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Ted Bundy's Volkswagon
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In a volkswagon
Apr 2000 time: 05:12
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Nah. You're doing it all wrong. What you do is make all Terrain the sea, and have the Oceans as deep sea areas that are dangerous to cross without better ships (the real sea units).
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Smutty Porn Site
American Beer is like having sex in a canoe, it's ****ing close to water!
"You can't stop the spread of the goodo. Succumb or be succumbed." - Djug
There you go! It is hard to be anally probed in a base in Kansas and being told you are just being ****ed up the ass because you are living in Ohio
- Imran Siddiqui
"I am the world's most expensive tampon"
- Me
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Oldman
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Livingstone, Lord Protector of London
Apr 2000 time: 05:12
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Yeah, already thought of doing that! But i'd have gone with all the land being sea, deep sea, shallow sea, seaweed jungles etc etc... and making the ocean into the land, but it'd mean rewriting the whole tech tree, units specs and a lot of graphic editing, but i might do it anyway!!!!! 
I'm going to see if i can get a land unit to carry other units, and see if it'll carry a boat, which will be a land unit really!! and then see if i can make the boat (looks like a land unit) without being near the sea!!! do you follow? this could get confusing...

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DJ
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Well, you wouldn't really need an infantry in the game, would you?
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tolstoy
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Cupertino, CA, USA
Mar 2000 time: 05:12
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Flooding the world is an interesting idea but if the caps were to melt the sea level would only rise about 300 feet to much of the coast line would move in a have some less land and change the world shape a bit but not make a water world. But even if it wasn't a real water world, to play in a world reshaped by the melting of polar caps would be fun to play.
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Mao
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Apolyton
Jun 1999 time: 00:12
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Actually, couldn't you use infantry as boarding parties or whatnot?
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All times are GMT. The time now is 05:12. Apolyton Time is 00:12. |
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