
Apr 1999 time: 05:15
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I thumbed through the Prima strategy guide, and a lot of that info including how the difficulty levels affect AI cheating is in there. However, I didn't feel like it was worth spending money on.
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kamosa
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Far be it for me to break up a good paranoid rant about why the "we love the king" stats aren't in the manual, but I bet it was left out for a far different reason then you propose. Let us take a journey into the distant past... say three months ago....
Location: Firaxis main office
Manual Writer: Uh, can you give me the stats on the "we love the king" thing.
Progammer: Leave me alone and ask the designer.
Manual Writer: (this time to designer) Uh, can you give me the stats on the "we love the king" thing.
Designer: Ask the progammer.
MW: I did, he sent me to you.
Designer: Well I don't know, we're changing that value every day in play testing.
MW: Well my print deadline is tomorrow, do you think you'll have it nailed down by then?
Designer: Nope, but I can tell you that it will vary based on which government the player chooses.
End Scene.
And that my friends is how stuff gets left out of the manual. The truth is that the manual has to be done far in advance of when the game ships, so details get left out. For the most part they know how the game will look, and how the controls work, but all the little details like the exact effect of "we love the king" gets changed right up to the last minute.
Guides like Prima can get their books out much quicker, so they come on later in the proccess, when you have more nailed down. There fore, they get the key little details.
In addition, most game companies count on sites like Apolyton to pick up the slack, so they don't worry about stuffing the boxes with last minute addins that explain the last minute changes.
I worked at a game company and this manual deadline vs. game not finished issue came up all the time.
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