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Stretch
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Central Illinois
Oct 2001 time: 23:15
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Im playing England on cheiftan.. why? I wanna win once.
Im way ahead of everyone, I'm at peace with everyone.
I get steam engine and no coal for me... ok thats bad luck. nevermind I conrtol 1/5 the earths surface and with 8 civs there should be at least 8 coals on the map.
Ive traded world maps with everyone... I can only find *3* coal, 2 in aztec land and on in American land. They have roads over one each..
so there's no surplus of coal.. anywhere, and I can trade with every civ. I'm gonna have to sit here until they get to steam engine, build a road to that extra coal, and *hope* they trade it to me. I'm totally stuck because I am too far ahead.
There are a lot of things throttling this game.. keeping you close to the computer opponents. Now I see it's just impossible to run away with the game and have some good old fashioned fun.
I guess Im gonna quit this one, it sucks to have atomic theory.. but still no railroads.
I'm having a hard time enjoying this game, I can't even win big when I try to stack the deck!
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Akron
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One of the annoying things about coal is that it is most likely to appear on squares that were jungle at the beginning of the game. With the random map generator, I noticed only 1 or 2 coals that were on mountains or hills on the few huge maps I generated. The rest was in the middle of the jungle, packed together. I hope that I can somehow tweak this generator so that it makes mountains and hills the preffered terrain for coal. It is good if you have to work to get all the resources, but making it possible to monopolize a strategic resource by controlling one small coal rich patch of jungle definitely ruins gameplay.
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Stretch
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Central Illinois
Oct 2001 time: 23:15
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How about this:
France has two Oil, both in their territory with roads. over them.
I have no oil.
I can trade with France
Oil does not appear as a tradeable resource for France.
Why the heck not? Because they havent discovered refining yet? Who cares! If I wanna pay them for that useless muck in the ground they should want the money!
Its only been two turns since I discovered refining and the oil appeard so I dont think they are trading it to someone else already.
This is frustratingly useless.
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Stretch
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Central Illinois
Oct 2001 time: 23:15
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Its not just too scarce, its the way its distributed and the negligence of other civs...
in my above example I got my glasses out and managed to find 6 of the supposed 8 coals. (its tough to do in the dark foggy area).
5 - count 'em 5, are in aztec land with a road over only one.
And even if he had roads on them all it looks like it doesnt matter. In another thread I commented how France had 2 oil's, and roads over both. But it was not available for trade.. because France isnt up to refining yet?
Im way ahead in everything but I cant build most units cause all the oil and coal is on the othe side of the globe held by civs that aren't able to trade it. I cant fight for it, if I manage to get all the way over there and take a city they will either take it back, or more likely absorb it with culture.
I am completely stuck... through no fault of my own. I hope you can appreciate how disappointing that is after 10 hours in the game.
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Setsuna
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It has little to do with the AI being "smarter" when the game more closely resembles poker than chess (At least in his situation.)
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Stretch
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Central Illinois
Oct 2001 time: 23:15
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I appreciate your point of view, splangy, and I'd love to to just that..
but it's been demonstrated that between corruption and culture it jus tisnt feasible to attack a CIV that is exactly halfway across the map from you and expect any sucess.
Suppose I take a couple cities in the first mass assault:
Scenario 1: massive retaliation by the AI (its good at this now) which I can't match because of distance to get reinforcements, and I cant build but one unit a turn at considerable expense.
Scenario 2: 10 turns later I am absorbed by their culture.
If the resources were a manageble distance away I'd go kick some booty. With the improved AI and the culture aspect I have no chance.
I am not saying that I think good AI and culture are bad things...I am saying it would be nice if:
1) a strategic resource was spread out a little better than 80% with one CIV
and more importantly
2) if a civ has the resources but hasnt reached the requisite tech to use it.. ALLOW IT TO BE TRADED! The civ (aztech) with the coal resource has roads over three of them now. And they are not listed as tradeable while his stupid dye is! I'd pay out the butt for them but NOOooo...
its #2 that angers me more than #1... I could acceppt #1 if I had any way of getting at them via #2.
And its not the AI saying "I know you need them and I wont give it up"... its not listed as available at all!
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Stretch
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Central Illinois
Oct 2001 time: 23:15
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Yah you're absolutely right, it *is* more realistic.
And it would totally rock IF IF IF IF
and I cant repeat this enough (Firaxis):
A civ which has access to strategic resources but does not have a use for them yet (because they are behind in tech) should be able and willing to trade them anyway, for the proper cost, even if said cost is huge. As it stands it appears they cannot trade them at all, period. Apparently I have no access to them until they catch up to me in tech, which is too much to ask.
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Capt Dizle
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Why can't you just give them the tech they need to "discover" their resource and then trade for it?
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