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d_dudy
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when did they change this? first i've heard......
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Your.Master
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Port Elgin, Ontario, Canada
Apr 2001 time: 05:15
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I know it's not your fault and you don't know, but this is the BILLIONTH time this has been said! I don't even own the game and I can easily tell you that you just set a flag in the editor.
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RTodd
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Austin, TX
Nov 2001 time: 23:15
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It can changed in the editor...under "Improvements and Wonders" tab, it looks like you uncheck "Allows ALL civs to build nuclear..."
T
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Setsuna
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Man, now I know why they didn't release multiplayer. You *couldn't* make temporary fixes like this in such a case.
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Lord Gek
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Saratoga, Ca, USA
Mar 1999 time: 05:15
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Uhm, if you uncheck that won't that mean it does NOTHING?
This is where you have to define its function. Even if you could do that how would other civs EVER get nukes short of taking over that city?
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RTodd
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Austin, TX
Nov 2001 time: 23:15
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Lord Gek:
Yeah...I shortly thereafter posting figured that out...I'm trying to see if there is a way to turn it into a small wonder, while at the same time enabling nucs for that civ.
T
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TimothyP
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Good point Setsuna.
I think the reasoning was prob more like.....
"5 days left 'til game goes gold... crap.... forget it, just leave the Manhattan Project as is, (along with a lot of other things)...
but other than the Manhatt. Proj. and a few other things, I think Civ 3 is very good, and if the plan is to release patches to fix some of these issues (or simply extend the editor) then great, cuz I'm happy to be playing Civ3 (flawed or not) period.... for now
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TimothyP
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But forgetting about realism...
I think the most potent argument towards making the Manhattan Project a small wonder is-
In Civ2 when you build Manhattan Project, at least half of the civs have or get the technology needed soon after. Civ3 fixes this a bit by adding the need for uranium. As long as uranium is very rare, there shouldn't be too much of a problem... Still I'd rather the ability to change these things in the editor.
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